107Cornfields opened this issue on Feb 03, 2008 · 7 posts
107Cornfields posted Sun, 03 February 2008 at 1:03 PM
If i move a character away from their original point when they are created by Poser 7 and place them in a scene...when I try to rotate them, they move around the original axis from where they were created.
Can I reset the axis point to the position where I have just moved them too?
I hope I explained that one OK.
Thank you all.
SamTherapy posted Sun, 03 February 2008 at 1:04 PM
I've seen it happen sometimes but not often. Try moving the figure by the Hip, not Body.
Coppula eam se non posit acceptera jocularum.
geep posted Mon, 04 February 2008 at 11:16 AM
Um, sorry Paul ... but I believe you have it backwards ... if the hip is moved and not the body, then when the figure's body is rotated, it will revolve around the original (unmoved body) position.
Move the body ... not the hip ... when moving a figure to a new location.
Now you can rotate the body in it's new location using either body or hip.
Use the hip for making poses.
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
lesbentley posted Mon, 04 February 2008 at 2:38 PM
Yes, Geep is right, implement xTran or zTran in the 'Body' not the hip. Implement yTran in the hip. The Body is an invisible actor that the hip is parented to. If you translate the hip away from the Body, then yRotate the Body, the Body will still be in its original location, so of course the hip is going to orbit it.
107Cornfields posted Fri, 08 February 2008 at 2:22 AM
OK, thanks guys
That would explain why sometimes the Poser red circle doesn't circle the object I have selected.
It sits of by itself in space at the default position when Poser first adds them to the scene.
Thank you all :)
geep posted Fri, 08 February 2008 at 7:16 AM
Attached Link: http://drgeep.com/p4/figcir/figcir.htm
*(click the image to view full size) (click the link above the image to view the complate tutorial - 7 pages)*This tutoeial might help explain things.
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
107Cornfields posted Fri, 08 February 2008 at 7:42 AM
That a great tutorial, totally relevant to my question.
Again, thanks guys, I love this place :))