jartz opened this issue on Feb 05, 2008 · 135 posts
jartz posted Tue, 05 February 2008 at 9:12 PM
Well, here goes another version/update for the 4th. Generation model.
Here's the newsletter.
http://www.daz3d.com//newsletter/2008/dn/newsletter2_5_08.html
P.S.: Has anyone went to Daz's site where there would be a Male Morph included, and also including the Aiko 4 (yes Aiko 4) morph. We haven't even gotten over A3 yet and we're still on a generation 4 Aiko.
Well, just wanted to throw a little news flash there.
A wait and see I suppose.
JB
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Acadia posted Tue, 05 February 2008 at 9:31 PM
Good Lord! How many versions of Victoria do we really need?! :blink:
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are, especially the evil side of us.
This we can do only if we are not
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say." - Ghandi
infinity10 posted Tue, 05 February 2008 at 9:37 PM
Oh boy. Too much too soon for some of us. What's this ? Built-in product obsolescence, upgrade or be left behind, etc.
I think the ... Smith Micro... G2 People may need more serious attention from the Poser-using community.
Tsk. I suppose I dont HAVE to upgrade, if in fact that's what it is.
Eternal Hobbyist
jartz posted Tue, 05 February 2008 at 9:47 PM
Quote - Good Lord! How many versions of Victoria do we really need?! :blink:
Well, Acadia -- ya got me there - I too don't have any idea what the need for new version's all about
I was reading at the Aery Soul camp that it was a soon to be released Aiko 4 (and one has to wonder, where's the Michael 4 and all that). Only to specify that it's only a V4.2 with Aiko 4 morphs included (they even have new clothing lines at Daz with the A4 morphs), and a Male Morph. But they haven't updated or made any claims of a V4 with A4 and Male Morphs as the whole thing's hush hush.
I hope that there would be a completion here as I am tired of updating to a new version of this and a new version of that - my own opinion. V3 was I think stable without the need of a version .1 or a .2 or what-have-you. I won't be surprised if -- like they did with the muscle morphs -- the add-ons aforementioned are something that have to be purchased separately.
Again, this is all a wait and see.
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Tashar59 posted Tue, 05 February 2008 at 9:55 PM
Where have you been all week-end. Someone noticed the A4 morphs in a dress and Daz confirmed the A4 but also feed a lot of BS with it to get everyone going. Typical Daz.
There were updated versions of V3. Same with Steph3, Mike 3.
V4.2 with a little luck will be the fixed version that will work right in poser without us having to fix her to stop the crashes.
jartz posted Tue, 05 February 2008 at 10:02 PM
Quote - V4.2 with a little luck will be the fixed version that will work right in poser without us having to fix her to stop the crashes.
I hope so.
The one thing I wished that and would hope that it will have ethnicity morphs as did V3 [well, I can probably hang that one up, as other threads states that there are dials].
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Acadia posted Tue, 05 February 2008 at 10:05 PM
So you think this new version will be naked or have a built in bra and pantie? LOL
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Tashar59 posted Tue, 05 February 2008 at 10:07 PM
A lot of people complained about those ethnic morphs. Probably the same ones that complained about all the trans dial. So Daz won't do the ethnic morphs and hid the dials. LOL
Panties and bra, It's Daz.
Paloth posted Tue, 05 February 2008 at 11:57 PM
Has Daz conceded that Apollo is M4?
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Anniebel posted Wed, 06 February 2008 at 12:02 AM
Quote - So you think this new version will be naked or have a built in bra and pantie? LOL
That & the hair irritated the hell out of me, so I edited the cr2 so mine comes in naked :tongue2:
I just changed the jpg reference.
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jerr3d posted Wed, 06 February 2008 at 12:02 AM
odd, i didnt get no newsletter, and i am subscribed to the Daz 3d Dispatch and the Daz 3d Weekly new release >.
Tashar59 posted Wed, 06 February 2008 at 12:16 AM
Quote: "That & the hair irritated the hell out of me, so I edited the cr2 so mine comes in naked
I just changed the jpg reference."
I just cleared all the textures and saved the figure with new name V4_No Mat. No need to Hack files.
bantha posted Wed, 06 February 2008 at 12:18 AM
There is probably no need for another male figure. The G2 Males were free for all P7 customers, Apollo is free for all. Male figures do not sell quite as good as female ones. With Apollo around for free, Mike 4 would have do bring hefty advantages to justify the price. So they probably will not challenge Apollo in the near future, since Mike 3 still have the advantage of having lots of stuff made for him. Mike 4 would start from zero again.
Just my thoughts, I may be wrong.
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Sail out to sea and do new things.
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Paloth posted Wed, 06 February 2008 at 12:31 AM
M3 is pretty bad in the basic bending department. The G2 males don't morph well and bend even more poorly. Apollo is probably the best made Poser figure period, but I would think that Daz would be interested in asserting their preeminence by creating something better (or at least as good.} I'm certain you're right that the V chicks are much more commercial, though.
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jartz posted Wed, 06 February 2008 at 12:38 AM
I just cleared all the textures and saved the figure with new name V4_No Mat. No need to Hack files.
Hey, good idea... Never thought of that. As when I load said figure, all I get is the [cough, cough] textures.
I'll give that one a try.
JB
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Casette posted Wed, 06 February 2008 at 12:43 AM
This is absolutely bored. I have both V4 and V4.1 and I, poor user, can't see more differences than a stupid lo-res bikini texture and... more spent space in my punished HD. V4.2??? What new and RIDICULOUS features she will have?
I remember how I used for years (and still now) V2 without a single update...
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Paloth posted Wed, 06 February 2008 at 12:47 AM
I suspect V4 didn't start up quite the way Daz wanted her to, hence the repeated attempts to jumpstart.
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Jules53757 posted Wed, 06 February 2008 at 2:32 AM
And the male morph included. Does it mean she has now a little or bigger joystick?
Will look great, a male morphed V4 with bra and panties :lol: :woot:
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
Lucifer_The_Dark posted Wed, 06 February 2008 at 4:58 AM
I wonder how much they're going to charge previous buyers of V4 to upgrade this time? I know V4.1 was free but this one doesn't look like it will be.
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Casette posted Wed, 06 February 2008 at 5:25 AM
Of course, if I must to spend a single buck to upgrade her, I pass
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bantha posted Wed, 06 February 2008 at 6:08 AM
It depends what they offer, but I will likely pass if they want any money. But hey, if they include a "Stephanie-Petite"-Version or an "AikoV4"-Version, then maybe.... but that would be strange as an update.
Are there any big problems with 4.1 so that some kind of bugfix is nessesary?
Cassette, V2 was not much more than a morph pack for V1, and if I remember right there was a bugfix for V1 at least - but before V2 came out. But that's all long ago, and I may be wrong with that.
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Sail out to sea and do new things.
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panko posted Wed, 06 February 2008 at 7:17 AM
No matter how V4 is called a lousy job remains a lousy job... :(
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infinity10 posted Wed, 06 February 2008 at 10:12 AM
Even the Japanese blogs are speculating:
http://linkinpark.blog.bai.ne.jp/?eid=119508
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Casette posted Wed, 06 February 2008 at 10:55 AM
WOW. Is she A4???? :b_drool:
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SeanMartin posted Wed, 06 February 2008 at 11:41 AM
Quote - Even the Japanese blogs are speculating:
http://linkinpark.blog.bai.ne.jp/?eid=119508
Good grief. I hope that's not A4! I
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XENOPHONZ posted Wed, 06 February 2008 at 12:18 PM
Oh, good. DAZ has announced something to do with V4 -- something new. So........of course it naturally follows that we all need to immediately start jumping on and trashing DAZ. Whether the new V4 incarnation is available for free or at a price: it's all one. She's fair game for the griping grist mill, regardless.
SM hasn't said anything about Poser Pro lately. So we should all be grateful to DAZ for providing us with this new opportunity to slam something before it's hit the street. But after it does hit the street -- and is eagerly bought up by the silent majority of users: no doubt, the Poser Marketplace will follow along with lots of new stuff for the latest incarnation of the by-far-and-away most popular female figure. So that we can complain about that, too.
If the majority of the buying Poser public wanted tons of stuff for male figures, then the market would reflect that fact. But the majority of the buying Poser public doesn't: and therefore the market reflects what the customers will actually buy. This set of facts seems to bother some people to no end -- but best get used to it: because it's not going to change.
We'll have an M4 whenever DAZ sees such a figure as being commercially desirable. In the meantime, they (DAZ) know where the greatest percentage of their business comes in from: and they (naturally) will cater to that market. That's what businesses do.
Speaking only for myself: I am glad to see that DAZ isn't resting on their laurels, and that they are seeking to innovate and to provide new products to the 3D marketplace. For us to enjoy........if we every enjoy anything, that is.
