Forum: Bryce


Subject: Anyone else encountered this bug in B6 or B6.1

skiwillgee opened this issue on Jan 07, 2008 · 7 posts


skiwillgee posted Mon, 07 January 2008 at 9:27 PM

I started a scene with several hi-res terrains, added a couple complex objects via "merge" command, then I added a third object within the scene. 

This third object was started by flattening a sphere considerably then duplicating it several time and moving each duplicate slightly.  I applied a mat and started a test render.  All is well so far.

I save the scene.  Then do another test render. 

Upon starting the render the object made of flatten spheres transforms itself into multiple perfectly round spheres.  The mesh is correct before starting the render but that transforms also.  Go figure?

Bug strikes again.  I think I may resort to good ole Coreal Bryce 5 except for hdri. 


ThunderStone posted Tue, 08 January 2008 at 3:52 AM

:m_scared: Sounds like the Bryce gremlins has strike again!


===========================================================

OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly

9/11/2001: Never forget...

Smiles are contagious... Pass it on!

Today is the tomorrow you worried about yesterday

 


TheBryster posted Tue, 08 January 2008 at 7:11 AM

Try locking the offending items and then rendering..........

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


dhama posted Tue, 08 January 2008 at 7:22 AM

I would build each part seperatly and save to seperate files, then I would merge all the seperate objects in one scene. I'm sure that would solve your problem.


skiwillgee posted Tue, 08 January 2008 at 7:09 PM

Tks for the advice.  I deleted all the spheres and started over with the object.  So far so good.  I have saved and moved the thing around and booleaned a bit with no more problems.  I think it is a corruption during the save that was the culprit. 


FranOnTheEdge posted Wed, 09 January 2008 at 6:30 AM

Yeah, I've had Bryce6 stick its tongue out at me if I merge or import more than one item and then try to render before saving - it seems to be something between the import and the render that's doing something....

or not doing it.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


AlfRaMusic posted Thu, 10 January 2008 at 6:55 AM

I realized a problem, with grouped objects in Bryce. When I move a single object of a group, somtimes it happened, that all of the objects of this group are moving suddenly, to positions I did'nt set. It seems the objects trying to get the actually position and dimension of the group that has before. Maybe this could be the reason of the behavior of the objects in your scene?

Only a thought.

Allibaba


Only 3D and Bryce, comes at my pictures!!!