ladyperiwinkle opened this issue on Feb 22, 2008 · 9 posts
ladyperiwinkle posted Fri, 22 February 2008 at 4:47 PM
My characters in Poser start out looking normal, but when I add a skin mat, make up or clothes the whole body and clothes turn a silver white until I render it. How do I fix it.
It didn't always do that, it just started to do that.
I just added another 1 g of ram and I have 3/4 of hard drive memory left.
I have Poser 7
Thank you
Gareee posted Fri, 22 February 2008 at 5:46 PM
Is it with all characters, or a specific mat application? Some things just can't be shown in preview at all, or have settings that affect preview poorly.
Try a different character or mat setting and see if the same thing happens.. if not, then it's that specific one you were using.
Way too many people take way too many things way too seriously.
Conniekat8 posted Fri, 22 February 2008 at 5:56 PM
Quote -
Settings in textures, if they have procedural components can do that. I'm pretty sure that Poser can't show procedural textures in preview.
That's right.
Ignore Preview for anything other than getting the positions of your scene elements. It's pretty useless for anything else.
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BeyondVR posted Sat, 23 February 2008 at 9:06 AM
Many figures load with no texture, but have a skin tone applied in the diffuse channel. A MAT pose will usually set that color to white. If you are in Texture Shaded display mode you should see the map. Other modes will show the white color. Try hitting Ctrl+9 to set the display mode.
John
bopperthijs posted Sat, 23 February 2008 at 10:22 AM
Use SreeD-preview instead of OpenGL. OpenGL sucks in Poser. especially on ATI-cards.
Bopper.
-How can you improve things when you don't make mistakes?
Gareee posted Sat, 23 February 2008 at 3:45 PM
I know they implimented some proceedural preview options in Poser 7.xx I remember working on the funcat in 2006, and sending them bug reports and them fixing the issue in one of the patches.
that said, sreed faster then opengl? any other benefits/issues?
Way too many people take way too many things way too seriously.
Conniekat8 posted Sat, 23 February 2008 at 4:02 PM
Open GL is limited to how many lights it shows in preview, I think it's 8.
Makes it dang hard to fine tune lighting whan you don't see the lights in preview.
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yurs?
BadKittehCo
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Acadia posted Sat, 23 February 2008 at 4:09 PM
Quote - Open GL is limited to how many lights it shows in preview, I think it's 8.
Makes it dang hard to fine tune lighting whan you don't see the lights in preview.
Yep, I have an Nvidia card and I can only use Poser in OpenGL because SreeD freezes up on me.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Gareee posted Sat, 23 February 2008 at 4:44 PM