dennisharoldsen opened this issue on Feb 22, 2008 · 13 posts
dennisharoldsen posted Fri, 22 February 2008 at 4:52 AM
(thanks, svdl for this and all the scripts and information you have shared.)
with the new content i have purchased such as v4, i have noticed that i am getting some very large scene files. not only does that use disk space but it takes a lot longer to save files and that has become very noticeable. compressing them solves the disk problem to some extent but doesn't help with the time it takes to save the files.
first, i looked at the character files to find out why they are so large and then while doing research i found out about RemoveMorphs. after working with it a bit, i am getting some incredible results in file size and in file saving time. i intend to put some specific information out in the near future but where i am not using many morphs, the file size is being reduced by as much as 90%. it also applies to clothes as well.
the question i have is: once i have removed that information from the character, is there a convenient way to put it back in without changing the morph data that i am using in case i want to change something? it's not a major issue to me but i was wondering.