Forum: Poser - OFFICIAL


Subject: Is M4 real?

Lyne opened this issue on Mar 09, 2008 · 83 posts


Lyne posted Sun, 09 March 2008 at 3:34 AM

One thread at DAZ seems to hint at it, but you have to be an Art Zone member (which I will NOT do).... but I was about to leave DAZ...then I heard this what I will call a rumor since I can't be sure... I am not asking anyone to break any rules... but to just say if DAZ is really making a GOOD M4 with upgrades as good as V3 to V4? I will stay a member at DAZ if so.... knowing of course the famous "DAZ soon" thing....

Thanks for any information... OH and I don't want him if I have to "uninstall M3"!! 

Lyne

Life Requires Assembly and we all know how THAT goes!


philebus posted Sun, 09 March 2008 at 3:59 AM

I haven't read the thread but I did see a few preview images of M4 in the Artzone galleries, so he is on the way.


Lucifer_The_Dark posted Sun, 09 March 2008 at 5:20 AM

I can't find the thread, link please?

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mathman posted Sun, 09 March 2008 at 6:16 AM

Also links for the M4 preview images in the Artzone galleries, please ?


Anniebel posted Sun, 09 March 2008 at 7:03 AM

This is the Artzone link - http://artzone.daz3d.com/index.php?mode=photo_album&p_id=138

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Casette posted Sun, 09 March 2008 at 7:08 AM

Nothing special. The same shoulders than M3, same hips than James... He doesn't looks better than Apollo Maximus...


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philebus posted Sun, 09 March 2008 at 7:33 AM

The mesh looks fine, how good the figure is won't be clear until we see morphs and bends. Early days but it is nice to know that things are moving.


Lucifer_The_Dark posted Sun, 09 March 2008 at 7:41 AM

Is it my imagination or does the face look almost identical to M3?

thanks for the link Anniebel :D

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mathman posted Sun, 09 March 2008 at 7:58 AM

Hmm....the body has improved compared to M3 (who had a physique like a praying mantis). I also like the face, according to me he looks different than M3.


Niles posted Sun, 09 March 2008 at 8:06 AM

Before you jump on the M4 bandwagon, got to the Critique Forum, and check out the New Male and female Models. They both look very promising.


lkendall posted Sun, 09 March 2008 at 8:15 AM

3/9/08

*"but to just say if DAZ is really making a GOOD M4 with upgrades as good as V3 to V4?"

Let's hope not. At best, in my opinion, V/A4.X is a side-grade to V3. There do not seem to be any real advances in the figure to me, just trade-offs. V/A4 is not better than V3, just different. Her mesh takes less memory, but long before one injects as many morphs as V3 could take, V/A4 brings Poser 7 to its knees. Mapps points out that V/A4 is a resource hog, and he is right.

An important characteristic for variety, to me, is being able to scale a figure, and V/A4 has some glaring limitations in this respect. Even more so for men than women, for diversity, one must be able to make men taller or shorter, and this is not easy with V/A4. Even for women, considering the whole body, V/A4 is no more anatomically accurate than V3, maybe less so.

Thanks for the gallery links. The M4 model seems to have an unnaturally large head in two of the renders, but may be anatomically more convincing than M3/D3, we will have to see. No matter what deficiencies DAZ figures have, they are way better than the G2 characters in almost every respect.

Right now, V/A4 is sitting in my runtimes taking up space as I await a version of Poser, or a new computer, that can meet the figure’s memory requirements. I would hate to pay for another DAZ figure to meet the same fate.

Link to the Critique Room threads on new figures please?

LMK

Probably edited for spelling, grammer, punctuation, or typos.


Niles posted Sun, 09 March 2008 at 8:17 AM

Looks like he can hold a banana with his feet... guess that could come in handy.


mathman posted Sun, 09 March 2008 at 8:24 AM

Niles said :
**
"Before you jump on the M4 bandwagon, got to the Critique Forum, and check out the New Male and female Models. They both look very promising.".
**
Niles, can you elaborate on this ?  .... as in what Critique Forum ? .... and what new male and female models ?


philebus posted Sun, 09 March 2008 at 8:25 AM

I haven't had any problems using V4 in Poser 7 yet. It doen't have to be a resource hog at all. I loaded up V4, injected all the morph packs, then saved it out as a new CR2 with a pmd file - now it loads nice and fast, with everything available but without the drain on resources.