Casette posted Wed, 06 February 2008 at 12:23 PM
**infinity10, my japanese translator is very bad. What pack is that which appears in the pic at the japanese blog?
** :tt1:
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drifterlee posted Wed, 06 February 2008 at 12:25 PM
I am quite happy with V4, thank you. I only use V4.1 when merchants say I need to. I like my own morph of Apollo (free) with the Tallus Maximus textures at RDNA and Grace Lion Hair on him. I am only an artist and consumer, not a merchant, so I am not sure which meshes are best to work with from a merchant POV. I mean, are we consumers endless money pits? Where does it end? (Laughs, cries, laughs)
infinity10 posted Wed, 06 February 2008 at 12:30 PM
It mentions that there are small noises being made about a new V4 release which will have an Aiko version. And they want certain merchants' products to be released ASAP, following the new V4-A4 release.
Eternal Hobbyist
lkendall posted Wed, 06 February 2008 at 12:40 PM
2/6/08
I would like to see an M4/D4, or even an H4 from DAZ. But the Poser world revolves around female models, and the males are largely accessories for the females. It makes no financial sense for a business to buck this trend.
The G2 males are anatomically inferior, and they do not morph well, even with add on morphs. With G2 males, forget any complex scaling. It is difficult to make them look like anything other than James, Simon, etc.. Apollo is free and we are grateful for the work, but Appollo looks like Apollo, and many of the body morphs are anatomically unrealistic.
M3 and D3 allow for the greatest range of variability and versatility. Their joints are better than G2 males, and their morphs are more natural looking than Apollo's morphs. They scale very well except for David's hands, and there are a number of excellent morph sets available for them. I highly recommend the Ghost Of MacBeth Morphs for M3 (from DAZ).
H3 is more limited, though the Netherwork's morphs are a great help. If one wants a cartoon character, he is good. Realism is possible, but takes a lot of work. H3 does not scale well. There is a bug in the chest, collars, and shoulders. The rest of the body scales well enough, and I like the automatic scale dial for his hands.
V3 and SP3 are my favorite girls (A3 less so) for about the same reasons as already stated. I have only just bought V4.1 (which was on sale), and have not personally tried her out.
When children get a new doll, one of the first things they do is undress the doll and have a closer look at it. Adults do the same thing. But, most of our renders will de done with clothed figures. Except for the joint bending issues, and the unnatural shoulders that seem to be reflected in badly shaped shoulders on the cloths, the anatomic deficiency of the models don’t really matter much (if they are fully clothed). However, this leads to the issue of support, and what is available to dress the growing family of figures. Thank PhilC for WW.
LMK
Probably edited for spelling, grammer, punctuation, or typos.
XENOPHONZ posted Wed, 06 February 2008 at 12:49 PM
Quote - I mean, are we consumers endless money pits? Where does it end? (Laughs, cries, laughs)
It won't end. At least not in the sense to which you are referring. Businesses are in business to make money, and the buying public wants new stuff.
Nobody ever suggested that car models should have stopped changing in 1965. Or at least not anyone who wanted to continue to remain in business.
If someone wants to stick with Posette.......'forever'........then they are welcome to do so. Or at least for as long as the software / hardware will still load her. But advancement won't stop -- and it shouldn't. Arrested growth isn't a good thing. Continued advancement is a good thing.
SoCalRoberta posted Wed, 06 February 2008 at 2:03 PM
Male morphs for V4 have been on my wishlist ever since she came out.
Yes, I know there is Vittorio, but WW1 didn't take Vittorio 3 and I didn't see either one in the list for WW2.
Paloth posted Wed, 06 February 2008 at 2:26 PM
Male morphs for V4 have been on my wishlist ever since she came out. Yes, I know there is Vittorio, but WW1 didn't take Vittorio 3 and I didn't see either one in the list for WW2. I thought Wardrobe Wizard was able to convert to a custom cr2 of a character on it's lists. Vittorio is a morphed V4, but still V4.
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SoCalRoberta posted Wed, 06 February 2008 at 2:49 PM
Paloth wrote;
*I thought Wardrobe Wizard was able to convert to a custom cr2 of a character on it's lists. Vittorio is a morphed V4, but still V4.
I haven't tried with Vittorio 4, but WW doesn't recognize Vittorio 3 as a supported figure.
Paloth posted Wed, 06 February 2008 at 2:49 PM
Arrested growth isn't a good thing. Continued advancement is a good thing. Ironic that this point should be raised in a discussion concerning what is essentially a virtual Barbie doll.
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XENOPHONZ posted Wed, 06 February 2008 at 3:10 PM
Quote - Arrested growth isn't a good thing. Continued advancement is a good thing. Ironic that this point should be raised in a discussion concerning what is essentially a virtual Barbie doll.
A 'virtual Barbie doll' which makes a whole lotta money......and not just for the originators of the "virtual Barbie doll".
I suppose that one could say that all Poser users should grow up & get a life -- and stop playing around with "virtual Barbie dolls". Or else those Poser users should advance in their maturity levels by learning how to model their own virtual Barbie dolls in some top-end modeling program or other -- so that their specially-cobbled-together "virtual Barbie dolls" will then bear the distinction of being somehow legitimized by virtue of being original with them. That is to say: playing with a virtual Barbie doll is a point of admiration, if the doll-player made the Barbie doll themselves: as opposed to buying one off of the shelf, and ready-made.
Either that, or else give up 3D entirely. It's all just a matter of fooling around with dolls anyway, or with other kinds of toys: if one sticks to modeling cars or houses. Toy cars, playhouses......or doll houses to stick their virtual Barbie dolls into. Or else it's playing around with virtual stuffed animals: if a 3D modeler is into creating other types of organic models. It's all fake, anyway. So none of it should be taken seriously. The serious types only paint in oil on canvas. They don't play with technological toys like computers.
I'm convinced. I need to quit wasting my time playing around with virtual Barbie dolls -- grow up -- and take up a serious profession, instead. Like playing PC video games 24/7.
BTW - the point was also a reference to advancement in 3D in general (high-end included). New software gets sniped at least as much or more as does any new figure in the Poser world.
Paloth posted Wed, 06 February 2008 at 3:28 PM
No one really needs to be cutting edge when it comes to every micro-advancement of virtual Barbie. As for your speculation about what you and others should or shouldn’t do, that’s all well and good. It’s you who are stating it and I don't care to comment. What you're seeing in this thread is not so much grousing about a new release as it is the expression of disappointment. People thought A4 would be released on Tuesday.
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XENOPHONZ posted Wed, 06 February 2008 at 3:45 PM
Quote - No one really needs to be cutting edge when it comes to every micro-advancement of virtual Barbie.
You're right - they don't. And no one said that they did.
Quote - As for your speculation about what you and others should or shouldn’t do, that’s all well and good. It’s you who are stating it and I don't care to comment.
shrug It's a counterpoint. "Virtual Barbie" is whatever the end user chooses to make of her. Whether she's a toy or a ahem serious 3D model is entirely up to the end user. The error in the 'virtual Barbie doll' label lies in a failure to recognize this: and in an underlying assumption that the figure is always and at all times a toy.
Quote - What you're seeing in this thread is not so much grousing about a new release as it is the expression of disappointment. People thought A4 would be released on Tuesday.
I'm fine with an A4 being released. A new virtual Skipper to match V4's virtual Barbie.
Paloth posted Wed, 06 February 2008 at 4:07 PM
"Virtual Barbie" is whatever the end user chooses to make of her. Whether she's a toy or a ahem serious 3D model is entirely up to the end user. The market speaks volumes about what the end users generally prefer. Most people are just entertaining themselves with this stuff. The serious ones are usually busy with their CGI jobs or exerting themselves defending their employer or potential employer in these forums. Don't get me wrong, there's some great art out there, but if we value everything based on how much money it maes, where would that place this endeavor? Any Poser artist who isn't enjoying himself should get his head examined.
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XENOPHONZ posted Wed, 06 February 2008 at 4:29 PM
Quote - "Virtual Barbie" is whatever the end user chooses to make of her. Whether she's a toy or a ahem serious 3D model is entirely up to the end user. The market speaks volumes about what the end users generally prefer. Most people are just entertaining themselves with this stuff. The serious ones are usually busy with their CGI jobs or exerting themselves defending their employer or potential employer in these forums. Don't get me wrong, there's some great art out there, but if we value everything based on how much money it maes, where would that place this endeavor? Any Poser artist who isn't enjoying himself should get his head examined.
I agree with most of what you've said here. But I will note one point:
Quote - but if we value everything based on how much money it maes, where would that place this endeavor?
Squarely into the realm of a commercial endeavor. Which is the under-the-hood engine that drives Poser: and which also drives the 3D world in general. If somebody wasn't making money: then 3D as we know it & love it wouldn't exist. Or at least it wouldn't exist at anything like the level that it does now.
