Tyger_purr opened this issue on Feb 08, 2008 · 10 posts
Tyger_purr posted Fri, 08 February 2008 at 11:29 AM
I have a product but the textures at 3000 X something is not clear enough for my needs
Is there a product that will allow closeups like this with clear textures.
I am trying to create illustrations for a story, so background images won't be enough, i need something i can get the same planet from diffrent angles.
budget is kinda tight so i have to keep it under $100 US.
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Lucifer_The_Dark posted Fri, 08 February 2008 at 11:40 AM
Attached Link: Genetica
Genetica might fit the bill, slightly over your $100 budget though.Windows 7 64Bit
Poser Pro 2010 SR1
SamTherapy posted Fri, 08 February 2008 at 11:55 AM
Attached Link: http://www.shatters.net/celestia/
How about Celestia? It's free so the price is right.Coppula eam se non posit acceptera jocularum.
pakled posted Fri, 08 February 2008 at 4:52 PM
Mojoworld would do the same (using moons) but it's over the $100 limit. There's a trick (tutorial) in Terragen (planetside, and free for the sub-V2 version) that makes a 'low orbit', which is a lot under $100. Bryce (5.5 should still be free, should be a link in the Bryce forum) can do planets of a certain size, with the right material.
If you have Photoshop, Flaming Pear has some planetary filters, or skins, or whatever they're called...;)
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silverblade33 posted Fri, 08 February 2008 at 7:39 PM
Problem with textures for a close approach, is they need to be impossibly large....16,000x8,000 and larger...as that's the WHOLE sphere.
OR, you take a sphere, cut out a square patch of it, so you have curvature, UV map it, fit a smaller, square texture to it ;) (figured that one out for meself, hehe).
OR you can warp the Field of View of a camera, so a flat horizon, curves. This can give a false effect of flat terrain = planet curve.
Tutorial on that inside Vue.
FLaming Pear "Lunar Cell" does planet textures, to look great though they do need work.
Very good tutorial on this on www.scifi-meshes.com
:)
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RubiconDigital posted Sat, 09 February 2008 at 1:24 AM
Tyger_purr, I could most likely produce textures for you that would not pixellate regardless of final render size or camera proximity. It depends how much time you have. Send me a site mail if you're interested.
ghonma posted Sat, 09 February 2008 at 6:29 AM
ghonma posted Sat, 09 February 2008 at 6:35 AM
SamTherapy posted Sat, 09 February 2008 at 7:02 AM
Nice effect there, ghonma. A higher res globe would be better for closeups, though. You can see the poly edges on the pic above.
Coppula eam se non posit acceptera jocularum.
ghonma posted Sat, 09 February 2008 at 7:56 AM
Good eye there SamTherapy :p
Yeah i was being lazy and just imported a default sphere from my modeller. For best quality, a higher rez sphere would look nicer of course.
And the scene file in case anyone wants to play with it (Poser 6)