Niles posted Sun, 09 March 2008 at 8:29 AM

In the forums here,  there is 3 different threads ,  Look for Phantom3d.


mathman posted Sun, 09 March 2008 at 8:31 AM

OK thanks, Niles. Found them.


bopperthijs posted Sun, 09 March 2008 at 8:52 AM

There is another picture on the first link that makes me happy: The optitex dress! It means that the dynamic cloth-plugin for D|S and Carrara is actually coming. Now I  regret my yelling about D|S 2, but if DAZ wasn't always so mysterious about all there new releases they could have avoid that.

Regards,

Bopper.

-How can you improve things when you don't make mistakes?


lkendall posted Sun, 09 March 2008 at 2:52 PM

3/9/08

philibus:

I loaded everything into morphia (Basic V4 and A4, muscle morphs and morphs++). I then saved her back to the figure menu. When I put hair on her, and a dress, even without a scene, Poser 7 takes more than 1 GB in task manager to hold her. Is there something I am missing about saving her?

I love her face morphs, but for me, many of the body morphs really will not stand much in the way of a pose. They began to distort sometimes badly, long before I push a joint beyond normal range of motion.

Admittedly, my computer is quirky. It is an older refurbished Gateway, with pretensions of running a dual core processor, but the /3GB switch will not work on it. And no other memory trick works either. Most applications are very stable but if I push Poser a little on the memory I get crashes. There is much less problem with V/SP/M/D/A/H 3 figures, and I load those with every morph I can find.

I think that I will have to start leaving a lot of V/A4's morphs out so that I can use her, and clothed, it doesn't make much difference anyway, I guess.

LMK

Probably edited for spelling, grammer, punctuation, or typos.


rofocale posted Sun, 09 March 2008 at 3:07 PM

That´s M4 ? Honestly? That character looks like a mix between James and M2...


aeilkema posted Sun, 09 March 2008 at 4:43 PM

After having seen V4 and A4 I'm not even interested in M4 anymore. Imo, V4/A4 offer such little improvements that they're not even worth investing in. For a model that has been worked on for over a year, she came out pretty lame. I'm not going to spent any money on DAZ's new milking cows since they offer nothing special at all, it's just another way for DAZ to ensure we'll keep on spending money at their store.

In the end we all know what will happen to M4.... in the end he will just be another one of those unsupported figures in our runtimes, just enough content to use him for a while, but then he runs dry while the girls get all the attention.

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Casette posted Sun, 09 March 2008 at 4:54 PM

I render women. So I'm not interested in this dude

... well, perhaps if he's free I could download it... :lol:


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philebus posted Sun, 09 March 2008 at 6:12 PM

Ikendall,

Under General Preferences (ctrl+G) go to the misc tab and make sure the "Use external binary morph targets" box is checked, then save the cr2. This should create a very small cr2 (238kb) and a PMD file (40,702kb). The PMD file will contain all of the morph targets and saves resources by loading a morph from this file only when you turn its' dial.

I'm using a fairly old machine with a single Celeron D 2.8 processor with 2Gb of RAM and this seems to do the trick for me. I haven't used more than one V4 in a scene yet but I have used it with 2 other Unimesh figures, all clothed and with hair. On the subject of clothes, some items (including some hair items) also have a lot of morphs and so are worth saving out with PMD files as well.

Hope this helps.


Latexluv posted Sun, 09 March 2008 at 6:35 PM

He looked to me to be a little better shaped than M3. He just better have 'a frank and beans'! I like my digital dollies to be anatomically correct. M3 was at least an improvement over M2 who had some serious proportion issues, this is not to say that V4 doesn't have proportion issues in the thigh area. We'll see. I'll want to get him anyway. There's too many girl dollies, I want more guys. Hope he also has a lot of facial morphs. V4 doesn't have nearly enough facial morphs.

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Acadia posted Sun, 09 March 2008 at 6:49 PM

Are you sure he's not going to end up being a morph for V4 like A4 is?  :blink:

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SamTherapy posted Sun, 09 March 2008 at 7:11 PM

I like the look of M4 so far.