Even PC gaming -- which is all about playing around -- is ultimately motivated by the game industry making money. Without that foundational motivation: the big, sophisticated games and the hardware to drive them wouldn't exist. The same thing goes for 3D.
Paloth posted Wed, 06 February 2008 at 4:53 PM
It's all about the money, except for the artists, usually. I suppose we could view a painting as the result of art supply production and sales, but that's not nearly a complete picture. Sales are important to development, but if the whole cgi industry were to crumble and fall, there would still be people making interesting art with the tools left behind.
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XENOPHONZ posted Wed, 06 February 2008 at 5:01 PM
Michelangelo couldn't have done much of what he did without the support of patrons. And without the for-profit companies which write the complex software which we use as our artistic medium: those 3D tools wouldn't exist in the first place.
Artistic purity is a wonderful thing.......so long as someone does the commercial dirty work & comes up with the tools which make the achievement of that ideal possible.
kuroyume0161 posted Wed, 06 February 2008 at 5:09 PM
There are very few 'starving artists' - who make it - and retain the 'starving' part. ;)
Those artists who do resist this end up being famous - after they're dead (Van Gogh, Edgar Allen Poe to name a couple).
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
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XENOPHONZ posted Wed, 06 February 2008 at 5:16 PM
For all of their posthumous fame: I wouldn't want to be either Van Gogh or Poe.
Paloth posted Wed, 06 February 2008 at 5:26 PM
I wonder how many "starving artists" actually enjoy their lives and work, even when they aren't made famous after they’ve lost the means to appreciate their fame.
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XENOPHONZ posted Wed, 06 February 2008 at 5:34 PM
Let's take a scientific "starving artists poll". Canvas local neighborhoods, locate all currently active starving artists in the vicinity: and then ask them a series of poll questions.
"Are you generally happy with your life?"
"Do you feel that Art is headed in the right direction?"
"What is your average annual income?"
"Do you purchase your own art (Art) supplies, or are they provided to you by outside benefactors?"
"Do you starve only on the odd Tuesday, or do you starve at all times?"
"Have you ever cut off your ear, and mailed it to your girlfriend?"
"Will you vote for John McCain.......oops......sorry.......wrong survey."
Paloth posted Wed, 06 February 2008 at 5:38 PM
Great idea! I wonder if I could get Federal funding for this research....
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XENOPHONZ posted Wed, 06 February 2008 at 5:45 PM
Actually, you probably can. Just tap your Congressman. They might even throw in something to produce Art with.
Conniekat8 posted Wed, 06 February 2008 at 6:23 PM
Quote - I wonder how many "starving artists" actually enjoy their lives and work, even when they aren't made famous after they’ve lost the means to appreciate their fame.
I can tell you I don't find 'starving' and worrying about shelter and survival very joyful. What I learned about pshychology and human nature leads me to believe most people are like that, now tilling to starve or endure hardships if they don't have to.
Many 'artists' whom have become famous postumously, like Van Gogh had rather rough lives, full of battles for survival, and inner psychological battles which often prevented them from havign more confortable life, by making them unusualm odd, non conforming and mostly rejected by their contemporaries, friends and families.
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DarkEdge posted Wed, 06 February 2008 at 6:45 PM
Quote - Many 'artists' whom have become famous postumously, like Van Gogh had rather rough lives, full of battles for survival, and inner psychological battles which often prevented them from having more confortable life, by making them unusualm odd, non conforming and mostly rejected by their contemporaries, friends and families.
Artist's being oddd and non-conforming? I don't understand this language you are speaking.
tightens spiked cilice on his thigh Virtual Barbie dolls are for amateurs, I've graduated to playing with the real McCoys from Mattel. Now where are my Easy Bake Oven mitts?
sandmarine posted Thu, 07 February 2008 at 5:53 AM
I'm confused...
so A4 doesn't exist?? the new Aiko figure will actually be just a morph for V4?? i mean, a morph that when applied to V4, it turns her into A4??
I'd appreciate any light on this...
Paloth posted Thu, 07 February 2008 at 8:00 AM
I think we're all guessing at this point, but my guess is that the A4 morph will be a means by which v4+ can fit the clothes of A4, who will be released as a seperate figure perhaps years before m4 and h4.
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vincebagna posted Thu, 07 February 2008 at 10:09 AM
Quote - Paloth wrote;
*I thought Wardrobe Wizard was able to convert to a custom cr2 of a character on it's lists. Vittorio is a morphed V4, but still V4.
I haven't tried with Vittorio 4, but WW doesn't recognize Vittorio 3 as a supported figure.
If Vittorio 3 is a V4 (or V3) morph, just let WW2 analyze the morph. Vittorio 3 is not a figure, it's a morph, so WW2 must do the job ^^
jefsview posted Thu, 07 February 2008 at 11:04 AM
Quote - > Quote - Paloth wrote;
*I thought Wardrobe Wizard was able to convert to a custom cr2 of a character on it's lists. Vittorio is a morphed V4, but still V4.
I haven't tried with Vittorio 4, but WW doesn't recognize Vittorio 3 as a supported figure.
If Vittorio 3 is a V4 (or V3) morph, just let WW2 analyze the morph. Vittorio 3 is not a figure, it's a morph, so WW2 must do the job ^^
It doesn't work that way. Vittorio 4 is a different .cr2 built off og Victoria 4. WW2 doesn't recognize the figure, i.e. "figure not supported" error. One would need to load Vit4, spawn a morph of him and inject that into V4 before WW2 could analyze it.
I ws hoping WW2 could convert to Vit4. But not possible yet.
-- Jeff
sandmarine posted Thu, 07 February 2008 at 1:05 PM
Quote - I think we're all guessing at this point, but my guess is that the A4 morph will be a means by which v4+ can fit the clothes of A4, who will be released as a seperate figure perhaps years before m4 and h4.
hmmm, so, if by applying the A4 morph to V4+, she will be able to fit the A4 clothes, which are built for A4's body, wouldn't this mean that the A4 morph will pretty much convert V4's body shape into A4's body shape??
or actually, the A4 morph comes only in clothing?? meaning that a dress for V4, designed for V4's body shape, that comes with an A4 morph, will alter the clothing's shape to fit A4?
guess I'm still confused, but by your post the main idea seems to be that A4 will be a separate figure?
tastiger posted Thu, 07 February 2008 at 3:48 PM
The above is from the Readme for Daz Edwardian Suit it also includes the following morphs:-
Aiko 4 FBMs: - A4 AikoBody
End Speculation.........
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it alive.
Robert A. Heinlein
11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz 3.50 GHz
64.0 GB (63.9 GB usable)
Geforce RTX 3060 12 GB
Windows 11 Pro
Tashar59 posted Thu, 07 February 2008 at 4:44 PM
The way I read it is, A4 is a morphed V4.2 mesh. As in the same way the Mil 3 figures were done. Same mesh, morphed of coarse, but different Cr2's.
Dan Farr keeps saying morphed V4.2 but then said the same was done with Mil 3 figures. I'm thinking he has his morph terms mixed between A morphed mesh used as an >obj and an injected morph That is just a guess mind you.
infinity10 posted Thu, 07 February 2008 at 9:33 PM
http://forum.daz3d.com/viewtopic.php?t=77148&sid=cf17c78d90515f28034b22ddcc78a6db
PWN'd by DAZ3D... mu-ahahahah !
Eternal Hobbyist
BastBlack posted Thu, 07 February 2008 at 11:17 PM
News on V4.2 Like so many Space Shuttle missions, V4.2 had a glitch that delayed the Tuesday launch, What are the changes in V4.2? I have no idea, but looks like Male morphs for one. SEE ABOVE LINK TO THE ARTZONE LAUNCH PARTY - if you join the launch party, you get the upgrade for V4 News on Aiko 4: I'm 90% certain this is Aiko 4: http://aprilsvanity.com/dlpage/AprilYSH_UzuriHair_Updater.jpg She must be the same height and have the same rig and joints as V4 if V4's clothes can morph to fit Aiko. Therefore: Aiko 4 is a morph of V4. Will be a separate figure? If she is, I would wonder why. Aiko American morph? Why? She's Japanese, right? Or is she now Girl 4 too? The news on M4 from what I gathered today is this: 1) M4 will be released this year. 2) One of the models that M4 is based on has his photos at ArtZone. 3) There will be a Bronze texture (like the silver one for V4). 4) M4 will be the same mesh as V4 (aka Unimesh Gen 4) 5) M4 will have it's own obj and rig 6) M4 will have the same groups as V4, so you CAN inject V4 morphs into M4 and vise versa
Tashar59 posted Fri, 08 February 2008 at 12:16 AM
I hope they fixed the coding so poser doesn't crash when we use the morph brush on her. I hope they fixed those armpits. I hope they got rid of the BS of putting stuff on my desktop. I hope they don't use that new .exe that adds unneeded extra files and doesn't work right anyways.
