vincebagna opened this issue on Feb 10, 2008 ยท 11 posts
vincebagna posted Sun, 10 February 2008 at 8:48 AM
I mean in the greyscale, we should see the nose darker etc...
Rutra posted Sun, 10 February 2008 at 10:07 AM
It's probably not sufficiently close to the camera to distinguish the facial features. I suggest that you make the camera much closer. Alternatively, you can boost the contrast in photoshop.
vincebagna posted Sun, 10 February 2008 at 10:19 AM
About the camera, i'm never sure of which settngs to apply. For this scene, i have a 200m focal distance camera. I don't know what is fine for portraits (if there is a general rule). I always work on the trial and error way, and when i get something that please me, i go for it ^^
But if there is a better way, i'm open :)
vincebagna posted Sun, 10 February 2008 at 10:20 AM
Btw, we can see in the pic above that the transmap of the hair is not really good taken into account in the z depth...
Rutra posted Sun, 10 February 2008 at 10:36 AM
Rutra posted Sun, 10 February 2008 at 10:38 AM
Rutra posted Sun, 10 February 2008 at 10:42 AM
vincebagna posted Sun, 10 February 2008 at 11:01 AM
Wow. You made it clear here ^^
i tried with a 50 camera and indeed get a z depth with much more level, but i'm not able to smooth it like you in PS :(
You played with level, what is the overal shape of the curve?
Rutra posted Sun, 10 February 2008 at 11:47 AM
Rutra posted Sun, 10 February 2008 at 11:47 AM
vincebagna posted Sun, 10 February 2008 at 1:32 PM
Thanks Rutra ^^
I made a confusion between curves and levels (due to my 'interpretation' of the french translation). Now i get it and it indeed changes a lot LOL
I only played with the contrast before, now with levels i can make it clear enough to be more useful, many thanks ^^