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Lyone posted Sun, 09 March 2008 at 8:03 PM

In fact I like him. He looks like ½ M3 and ½ D3 for me and I think it's great...well...for me.
At Artzone there is a new forum (Club M4)...This forum is for people (like me) who are especially interested in Male figures (M4 for now) and want to give their opinions and suggestions for M4.


Conniekat8 posted Sun, 09 March 2008 at 9:29 PM

I kind of like what I've seen of M4 in those three pics.

As for the figures in the critique forum, I can't get over how their feet are modeled. I mentioned something to that effect there too. They look somewhat club-footed :-

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Conniekat8 posted Sun, 09 March 2008 at 9:30 PM

Quote - In fact I like him. He looks like ½ M3 and ½ D3 for me and I think it's great...well...for me.
At Artzone there is a new forum (Club M4)...This forum is for people (like me) who are especially interested in Male figures (M4 for now) and want to give their opinions and suggestions for M4.

Link? :)

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MachineClaw posted Sun, 09 March 2008 at 9:58 PM

What is the pont in another male poser figures honestly?  From Daz?

All new textures, all new morph packs, characters etc which will just be rehashes of existing things.  Clothing? HAHAHAHAHAHA yeah right.  Daz will have the 10 clothing making PAs do new clothing packs for M4 and then you will see nothing new for M4, just like all the other Male figures Daz puts out.  Then all the PAs will go back to making female sex clothing that sells.

If one had the BEST beall and beall male figure that did everyting everyone wanted, there just is no support for male figures.  Poser is about female fantasy.

ApolloMax has everything free for me, what could others possibly want in another male figure that cannot be done with what is already available with existing figures?


Conniekat8 posted Sun, 09 March 2008 at 10:01 PM

*ApolloMax has everything free for me, what could others possibly want in another male figure that cannot be done with what is already available with existing figures?

*Two men is always better than one???

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lkendall posted Sun, 09 March 2008 at 10:02 PM

3/9/08

"Under General Preferences (ctrl+G) go to the misc tab and make sure the "Use external binary morph targets" box is checked, then save the cr2. This should create a very small cr2 (238kb) and a PMD file (40,702kb). The PMD file will contain all of the morph targets and saves resources by loading a morph from this file only when you turn its' dial."

philebus:

I did not know this. I only knew this applied to external saves to PZ3 files. I think I had "Use external binary morph targets" off when I was first working with V/A4 because of reported problems between earlier versions of V4x and PMD files. If I load the CR2's and save them bace with this setting, would I need to re-inject everything? Its worth a try anyway. What about figures that are already saved in PZ3 files?

Thanks for the information. I will certainly try it out.

LMK

Probably edited for spelling, grammer, punctuation, or typos.


MachineClaw posted Sun, 09 March 2008 at 10:08 PM

At Daz there are about 10-15 products released weekly.  I'd like to see the "leader" in the poser store community to put out a mandate.

for every 3 female clothing items sold at Daz there has to be 1 male clothing item.  Least then they could honestly say there are etempting to even up the market on male/female in their store.

Last night I went through the galleries at Daz for the past 3 months.  There are like 3 or 4 male pictures total for 3 months.  The rest are all female pinup renders for the most part.

Ya'll have so much money to burn instead of throwing it away into a new male model that will just eventually flop why not support what is already available or make what is available better.


Lyne posted Mon, 10 March 2008 at 12:13 AM

Since I am not a member I can't SEE the pictures at AZ....but your imput really helps... if those SHOULDERS on M4 are not fixed, then forget it, period.

I didn't think I would like V4, but I did get her...and with adding some user (freebie) created morphs to fix her arm pits, and shorten her toes and DIALING in her eye parts to look better, I LOVE HER (v4.1) a lot!! Her arms and knees do not create a CRACK or oddball line and the top of her thigh does not flatten out awful when brought up to "sit" or kneel.... she is way above V3 in my opinion, and sadly my pretty V3 is getting neglected.... BUT I do not like the V4.2/A4 AT ALL, so just not installing... and the great venders who care are making their figures work for both .1 and .2 as far as the morphs, so that is just really great!!

Anyway, back to M3... With M3, I hate his bowlingball shoulders... and have to increase the size of his head, otherwiase he is pretty good, and with D3, and especially some of the great morph and textures, he is tops...(even if he has to be rendered separately to be as tall as V3 or 4)... I love Jepe's morphs for D3, and I can see the figure is more "morph-able" than M3....