Oh, you asked what are the changes, not what needs to be changed. Sorry.
sandmarine posted Fri, 08 February 2008 at 1:03 PM
heh, had to join the artzone in order to get the free update... so artzone is pretty much "myspace for the 3D crowd"???
tastiger posted Fri, 08 February 2008 at 1:51 PM
Quote - heh, had to join the artzone in order to get the free update... so artzone is pretty much "myspace for the 3D crowd"???
Joining Artzone will get those who don't have V4 - a copy of her for free. Also those who join will get the Male morphs - also for free. And it seems as though you will get it a day before it's "real" release
All those who already own V4 or V4.1 will have their downloads reset on DAZ after the release - DAZ have made it clear that V 4.2 is a free update - not a new figure - only those who don't already own her or who haven't joined the Artzone Party will have to pay for her.
The supreme irony of life is that hardly anyone gets out of
it alive.
Robert A. Heinlein
11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz 3.50 GHz
64.0 GB (63.9 GB usable)
Geforce RTX 3060 12 GB
Windows 11 Pro
SamTherapy posted Fri, 08 February 2008 at 2:18 PM
Well, cynical opportunist that I am, I joined Artzone some time ago but never did anything with it. Now, I made sure I joined the V4.2 thingy so I could get me hands on the update.
I rather suspect that's what most people will be doing.
As I said before, I don't really care for the whole social networking malarkey. I have enough of you lot on here without running into you at other places.
Coppula eam se non posit acceptera jocularum.
jartz posted Fri, 08 February 2008 at 2:30 PM
Well, since all the rave that is starting (shame on my part since I started this thread, :tt2:)
I confess...
I joined there for all the fun.
I'm like this: a little anticipation wouldn't hurt.
JB
____________________________________________________________________________________________________________________________
Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
Tashar59 posted Fri, 08 February 2008 at 2:33 PM
I'mthinking the same, Sam. I also think Daz is just trying to revive a dead or dieing site.
Don't understand why paying PC members don't get the free male morphs instead of having to join a group on a different site.
kuroyume0161 posted Fri, 08 February 2008 at 2:46 PM
I'm already a PC member and member of ArtZone. Is there something special required to get the update there?
I agree with SamTherapy wholly - not the part about running into 'you lot' but the social engineering thing. Anyway, I have too much on my plate to engage in useless banter all the time - seems to me that the DAZ forum has plenty of that. ;P
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Tashar59 posted Fri, 08 February 2008 at 2:50 PM
You need to join the group there and you get V4.2 update a day early and the male morphs free.
I still think that should be a PC privlege.
Lucifer_The_Dark posted Fri, 08 February 2008 at 2:51 PM
Quote - Well, cynical opportunist that I am, I joined Artzone some time ago but never did anything with it. Now, I made sure I joined the V4.2 thingy so I could get me hands on the update.
I rather suspect that's what most people will be doing.
As I said before, I don't really care for the whole social networking malarkey. I have enough of you lot on here without running into you at other places.
You love us all really ;)
Windows 7 64Bit
Poser Pro 2010 SR1
SamTherapy posted Fri, 08 February 2008 at 3:03 PM
Quote - > Quote - Well, cynical opportunist that I am, I joined Artzone some time ago but never did anything with it. Now, I made sure I joined the V4.2 thingy so I could get me hands on the update.
I rather suspect that's what most people will be doing.
As I said before, I don't really care for the whole social networking malarkey. I have enough of you lot on here without running into you at other places.
You love us all really ;)
I know some of you in "real life", whatever that is. So yeah, you're not a bad bunch.
Coppula eam se non posit acceptera jocularum.
sandmarine posted Fri, 08 February 2008 at 3:17 PM
oh, at the artzone you get a voucher for 5 bucks if you put up your mug in your profile... hahaha...
I'll stick to my 3D persona, thanks...
BastBlack posted Fri, 08 February 2008 at 3:24 PM
Quote - oh, at the artzone you get a voucher for 5 bucks if you put up your mug in your profile... hahaha...
I'll stick to my 3D persona, thanks...
Since when? Is this recent?
Sivana posted Fri, 08 February 2008 at 10:30 PM
Hi all,
the whole world is waiting for Mike4 and Aiko4, but I guess that there will be the V4.2 only and we can buy the morph-packs to change into A4 or M4. I´m sure, there will not be other figures anymore. One base-figure and morph-packs only. You betcha!!
Tashar59 posted Fri, 08 February 2008 at 11:03 PM
That would be a bit much on the bloating channels.
I figure a Cr2 for each figure using the same mesh as the Mil 3 figures did.
We will know the truth when they get around to releasing A4. The Male morphs will be part of the V4 bloat though.
kuroyume0161 posted Fri, 08 February 2008 at 11:19 PM
Actually, you raise an extremely relevant point there Mr. Calgary Flame. ;) Jus' kidding - you know me and my hockey stick envy. ;D
But you are absolutely correct. The problem of morphing morphs is well known and irretractible. For instance, if you morph a figure from a default caucasian into an asian, other morphs expected to work on the default may suffer and cause unexpected and unwanted results with the asian morphology. How is this going to work if you take a single figure geometry (not a bunch of geometries based on a template and then crafted into various forms like V3/M3/D3/H3/A3/SP3/...) and try to make it useful as many different things?
Seems to me that you may end up with duplication here. You'll have V4 morphs that work with V4 and A4 morphs that only really work with A4. This is no different than the current scheme but it doesn't justify the approach or, at the least, confounds the issue. Daz might as well release A4 as a 'new figure' and omit the fact that it is just a morph of V4 since the compatibility results are indistinguishable from the Mil 3 approach. One would think that, as has been mentioned, there would also need to be JP alterations. One cannot get a good male figure from a female figure by morphs alone - it requires some deeper alteration. This affects morphs, this affects clothing, this affect everything but the one area that can remain intact - UVs. So, what's the difference?
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Tashar59 posted Fri, 08 February 2008 at 11:44 PM
Us Flame fans are hanging our heads in shame right now. I mean, losing to Chicago of all teams. Dark days last night. LOL
I was saying the same thing at Daz when Dan Farr tried to correct me and called it a morph. So I can understand a lot of the confussion going on.
He did say that M4 may be set up different using the same mesh but was not sure. Which makes me think he has some of his terminology wrong or is not sure how figures can be very different in setup still using the same mesh.
kuroyume0161 posted Fri, 08 February 2008 at 11:55 PM
This is why there can't be 'one mesh to rule them all' to use a Tolkien paraphrase. One geometry and rigging can't be both a human and, say, a dog. Not possible. You can alter the rigging and geometry (via morphs) to create a dog from a human but that is quite a bit of alteration.
Morphology here, in the biological sense, dictates that more differences bely the two than simple surface morph changes or simple structural changes. V4 to A4 isn't a big stretch (this is basically an anime version of V4, aye?). But V4 to M4 or Luke4 won't cut it solely as a morph. So the 'set up differently' involves structural changes - that is, rigging changes. That completely separates ubiquity of form from practice. This means, in essense, "You have V4 which takes V4 things and M4 which takes M4 things except maybe textures." This is no different from the previous enterprise except that like forms might be more tightly compatible (females to females, males to males). Good/bad, we'll need to see how this plays out.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Tashar59 posted Sat, 09 February 2008 at 12:11 AM
That's exactly how I see it too. I think that is part of the reason the Male morphs for V3 were not as big of a hit or as popular as a male figures
Should make for an interesting week come Monday.
dogor posted Sat, 09 February 2008 at 2:14 AM
I've reached that point in the poser game that I'm going to have to fold out. I can't afford to stay in the game with all these figures. I have few clothes for the G2 series and few for V4.1 and already another figure set. Now I suppose the new V4.2 will allow clothing and hair from V4 and V4.1 to cross over, but still, this game is getting way too expensive and the rewards aren't there. I'm going to hang around and just watch the game for a while and maybe just move up to the high end. Lots of nice stuff out there with no accessories and with them splitting everyone into smaller groups the money isn't there for making stuff for most of them. Never has been much for Jessi and I suppose it will go about the same way for the whole G2 line also. V3 and SP3 plus A3 really doesn't have too much stuff either and are fine figures yet not much is going to be made for them anymore. The new wore off.
It's really a pity they never made the programs more functional with nifty built in make my life easier utilities, but they gave that to 3rd party. I think I'll try painting clothing and hair next.
infinity10 posted Sat, 09 February 2008 at 2:35 AM
"V3 and SP3 plus A3 really doesn't have too much stuff either"
As someone who uses male figures more than female figures for 3D renders, I have to say that these DAZ3D females have very much more content for them than the males do. The child figures have even less.
