tebop opened this issue on Mar 02, 2008 · 27 posts
tebop posted Sun, 02 March 2008 at 12:10 PM
Some Bvh's that could not ever be opened in poser , are now useable after i rename the body parts to the corresponding poser body parts. However, since the original bodyparts are more than the poser ones.. the animation turns weird
Example I use james
but the bvh has things like
UPPERNECK
LOWERNECK
THORAX
UPPERBACK
HIP
LEFTHIPJOINT
RIGHTHIPJOINT
So, what i do is just reuse the same poser bodypart name. like
upperneck, lowerneck use the same NECK. HIP, LEFTHIPJOINT, RIGHTHIPJOINt i set to HIP
and that really does't work.. Although thankfully at least the BVH works and opens: ) , the animation looks weird.. like if it's a BVH of a character walking. his legs move fine, perfectly, but the hip stays unmoveable
is this just not possible to convert these kind of bvhs?