But again, thanks a bunch and I will take a look in the forum here you suggested.

Lyne

Life Requires Assembly and we all know how THAT goes!


philebus posted Mon, 10 March 2008 at 2:08 AM

Ikendall,

The way I did it was to load an empty V4.2, then inject everything and save this out with a PMD file. I know that some people have had trouble with PMDs but I think this is usually from when they want to import into other software. If you have V4 characters saved in pz3's then these will be unaffected by this move, loading with all the morphs you had injected at the time they were saved.


kuroyume0161 posted Mon, 10 March 2008 at 2:38 AM

Quote - *ApolloMax has everything free for me, what could others possibly want in another male figure that cannot be done with what is already available with existing figures?

*Two men is always better than one???

In bed, yes. ;)

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Lyone posted Mon, 10 March 2008 at 6:44 AM

Quote - Two men is always better than one???

I absolutely AGREE WITH YOU :)


Lyone posted Mon, 10 March 2008 at 6:49 AM

Quote - Ya'll have so much money to burn instead of throwing it away into a new male model that will just eventually flop why not support what is already available or make what is available better.

I don't render females...Sorry but I like men much more so I will fight for having more males, and absolutely not for making the female products better. I won't buy them anyway. I didn't buy and don't intend to buy Aiko4.- Apollo is a great product but I prefer M3 or D3 because they are more convenient to use and morph...for me...of course. It's a question of taste I guess...


Lyone posted Mon, 10 March 2008 at 7:08 AM

Quote - > Quote - In fact I like him. He looks like ½ M3 and ½ D3 for me and I think it's great...well...for me.

At Artzone there is a new forum (Club M4)...This forum is for people (like me) who are especially interested in Male figures (M4 for now) and want to give their opinions and suggestions for M4.

Link? :)

Well you know I think you have to login. If you login you can use the following link:
http://artzone.daz3d.com/index.php?mode=tribe&act=show&trb_id=

In this link there is a section "Group Forum" and in this section you can see the link "view our group forum".


mapps posted Mon, 10 March 2008 at 8:50 AM

 I do agree that V4 seems more of a side grade then an upgrade from V3, but having said that I do like V4 as a additional alternate figure, I do like her look. With V3, V4, Jessy, Sydney, Miki, SP3, L3 and A3 I find I have  a great range to choose from for diversity.  Now being a huge A3 fan I found A4 on the other hand was a huge letdown. 

Now M4 I am not sure on, I have M2, M3 and all them G2 gents and I haven't even tried them all yet. Don't think I need another figure that I will never use. I would rather see a huge increase in items and clothes for M3 and perhaps some more diversity morphs.


Conniekat8 posted Mon, 10 March 2008 at 10:58 AM

* I do agree that V4 seems more of a side grade then an upgrade

*I think that if we are to see some really significant upgrades in figures, we'd first have to see some significant improvements with Poser.. like maybe improved rigging system etc...

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Diogenes posted Mon, 10 March 2008 at 2:13 PM

> Quote - I kind of like what I've seen of M4 in those three pics. > > As for the figures in the critique forum, I can't get over how their feet are modeled. I mentioned something to that effect there too. They look somewhat club-footed :-

As of yet the figure is not finished there are several items that must be reworked.  The hands and feet both must be redone because I reworked the entire model recently and changed the geometry in several place, which tends to mess things up quite alot.  However in an effort to save having to do then over and over and over again I decided not to rework the hands and feet untill everything else is done with the body.  So as I have acknowledeged in the post of the model the feet are not done. But keep a watch on the model and see if in the final form these issues are not resolved. This is the purpose of a critque forum, to get feedback, go back to work and fix things.  So if people want a better male model, let me know what you would like to see, and I will do my best to incorporate it into the model.

Also, I have been contacted by several of the best (in my opinion) artists for textures, hair, pose files, clothing and other items, who wish to work with this model for all the support products. Some of them from Daz too.

This model will be: easy and faster to pose, does not need gads of magnets and morphs to bend correctly (thereby saving on resources) and always delivers excellent results. You can tie this model into knots and never break the mesh.