I'm keeping an open mind about V4.2.
I'll admit that the exisitng V4 installation procedure and updating procedure are rigid to the point of being off-putting.
Eternal Hobbyist
sandmarine posted Sat, 09 February 2008 at 3:19 AM
Quote - > Quote - oh, at the artzone you get a voucher for 5 bucks if you put up your mug in your profile... hahaha...
I'll stick to my 3D persona, thanks...
Since when? Is this recent?
I don't know, I just saw it yesterday... it's in one of the forums inside the V4.2 pre-release party's group... I think...
Tashar59 posted Sat, 09 February 2008 at 4:01 AM
It's already been stated a few thousand times, that it's just an update and it's free. We went through the same thing with V3 and all the other figures.
With luck, this one will fix some Poser issues. OK, I don't have much faith in that one, but one can hope.
What new main Figures has Daz done? The mil 3 figures have been around for quite a few years now. It's the new generation of figures and there is only one, right now. There will be another in a bit but think how long V4 has already been out. About a year now, isn't it? So that's not a lot of figures in that time frame.
Lets face it. If the joints of the G2 figures were done better and if they were not such a pain to morph due to the stylized bodies, they would have had more support. Also a lot of people were turned off when they redid micky. The should have fixed the original instead of making a new one that nothing of the old, which hardly had time to have her paint dry would work with the new. Very costly to those of use that bought into the original. At least Daz makes sure that there is a version of the figure that can use the old stuff.
mathman posted Sat, 09 February 2008 at 5:51 AM
I've search high and low for the answer to this question .... although its prolly right under my nose the whole time :
DOES V4.2 TAKE MORPHS, TEXTURES, CLOTHING AND HAIR FROM V4.1 AND V4.0 ???
Sorry to shout, but I've been asking this on the Artzone group forum (more than once), and people are just ignoring me totally !!
Can anyone clarify this ?
modus0 posted Sat, 09 February 2008 at 6:03 AM
I'd say with high certainty that yes, V4.2 **will **take Morphs, Textures, Clothing, and Hair that fit V4.0 and V4.1.
Just like the V3SAE update didn't change the mesh, joint parameters, or UV mapping from the earlier V3 versions.
IF V4.2 isn't compatible with any of the earlier V4 content, then DAZ is only shooting their own leg off, because invalidating an entire year's worth of content releases just for what should be a relatively minor update is a colossally stupid blunder, IMHO.
________________________________________________________________
If you're joking that's just cruel, but if you're being sarcastic, that's even worse.
dogor posted Sat, 09 February 2008 at 5:45 PM
Quote- "At least Daz makes sure that there is a version of the figure that can use the old stuff."
No argument from me there. Daz does lots of things right.
As far as morphs are concerned for the G2 figures. I have to disagree with you. Go to CP and look at the the morphs Runtime DNA put out. I know I have the morphs. In spite of the fact that they may not bend with "precision" like the D' characters, I still use them because I like bustin' up the monotony of always having D' characters in my scenes. Plus in spite of all of their draw backs they look better sometimes or maybe that's just me. I can't see them through everyone else's eyes. I see draw backs and realistic flaws with the D' characters too. I still use the old characters also. I'm glad to hear the update will be free though. The big blow out about V4.2 must be to attract more sales(recession) because there was almost nothing said about V4.1 nor did I ever receive an update letter telling me it was available. Maybe that was just me though. Anybody else get an update letter concerning V4.1 when it was released and why? I had to ask. But, glad to see things are different this time!
jartz posted Sat, 09 February 2008 at 7:41 PM
Quote - The big blow out about V4.2 must be to attract more sales(recession) because there was almost nothing said about V4.1 nor did I ever receive an update letter telling me it was available. Maybe that was just me though. Anybody else get an update letter concerning V4.1 when it was released and why? I had to ask. But, glad to see things are different this time!
I felt the same way, dogor. I didn't hear of anything or an update on V4.1 until I was looking up a hair product that year and they was updating for V4.1 that's what caught my eye on the x.1 update -- no notices, no download reset, nothing. Just the same way as I didn't hear about an update of a 4.2 when venturing to Aery Soul's thread of an Aiko 4.
So my guess is if they do this new update, will they (as it definitely will) rewrite 4.1 to 4.2...
Well, two days left until her update/debut -- hope it's a good one.
JB
____________________________________________________________________________________________________________________________
Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
pdxjims posted Sun, 10 February 2008 at 10:54 AM
Quick note:
Vittorio 4 will have a MAJOR update in the next couple of weeks. New morphs, no RTEncoding (it'll be a complete morph set for V4), new textures, new faces, new characters, and a few other extras. It's also designed to work with any existing Daz set, and any future sets.
The update will be free to all previous Vittorio purchasers.
drifterlee posted Sun, 10 February 2008 at 7:37 PM
Why do we need a male Vicky when we have Mike and David?
dogor posted Sun, 10 February 2008 at 8:58 PM
So we can make another Katsy. :)
dogor posted Sun, 10 February 2008 at 9:35 PM
Make that Katse. Berg Katse.
pdxjims posted Sun, 10 February 2008 at 9:41 PM
drifterlee,
Need? Nope. I love David and Hiro 3. But like dogor said earlier, variation is nice. And I think Daz does improve on their figures with each new set. There are some things on older figures I prefer, but there are things I like on new figures. Variation is wonderful :)
Besides, I need to earn a little money too (grin). Vittorio has TONS of free clothing available, and he looks pretty good too (IMHO). And he's pretty cheap, for everything you get.
I must admit though, I'm waiting for M4 myself. M3 left a bit to be desired to me, and while I love David and Hiro, I think that M4 may blow them away. I do know that Daz is putting a lot into his development.
BTW, Vittorio 4.1 was a new figure, with it's own object file. He wasn't a "male Vicky" anymore than M3 was a male V3. I am doing the revision as a morph set though, mostly to remove the need to encode him for sale. He works just the same (actually better) than he did, all of his clothing still works with him, and I've added more morphs and other items to make him better. I think I'm up to 75 morphs now, 32 just for the head.
lkendall posted Mon, 11 February 2008 at 12:01 AM
2/11/08
pdxjims:
When will Vittorio 4.upgrade be ready? What will he cost?
LMK
Probably edited for spelling, grammer, punctuation, or typos.
XENOPHONZ posted Mon, 11 February 2008 at 12:06 AM
I'll never understand why the announcement of a new figure, software, or other item is typically greeted as a downer and a cause for much moaning in the Poserverse. I just don't follow the reasoning there. And whether or not the new item is free or costs a few bucks is irrelevant as a cause of the typical negative reaction -- because regardless of whether the new thing is free, or it costs something: its coming is still treated as a negative in the forums.
Sorry -- but I don't buy it. I might buy the new figure/software......but I what I don't buy is the apparent underlying idea that all things new in the Poserverse are a reason for universal mourning. And lest anyone say that it's merely because they don't happen to like this or that aspect about the new thing: I have yet to see ANY new figure/software in the Poserverse greeted with "this is good, because they aren't stagnating".
Perhaps we should all go back to using P4 (which very few still do, in spite of some vocal claims to the contrary), and never change. Anything. Ever.
But somehow.........I don't think that anyone would be very happy in that fool's paradise, either.
Hurray for V4.2. And for V4.3 -- whenever she comes out. A4, too -- and M4. New incarnations of the G2 figures.....whatever. IMO: it's all good. And it's all something to be happy about.
kuroyume0161 posted Mon, 11 February 2008 at 12:22 AM
Because it usually costs money and/or causes grief? I'm not exactly waiting with baited breath for V4.2 because it doesn't really solve anything - from speculative sources. Progress is nice - if it isn't painful. "Status quo" is a big phrase. People like it and don't enjoy having to adjust when it is no longer available. Notice that every announced major update of something comes with moans and groans - since most people have just become comfortable with the previous, short-lived major update. One of the problems/advantages of computers is the ever-increasing speed of progress. It at once gives you better solutions while giving more headaches... ;)
So, yes we could all stick to P4 and P4 figures but then you don't get the advancements -but you usually have to change other things in the process (which can be either expensive, frustrating, or time consuming). The problem is that companies need to have income (so they need to push things out into the real currency-based world). In an ideal world, 'companies' would only release a fully realized solution in all aspects (a complete update, fully thrashed out and issue-resolved). Hah. Only if. And if... In reality, solutions are provided asap without complete circumspect to both the bejoyment and befuddlement of users.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
boeing posted Mon, 11 February 2008 at 12:34 AM
Amen **XENOPHONZ, somehow I just think its routed in a hatred for businesses in general. Some folks look at DAZ or whatever company is releasing a product and think its a business out to screw 'em with a new gimick.
