RCT opened this issue on Jan 26, 2008 ยท 17 posts
RCT posted Sat, 26 January 2008 at 5:50 AM
Hi, this is driving me nuts, so if anyone can help here I'd be very grateful! I'm working in Poser 7 on a Mac. I've got V4.1 loaded and I've applied some commercially bought morphs (from DAZ), tweaked those morphs further myself, and added some textures I created myself. What I want to do is save the resulting character to my library so that I can then apply those textures and morphs anytime I want. When I try and save to my library, it seems to save OK. But when I then try and apply the Pose file to a default V4, ONLY the morph tweaks I added myself, and the pose position, apply: the textures don't apply, and neither do the morphs I got from DAZ. So, Question 1: What am I doing wrong? Eventually, I want to create a character to sell in the marketplace. (Not the above character, as that one uses morphs from someone else!) I need to get this MAT file creation thing handled. I'm aware that Windows users can use 3rd party programs to create MAT files, and that MAT files can be altered in a text editor. I'm also aware that Poser 7 doesn't necessarily require the same process as in earlier versions (correct me if I'm wrong here). I don't want to get into altering code in a text editor: I'm graphically minded, so code just looks like ancient Greek to me! Question 2: (Which is sort of related to Q1) What's the best and/or easiest way to create a MAT pose file for Poser 5/6/7 users, that doesn't involve me trying to alter code myself? And finally, I'm currently on a PowerMac G4. I have a new Mac on order, and I'll be making the switch from the PowerPC to the Intel model. Question 3: Is this going to affect Poser in any way, i.e. will it still work OK? Many thanks for any advice!