Here take a look: there is absolutely NO morphs of any kind, NO magnets, and NO post work.  You can see there are some dents and creases but absolutely no broken mesh. The middle photo is the model cut in half so you can see the bending of the mesh. For more see the critique forum and my gallery

Critique, comments and suggestions for what you would like to see are sincerely apreciated. This pose took me 10 minutes, simple and straight forward easy bending.

Thanks for looking phantom3d 


A HOMELAND FOR POSER FINALLY


Conniekat8 posted Mon, 10 March 2008 at 2:42 PM

*I decided not to rework the hands and feet untill everything else is done with the body.

*So, you will rework the feet - that's good to know!!! Now it sounds much more promising :)

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bopperthijs posted Mon, 10 March 2008 at 2:49 PM

So M4 can kiss his own ass, now that's interesting.. Were did I have that contortionsist poses?

Bopper.

-How can you improve things when you don't make mistakes?


Diogenes posted Mon, 10 March 2008 at 2:55 PM

Yes the hands and feet are as difficult to do as the face, and I have had to redo them so many times I just got tired of it.  But when I get them done again,(which will be real soon) I plan to post them in the critique forum so that people can weigh in on them and I will keep working on them untill everyone is sastisfied.  I really hope to make a model that everyone will be happy with, take away the frustration and put the fun back into working with a model.....

Thanks for the input.

phantom3d

P.S. in case there is some confusion this is not M4. This is a totally new model started from scratch and built in 3ds Max, Zbrush and Poser. I very much doubt M4 can bend like this.


A HOMELAND FOR POSER FINALLY


Diogenes posted Mon, 10 March 2008 at 3:35 PM

Here are some more shots of the model.  Again this is not M4 this is the figure mentioned earlier in this thread by Niles.


A HOMELAND FOR POSER FINALLY


Diogenes posted Mon, 10 March 2008 at 3:40 PM

This one shows how well the leg bends backward and forward in opposing directions. Notice how the buttock on the backward bending leg comes up and out with the leg.and in and forward with the forward bending leg. NO morphs, not even JCM's, NO magnets or post work.


A HOMELAND FOR POSER FINALLY


Diogenes posted Mon, 10 March 2008 at 3:45 PM

This one shows the double hip, abdomen and chest bend.  Notice how the leg does not flatten and the buttock does not ride up onto the back. Notice too how the hips deform by slightly widening at the bend to give a natural look to it and no large crease. again No morphs, magnets or post work.


A HOMELAND FOR POSER FINALLY


Diogenes posted Mon, 10 March 2008 at 3:48 PM

This one shows the face at different angles.


A HOMELAND FOR POSER FINALLY


Diogenes posted Mon, 10 March 2008 at 3:55 PM

> Quote - He looked to me to be a little better shaped than M3. He just better have 'a frank and beans'! I like my digital dollies to be anatomically correct. M3 was at least an improvement over M2 who had some serious proportion issues, this is not to say that V4 doesn't have proportion issues in the thigh area. We'll see. I'll want to get him anyway. There's too many girl dollies, I want more guys. Hope he also has a lot of facial morphs. V4 doesn't have nearly enough facial morphs.

How's this? This is not M4 but the model mentioned by Niles created by phantom3d. This frank and beans is unusual in that it actually has a built in foreskin just like the real thing. With two morphs, one controles the opening and the other pulls the skin back.

For more info on the idea behind this model visit the critique forum.  http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2728435


A HOMELAND FOR POSER FINALLY


Miss Nancy posted Mon, 10 March 2008 at 3:59 PM

phantom, regarding yer figure, I would advise against offering it to daz.
if they want it, make them come to you.  regarding the M4 thing, they need
better promos than the ones at the AZ link IMVHO.



Diogenes posted Mon, 10 March 2008 at 4:07 PM

I agree, I had decided that I would go ahead and finish it out myself and let these other wonderfull artists here who do such nice textures and things to work with it.

Thanks for all the imput you have given me, It has helped more than you might guess.

phantom3d.


A HOMELAND FOR POSER FINALLY


Dajadues posted Mon, 10 March 2008 at 4:38 PM

I'm not a member of Art Zone either so, if you have to be a member to get the Daz M4 like
they did with Vickie 4.2. Then, I won't be getting him.