Can't wait for V4.2
**
XENOPHONZ posted Mon, 11 February 2008 at 12:41 AM
I've never seen progress occur without costing something - time, money, sweat, blood, tears, ridicule from enemies.
In an ideal world we'd all get everything that we wanted, all of the time. And without any real effort expended in acquiring it. But the fact is that we still wouldn't be happy with that set of circumstances, either.
((As an aside: those few people in this world who are granted everything that they ever dreamed of having are often utterly destroyed by the acquisition of their heart's desires.))
So -- I'm not going to go into mourning because DAZ is releasing a new incarnation of Victoria. In fact, dare I say that I'm actually glad to see it happen..........?
I've never been one for standing still. The companies that do that: die.
A new Victoria figure is a good thing. So's an M4.
kuroyume0161 posted Mon, 11 February 2008 at 1:35 AM
Hopefully, the progress costs are swayed towards the implementers and not those who are destined to use the progressive advancements.
Imagine, well, okay, use Unix systems for instance. In their superior speed, flexibility, and other capabilities what have they done? They have implemented about 5000 more commands with 100000000 arguments which require PhDs to understand. So, for all of the improvements one has to be geek/nerd/loner who reads man pages for months on end trying every combination of arguments (in the gazillions of gazillions) to get a highly optimized, useful system. Not my idea of 'advancement'. There have been improvements in 'user interface' - but not really. That explains why everyone uses Linux! (right...)
Sorry, if automobiles were built upon these principles, it would require 100 actions to start it and then 10000 more to perform normal operations (breaking, shifting, accelerating, windshield wiper operation). Technical advancements do tend to go through these complex-easy phases (earlier cars were much more complicated without computer chips and automatic transmissions). So, it seems we are back in one of those phases with 3D CG - or at least with Poser. Victoria is the Edsel and we are the guinea pigs in the evolutionary process. The problem is that the fundamentals haven't changed much - so we're basically trying to find better ways to improve an old automobile paradigm. That's the THING! Poser hasn't changed any of its fundamental processes since, when, Poser 3 (2, 1)?. We are stuck in a rut of innovation by exploiting the archaic system in-place. And, we, as users, are continually paying the price for the insignificant adaptations. How far can this be taken? (That is, for how long will users bite on the same old baited hook).
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
dogor posted Mon, 11 February 2008 at 2:18 AM
I look at it this way. Simple. Each figure costs me more than a hundred bucks to outfit each character with decent stuff. Now there is V3, SP3, A3, M3, D3, and the G2's plus others I haven't even mentioned.
I can't keep up with progress and they haven't made it that much easier to build accessories for them. Simple right?
Have fun keeping up with progress, I can't afford too.
I hope the update is free.
pdxjims posted Mon, 11 February 2008 at 3:40 AM
**ikendall,
Vittorio 4.2 is a free upgrade to anyone who has Vittorio 4. I'll be emailing all previous buyers when the upgrade is ready.
I'm not planning on changing the price that I'm asking now - $7.99.
Hopefully the 4.2 release will come out in the next couple of weeks. I can't give a firm date for a number of reasons. For one, I've still got some more to do. heheh... the longer you wait, the more I'll be adding. I'm also looking to put all my Vittorio freebies in one place. There's LOTS of them. I was hosting them all myself, but I ran out of space. Now a number are being hosted by OKCRandy. but not all of them. I need to talk to him about that. I think about half have been lost. Needless to say, they'll all be available on Vittorio 4.2's release.
Freebies so far:** Joinery, Comic Wizzard Hat, Armor base, Base clothing (shirt, slippers, pants), Gamers set (shirt, shorts, boots, pants, hat, sword, sheild, bracers, 2 sets of earrings, battle axe), Fantasy set (sandals, helmet, sword, Wizard Robe, harness, bracers, fantasy skirt), Leather/Western set (Chaps/pants, armbands, vest, western hat, scarf, wristbands, baseball cap, boots, harness2). Persian Boy (pants, shorts, slippers, chain wristbands, vest, and hat). Singlet (more to come). Stripper set (posing pouch and collar). Pirate Set (Pants, shirt, boots, bracer, hook, headwrap, earrings, necklace, and eyepatch). The dynamic bodysuit. The full harness and hood. Vittorio 4 hairly male textures. Fig leaves for Vittorio and V4. Mountain lion texture and morphs. Street clothing pants and muscle shirt. Harlequin set. T-Shirt and shorts. Male Cheerleader.
Oh, I even did a development mesh for other people to make their own clothing from.
See why I ran out of server space? I don't make enough for anything more than my default web space, and I hit the limit at over 80 meg. I had to rotate them out after a while. After doing all of that, I got a bit burned out, but I WILL make sure the Vittorioi is ALWAYS up to date. If there's improvements to be done, I'll do them if I can.
jonnybode posted Mon, 11 February 2008 at 10:57 AM
Hi Pdxjims!
Your Vittorio character is great and thx for all the outfits you make available for him.
Just wanted to say that.
Regards / Jonny
sandmarine posted Mon, 11 February 2008 at 11:55 AM
I'm kind of confused... are we supposed to get V 4.2 today at the artzone?? is it today?
tastiger posted Mon, 11 February 2008 at 12:21 PM
Quote - I'm kind of confused... are we supposed to get V 4.2 today at the artzone?? is it today?
It should be in your DAZ account when they release it......
The supreme irony of life is that hardly anyone gets out of
it alive.
Robert A. Heinlein
11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz 3.50 GHz
64.0 GB (63.9 GB usable)
Geforce RTX 3060 12 GB
Windows 11 Pro
bopperthijs posted Mon, 11 February 2008 at 6:21 PM
I've a download for 4.2, but it is only for Daz/studio.
...again another disappointment.
I can see xenophonz point on being happy for every new upgrade, but on the other hand why can't they just wait to anounce it before it's completely finished, checked, double-checked and wrapped up.
Bopprrr.
-How can you improve things when you don't make mistakes?
Tashar59 posted Mon, 11 February 2008 at 9:32 PM
Because it's Daz.
They said they would try not to have this happen again, 5 days ago. Oops.
pdxjims posted Tue, 12 February 2008 at 11:35 PM
Here's a quick pic for you all....
He'll be out in the next 2 weeks. No cost to previous Vittorio purchasers.
Ignore the pants please. They're an early freebie with a bad texture on them :)
Conniekat8 posted Wed, 13 February 2008 at 12:21 AM
pdxjims, that's one sweet looking guy!!!
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
and product support
lkendall posted Thu, 14 February 2008 at 11:43 AM
2/14/08
pdxjims:
Will Vittorio 4.2 be a set of injections for V 4.2 or a separate OBJ file encoded to V 4.2? If it is a separate injection, will it be usable with the morphia OBJ (this would be particularly favorable)? Will Vittorio 4.2 take the texture files for V 4.2 male? If you will be offering a new OBJ, will it accept the Basic Moprhs, Morphs++, and Muscle Morphs of V 4.2, like Morphia does? Will there be, among other morphs, a Vittorio morph like the Male morph in V 4.2 (so that the other morphs can be used for a greater variety in female characters)?
The V 4.2 model still has the same defects for scaling as Aiko and Hiro. That is, scaling in the chest, collars, and or shoulders distorts the mesh (badly in some cases). Unfortunately, only a lengthen leg morph is offered, when lengthen arms, torso and neck are also needed (and probably widen and deepen chest). At least there is a separate morph to scale the hands as with Aiko/Hiro to avoid the unrepaired defect in scaling David 3’s hands. As others have noted, there is no morph yet to fix the primate toes of the V 4.2 figure, and as with previous figures, scaling the toes separately breaks the foot and shin. If there is time in your busy development schedule, might you consider morphs to cover these deficiencies?
The present set of morphs (including those in morphia, which is compatible with the Basic 4.2, Morphs++ 4.2 and Muscle Morphs 4.2) do a great job for creating a wide variety of appearances for women. But, the male morphs leave a lot to be desired. One almost has to pose the figure and then morph it because posing easily distorts the posed figure. I guess one might say the morphs are brittle when altering a female figure to a male form and then posing it. Some things are missing. The breasts do not convincingly morph to look male. It is hard to thicken the neck, or simulate an adam’s apple (trachea). The definition morph is just not as good as the David 3 definition morph. There are no real tendon morphs (as available for Michael 3’s wrists and hands).
I know that one product will not provide everything that we might want. Perhaps Ghost of MacBeth will also make some morphs for us to use and enjoy. Regardless, I am looking forward to Vittorio 4.2, but don’t rush.
LMK
PS – if it will help, I will pay for a copy of Vittorio 4.2 for PhilC to make sure that his tools and utilities perfectly support this enhancement. LMK
Probably edited for spelling, grammer, punctuation, or typos.
jefsview posted Thu, 14 February 2008 at 12:08 PM
Unlike the first 2 versions of Vit 4, Vittorio 4.2 WILL be injection morphs and not a separate .cr2. This will make it easier using Wardrobe Wizard, since one can now analyze the morphs and then convert.
Plus, as with the previous versions, should be a set of male specific muscle morphs to help cut a better figure.
-- Jeff
pdxjims posted Thu, 14 February 2008 at 2:55 PM
The new version should work the way any other V4 injection works in PhilC's utilities. The new version is an injection system for V4, rather than a new .cr2 file. It works like the Creature Creator or V4 Muscular morphs work, and uses the say type of system. If you can use PhilC's sets with the V4 Muscle or Creature morphs, then you'll be able to use them for Vittorio.
On resizing, the V4 stretches and sizes included will work with the new Vittorio the same way they do on V4. ChestSize really helps on a male, and it works fine. I've also added an ArmsStretch and NeckStretch morph, that V4 doesn't have. These are morphs rather than resizes along a scale, so they work a little better than a straight resize. They aren't perfect though, and you will get some minor problems with the joints on them. It's the nature of the Poser beast.
Male from female figures... hmmmm... the problem with them is mostly with the JP's. It becomes tough, mostly on the shoulders to get a nice T-shape. I include a few morphs to compensate for those problems. I also include male muscular morphs that morph the figure to more masculine muscled look. I also have "muscle bulk" morphs to increase the heavier weight set of a man.
Will Vittorio help with female characters? You bet! I'm including 15 male face morphs, as well as a number of other head morphs. Some of these are gender-neutral, while others, like the male faces, can be used to change the face structure of a woman in ways the Daz morphs don't. Also, some morphs can be dialed to a negative for some nice effect. The "Smoothed Mouth" morphs, set at a negative, give a beautiful pursed, almost classic bow lip. And the muscle morphs I include, when applied to V4 with no male morph, give a much more dramatic look than the Daz muscle morphs.
I've also included some body characters that will add some interesting looks. I've got 3 Bishounen type characters that look pretty good. And more that I can't talk about yet. Lots of face characters too.
On the male side, all my Vittorio morphs can be used in combination with the Daz male morph. I'm not really fond of the base Daz V4 male body, but in combination with a few Vittorio morphs it really adds a lot. And I love the very masculine Dav V4 male faces. I use them in some of my face characters combined with my Vittorio morphs for a more rugged look than I had in previous versions of Vittorio.
I'm almost done with him. A couple of .cr2 tweeks, incorporating a couple of last minute faces, and finishing up the new clothing set I'm including in the update. BTW, the new clothing will have a morph to fit them to the Daz Male morphs (not resized). So far I've got a pair of jeans and a tank top done. I'm working on a pair of loafers and maybe a long sleeve pullower shirt to go with it too. My new texture set is all done too. It's a lot better than the one I included with the old version. I will be including the old versions of the textures too though. All the extras in the old package will be included in the new one.
Extras: A pose for M3's genitals to fit Vittorio, clothing, a rather simple skullcap type hair (think a burr cut look), pits and pubes conforming figure, and probably some more stuff I've forgotten. It's a BIG package. There are also a few things I can't discuss yet, but that I think you guys will like when you see them.
And don't forget all the Vittorio freebies I've done. Everything from Sci-Fi to Fantasy to street clothing to a Chippendale's type stripper set. There's some 3rd party clothing and items out there for him too. And Lyrra has a great magnet set that will convert any V4 female clothing to him. I know, I know... everyone thinks about dresses when I say that, but there's some really nice sci-fi, fantasy, and slacks/shirts available that look great as male clothing.
OK, I'm in a race against time to finish this set, and the clock is ticking. Back to work.
Oh, here's a quick pic of the new clothing so far. Textures aren't final, and the render is a quick throw off for testing, but you can get the idea.
**
pdxjims posted Thu, 14 February 2008 at 3:06 PM
There are LOTS of past Vittorio freebies: Joinery, Comic Wizzard Hat, Armor base, Base clothing (shirt, slippers, pants), Gamers set (shirt, shorts, boots, pants, hat, sword, sheild, bracers, 2 sets of earrings, battle axe), Fantasy set (sandals, helmet, sword, Wizard Robe, harness, bracers, fantasy skirt), Leather/Western set (Chaps/pants, armbands, vest, western hat, scarf, wristbands, baseball cap, boots, harness2). Persian Boy (pants, shorts, slippers, chain wristbands, vest, and hat). Singlet (more to come). Stripper set (posing pouch and collar). Pirate Set (Pants, shirt, boots, bracer, hook, headwrap, earrings, necklace, and eyepatch). The dynamic bodysuit. The full harness and hood. Vittorio 4 hairly male textures. Fig leaves for Vittorio and V4. Mountain lion texture and morphs. Street clothing pants and muscle shirt. Harlequin set. T-Shirt and shorts. Male Cheerleader. Lion Textures for Vittorio and the Creature Creator.
lkendall posted Thu, 14 February 2008 at 5:19 PM
2/14/08
pdxjims, don’t let me distract you.
Vittorio 4.2 WILL be an injected morphs package. That’s good to hear. It will be much easier to inject morphs than to relearn how to use RTE decoder again. And hopefully, injectable morphs can be used in other specialty CR2s.
For my part, I really do not mind long lists of morphs. In fact, I unashamedly make my figures bowlegged carrying the excess weight of extra morphs. I love versatility and I like a semblance of realism. I will turn dials for hours to achieve just the right character. I like having more than one or two meshes available because one can achieve a broader range of appearance. Most of my scenes include several figures, and I don’t want the characters to look like they are all from the same family.
The morphs now available for V 4.2 show an average (somewhat adequate) understanding of the underlying bone, muscle and fat anatomy of women. Women have thinner bones and muscles (with fewer muscle cells), and bulk is more often due to fat tissue. Consequently the muscles in women tend to be more uniform in their diameter from one end to the other. They do not tend to have bulges in their muscles. One can see this in the V 4.2 biceps, which, even when morphed larger and when using the flex morphs available, are longer and with less of a bulge than M3, D3, or even H3 Realistic. This is realistic for women, but not for men. The forearm muscles, however, strangely bulge (way too much) at the end near the elbow (proximal forearm). This is not characteristic for men or women.
The creators of the Poser and G2 figures seem to know that the outer appearance of the body is achieved by covering other structures with skin. Unfortunately, the underlying structures they simulate are not anatomically plausible. Their figures look best when completely covered with cloths. Some other available figures look like dents were made in a firm body part (arm, leg, abdomen) to subtly suggest the underlying structures of bone, muscle, tendons, etc. The end result is that higly morphed characters look less and less realistic. DAZ’s figures tend to look more anatomically correct to me.
I like the morphs available (in Morphia I think) to thicken or thin the elbow and knees. Many of DAZ’s previous figures had large upper arms, and large lower arms connected by jointed soda straw elbows. For the time being I suppose tendons and some other features will just have to be added with bump/displacement maps.
I am glad to see that there will be an arm and neck stretch morph. Sadly; V 4.2 also lacks a torso stretch morph. While the hip and abdomen can be scaled using the “y” scale, the chest is not as versatile. Scaling the chest with any “x/y/z” scales can break the shoulders. A “tall/short” body morph, like barbarian or voluptuous, probably would be the best way to go. Then minor variations could be achieved with other morphs, and might not break adjacent body parts so badly.
Note: Some of the morphs (Basic, Morphs++, Morphia and Muscles) for v $.2 can have their dial settings altered, and still produce decent results by pushing them beyond the programmed parameters.
The chest morphs apparent in the renders pdxjims shared look more convincingly male than I could achieve with V 4.2. My attempts looked more like flat chested men with gynecomastia (man breasts). For $7.99, I think I may go ahead and buy Vittorio now, to avoid the rush when he is released.
LMK
Probably edited for spelling, grammer, punctuation, or typos.
pdxjims posted Thu, 14 February 2008 at 5:48 PM
...boy... I love the phrase "avoid the rush when he is released"... (grin). I don't expect it though. While it would be nice, Vittorio is more a labor of love. I advise you to wait though. The current Vittorio is RTEncoded, and it won't be that long until I release the update.
Working on some face morphs now. I got a bit sidetracked when I accidentally turned a dial to the negative instead of positive and got the most beautiful V4 female face. I may have to save this one for my next V4 female morph set.
Tonight I'll be doing some loafers and a couple of other smaller clothing items. Shoes are easy, since they don't really need morphs. Then it's a major make-or-break test, packaging, new promos and readmes. I hate doing readmes and promos. Other people can do the most wonderful pictures of Vittorio, and my posing and rendering skills don't show him off to his best advantage.
If things go well, I'll be submitting the update to the store on Sunday night, and start pressuring for fast-track testing.