Latexluv posted Mon, 10 March 2008 at 4:56 PM

I'm liking what I see of your figure there phantom3D!  I hope you will include a lot of facial morphs, enough to make a nice Bishie male. I'm definitely interested in the release of him. I have quite a few female models now in my Poser program, I would like to have more males. He looks great, more power to you!

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Latexluv posted Mon, 10 March 2008 at 5:00 PM

P.S. LOL, and thanks for the shot of the 'frank and beans'! Extremely well modeled! I prefer my men with out foreskin, but variety will please more people!

"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate

Weapons of choice:

Poser Pro 2012, SR2, Paintshop Pro 8

 

 


Diogenes posted Mon, 10 March 2008 at 5:07 PM

Thanks! Latexluv. The foreskin can be dialed completely out of existence.  And I do indeed intend to have hundreds of diferent morphs, most for the face. So artists will be able to load the ones they want and dial anything they choose.


A HOMELAND FOR POSER FINALLY


Lyone posted Mon, 10 March 2008 at 5:39 PM

Personally I have V3 and SP3 but I only use V3. I'm happy with her and don't need another female figure. I have more male figures (M1, M2, M3, D3, H3, the G2 males, Apollo) but it's not enough for me. I really like to render males so I'm happy with any new male figure who is coming. Phantom 3D your character looks amazing. He bends beautifully and I like all your genitals morphs. The face looks a litle asian for me but maybe there will be many morphs for his face as you mentioned it yourself...COOL!
Thank you so much for making him. I will definitely buy him.


Silke posted Tue, 11 March 2008 at 5:09 AM

I like that male figure, phantom3D :)
I look forward to him. I didn't know he is in the works but I'll keep an eye on it now! :)
But I don't mind M4 either. :)

As for "Why do you need a new male figure"

Because. :)

I like rendering the guys, but there isn't a lot of support out there. And "I render females I don't care about the males" statements... well. Some of us render both, and we care.
If it were the other way around, if everything you saw were male, and you couldn't get much decent and affordable  (I'm not saying any, but I AM saying decent & affordable, because that's where it falls down) stuff - you'd soon change your tune. The same goes for figures, if you'd had M4, then M4.1, then someone says hey what about a new female... and you get instead M4.2 with a female inject - but no clothes. Then you get a Hiro Inject... how would you feel?
Then you look at new products... and everything is for those or the older figures? Nothing for the female inject either clothing wise.
Of course, the other way around it wouldn't be as tricky clothing wise. You could still put a female in jeans and a Tshirt, but I can put an injected V4 Male into what.... a DRESS?

That's what annoys me. And then you get people going "Apollo" and that annoys the crap out of me. No one goes "but you got Miki" when a new female is mentioned. It often feels like people who like to render guys don't have a right to get an updated figure or something.

So those "I only render females" - give it some thought occasionally. It's not like we're taking anything away from the female support.

PS - what's next? A Steph4 and a Girl2 inject?
Bear in mind there hasn't even been an official statement of where they are at with M4 from Daz. A PC member found those images and linked them - not Daz.

Silke


Diogenes posted Tue, 11 March 2008 at 9:04 AM

Here is the link to the photo shots of M4 http://artzone.daz3d.com/index.php?mode=photo_album&p_id=138 This link worked for me and I don't think you need to be an artzone member to see them.  Now keep in mind that this is not an "official" Daz release.  These shots are just some that someone had in their gallery.  You cannot see any bending, just the model in the "zeroed" pose.

From what I can see he is much more muscular, more manly. Sort of like M2 but better detailed.
From what I can see in the shot that shows the wireframe over the rest,they have moved the polygons around a little, made them a bit more evenly distributed, but have not added much if any. This is much the same as they have done with V4, and I expect that alot of the same "improvements" that went into V4 will be included in M4.  I like the look of this model much more than M3 and if it bends at least as well as V4 then it will be an improvement.  However, there is only so much that can be done with the geometry of the current model, and this cannot really be changed or else they would have to scrap all former support products, nothing would fit the new geometry.  Basically you would have to start all over.

I would say, if you liked V4, then you will probably like M4.

P.S. People are coming by the critique forum to my post of my model expecting to see M4, not that I mind, but my model is not M4, its a completely new model.  I think earlier in this thread
the person who directed traffic to my model was not saying this is M4. He was saying hey! before you decide on M4 take a look at this guy's model, and so the confusion.