Back to work...
Jim
jefsview posted Thu, 14 February 2008 at 9:55 PM
Thanks for the update, Jim. And the new clothing set really rocks :)
With the V4 male morph now made public, the mention of Vittorio is all over DAZ forums, since many jump in and add in their previous experience with the earlier incarnations. So, there actually might be a "rush to buy" Vittorio 4.2, since many don't care for the softer male that V4 becomes with the single DAZ male morph.
Can't wait for that email :)
Best of luck finishing him. I'm looking forward to trying out the new dials.
-- Jeff
Winterclaw posted Fri, 15 February 2008 at 9:18 AM
Hey all, I'm quasi new to Poser... I got it for Christmas and haven't had too much time to play around with it so I'm wondering which version of Victoria I should be getting now that 4.2 is out? I was thinking about getting 4.1 but once I had some money saved up, all of a sudden they released 4.2. Should I get 4.1 which seems to have a lot more things available for it or wait awhile for 4.2 to be a little more supported?
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
pdxjims posted Fri, 15 February 2008 at 9:23 AM
Winterclaw,
V4.2 is V4. The changes between lower versions make no difference to most users. In fact, if you buy V4, you get V4.2. You can't even buy V4.1 anymore.
Just about everything released for V4, V4.1, and V4.2 should work with V4.2.
Winterclaw posted Fri, 15 February 2008 at 10:36 AM
Ah, okay thanks. It's just when poking around the forums I've seen people saying they like using 4.0 over 4.1 or vice versa and was wondering if there was a big difference between the versions.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Tashar59 posted Fri, 15 February 2008 at 4:22 PM
That's due to the poor way/problems that arised with having to upgrade. That and because she's another update that is needed that fixed a coupleof issues and all new Daz figures will be Based off of her.
You should have no problems.
Kazpar posted Fri, 15 February 2008 at 4:55 PM
I really don't understand how you can be interested by this mesh... V4, V4.1 or V4.2 are just ugly lookings!!! Even while using every morphs V4 continue to look like every others V4 model... her bull neck impossible to stretch out is the most creepy symptom (and I don't speak about her stupid juvenile face).
In my opinion, it's a waste of money and nothing more. V3 with her bad joints is still a lot better... V4 is probably the worst product made for Poser, I had more fun with V2 than with this new ugly mesh (number 0 1 or 2).
Don't forget that something's new is not necessarily better...
dogor posted Fri, 15 February 2008 at 5:30 PM
Yes, but nothing new is never better.
lkendall posted Fri, 15 February 2008 at 6:16 PM
2/15/08
DAZ should turn out products that have less flaws, but no company can do everything for every customer. We have to do some things for ourselves.
Unhide the "X,Y,Z" scaling dials for the neck. The neck will not tolerate "TOO" much scaling, but it can be made thinner and longer.
I will try to push the limit of this and post a pick when I get home, but no promises.
LMK
Probably edited for spelling, grammer, punctuation, or typos.
Winterclaw posted Fri, 15 February 2008 at 7:41 PM
Thanks Tashar... I didn't know that it was conflicts. BTW, I agree newer isn't always better but I don't have anything besides what shipped with poser and a few freebies.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Talos posted Fri, 15 February 2008 at 8:25 PM
V4.2 is not in my available downloads at DAZ, and Valentine's Day is over.
(There is only the V4 with ton of accessories that I finally just bought last week.)
I just got 3 new characters for V4.1 that I really like.
I've never used Aiko, and don't plan to anytime soon. (She might be dandy, but I don't have time these days)
I'm gosh-darned if I know why I would even need a male morph for V4 anyway.
I would really like to get some V4 creature morphs down the road, but I hear that is precisely what can cause problems in the uninstall/reinstall department.
I will uninstall V4.1 when snow is 2 feet deep in Hell, not knowing why I should even bother to put myself through that grief.
This hobby is supposed to be fun. Grrrrrrr. :-(
For those capable of understanding all this, I salute you.
You are a superior carbon based life form than I.
lkendall posted Fri, 15 February 2008 at 11:08 PM
Unhide the X/Y/Z Scale dials on the neck and stretch it 150%. This breaks the back of V 4.2's head.
Front.
Probably edited for spelling, grammer, punctuation, or typos.
lkendall posted Fri, 15 February 2008 at 11:08 PM
Side.
Probably edited for spelling, grammer, punctuation, or typos.
lkendall posted Fri, 15 February 2008 at 11:09 PM
With Hair.
Probably edited for spelling, grammer, punctuation, or typos.
lkendall posted Fri, 15 February 2008 at 11:11 PM
With Morphs++ Neck Thickness morph at maximum.
Probably edited for spelling, grammer, punctuation, or typos.
lkendall posted Fri, 15 February 2008 at 11:13 PM
With Morphia++ Thickness, and Morphia Thin Neck at maximum.
Might this be long and thin enough?
LMK
Probably edited for spelling, grammer, punctuation, or typos.
ClawShrimp posted Sat, 16 February 2008 at 12:25 AM
I became a member of ArtZone two days ago, found V4.2 in my Downloads at Daz today, and spent the last 15 minutes working on this male face morph using only the including dials. I have to say, it wasn't particularly difficult to achieve a fairly passable male face.
If anyone is interested, I'm more than happy to share it.
If we can hit that bullseye, the rest of the dominos will fall like a house of cards...checkmate!
Kazpar posted Sat, 16 February 2008 at 7:51 AM
Quote - 2/16/08
Unhide the X/Y/Z Scale dials on the neck and stretch it 150%. This breaks the back of V 4.2's head.
Front.
Thanks, yes I already tried this: to cheat a little it's ok but this reveals V4 traps ridiculy atrophied, then by trying to increase the traps you realize the dial make grown the entire trapezius (including the middle part)... then V4 become hunchbacked and more ridiculous with her adolescent body! :-o
For me it's obvious that V4 is the worst mesh ever made. The creators seems to never have study the basic human anatomy... and what to say about her face..? :-(
Kazpar posted Sat, 16 February 2008 at 7:54 AM
Quote - Just thought I'd add a male perspective...so to speak :)
I became a member of ArtZone two days ago, found V4.2 in my Downloads at Daz today, and spent the last 15 minutes working on this male face morph using only the including dials. I have to say, it wasn't particularly difficult to achieve a fairly passable male face.
If anyone is interested, I'm more than happy to share it.
You should read carrefuly the TOS of ArtZone!!! Everything you post there is no more your property... I saw a big post about this at Daz's forums.
Lucifer_The_Dark posted Sat, 16 February 2008 at 8:21 AM
They changed the TOS, didn't you get an email from them in the last 24hrs about it?
Windows 7 64Bit
Poser Pro 2010 SR1
bopperthijs posted Sat, 16 February 2008 at 8:29 AM
That's a great face, ClawShrimp! I have a friend who looks like that.
Bopper
-How can you improve things when you don't make mistakes?
Lucifer_The_Dark posted Sat, 16 February 2008 at 12:01 PM
He looks a bit like Michael Berryman, not that that's a bad thing.
Windows 7 64Bit
Poser Pro 2010 SR1
lkendall posted Sat, 16 February 2008 at 10:58 PM
2/16/08
pdxjims:
Now that we know that PoserPros will be closed by the end of this month, where are you planning to sell Vittorio 4.2?
LMK
Probably edited for spelling, grammer, punctuation, or typos.
Casette posted Sun, 17 February 2008 at 1:40 PM
Well, I add my nice experience. I installed V4.2 in my P7 directory (although all my stuff is in my P6 folder)
I opened P7 and tried the new doll. Really minimum differences. Almost all morphs aren't loaded (only the male ones, I tried them and the look is bad for me, V4's male bros but without interest). No expressions, all out of model (in a Morphs folder, in a pure old V3 style)
Oh, but then troubles started. I loaded V4.1 for a scene, and I found P7 loads V4.2!!! If I used P6, V4.1 loaded in all her (morphs) splendor, but if I loaded V4.1 in P7, I obtained V4.2!!! And... when I was used her, P7 crashed once, twice... AND MY WINDOWS XP TOO
So finally, lots of P7 and Windows crashes after, I uninstalled the idiotic gal and I'm trying to recover my system (fortunetely I have two computers)
Long live V4.1, death to V4.2 :cursing:
EDITED (SORRY FOR DOUBLE-POSTING)
Quote -
You should read carrefuly the TOS of ArtZone!!! Everything you post there is no more your property... I saw a big post about this at Daz's forums.
Pics included?
Casette thinking on deleting his artzone gallery
CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"
Lucifer_The_Dark posted Sun, 17 February 2008 at 2:26 PM
They changed the TOS on Friday to a more artist friendly version than the one kazpar is talking about.
Windows 7 64Bit
Poser Pro 2010 SR1