A HOMELAND FOR POSER FINALLY


bigjobbie posted Tue, 11 March 2008 at 11:28 AM

Your new guy looks interesting Phantom3D - are you using a more complex bone structure?

I'll go check the critique thread - but how do the shoulders hang in a normal "arms-by-his-side" pose? That seems to be where we see the worst of the ballooning shoulders effect in poser figures.

Cheers

PS: could I suggest "Tom" as a name for the final figure? (as in PhanTOM3d)


Diogenes posted Tue, 11 March 2008 at 11:45 AM

Yes the bone structure is different, for example I have some bones that don't even have any polygons assigned to them, they just borrow from other body parts. And yet its easy and quick to pose.  As for the bending of the shoulders in the down position I will post some shots of this in the critique forum.  I guess I should open a thread here in the poser forum as well.

Tom sounds good to me, I thought I might have a naming contest when its finished.


A HOMELAND FOR POSER FINALLY


bigjobbie posted Tue, 11 March 2008 at 1:37 PM

Cool

Hmmm, name for the girl... phantom3D > **phantom3D > Mona?

**Look forward to seeing the new pics.

Cheers**
**


Lyone posted Tue, 11 March 2008 at 2:22 PM

There is a forum at DAZ for people who wants more male stuff " The year of MAN! Determine to buy ONLY male contens"  created by Mercedesk. Well the title of this forum says a lot. I began to buy only the products I wanted...well why?... because it's my money that I get while working hard....I want to put this money on what I want (not what other people want even if it's the majority...always easiest to follow the majority...). What I really want is male items and figures....a lot of them.... So I decided to keep my money...and I don't buy anymore any female products unless of course I have some use of them in my male figures. There is actually some clothing or hair stuff which is really great for both male and female. Well with all the female stuff out there you can imagine how much money I save each month...COOL! Now I can wait for the great moment when new male stuff is coming....GREAT!!!


Lyone posted Tue, 11 March 2008 at 2:28 PM

In fact I can turn the situation in a positive way and thank the merchants for making stuff for female figures....because I'm saving my money!!! COOL!


Conniekat8 posted Tue, 11 March 2008 at 2:35 PM

Also, I'd like to invite people to help me create a VAST series of "manscapes" in the galleries.
(I started mine few weeks ago) http://market.renderosity.com/mod/gallery/browse.php?username=conniekat8

Please show me yours!!!!!
(In community forums I made a request for separate gallery for male portraits and pinups)

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
BadKittehCo Store  BadKittehCo Freebies and product support


Latexluv posted Tue, 11 March 2008 at 5:37 PM

Phantom3D could you put a link to that thread in the Critique forum?

Conniekat8, I have done a few male renders. I don't usually post them because hardly anyone looks at a 'dude' picture. And I like to do male nudes. Sometimes I post those and sometimes I just keep them on my hard drive. A Manscapes gallery would be a cool idea. Don't know how many viewers it would get though, but I'd post to it.

"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate

Weapons of choice:

Poser Pro 2012, SR2, Paintshop Pro 8

 

 


Conniekat8 posted Tue, 11 March 2008 at 5:57 PM

Quote - Phantom3D could you put a link to that thread in the Critique forum?

Conniekat8, I have done a few male renders. I don't usually post them because hardly anyone looks at a 'dude' picture. And I like to do male nudes. Sometimes I post those and sometimes I just keep them on my hard drive. A Manscapes gallery would be a cool idea. Don't know how many viewers it would get though, but I'd post to it.

I'd cruise through a gallery like that daily!
I wanna make some pics that are inspired by photos like theese:
http://www.dianoraniccolini.net/gallery.htm
http://www.vandarkholme.com/ginko/bodypix/index.html
http://www.dylanricci.com/galleries.php?PHPSESSID=46d268733ea01c59404d3944d9d11e10

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
BadKittehCo Store  BadKittehCo Freebies and product support


Lyone posted Tue, 11 March 2008 at 6:07 PM

Quote - Also, I'd like to invite people to help me create a VAST series of "manscapes" in the galleries.
(I started mine few weeks ago) http://market.renderosity.com/mod/gallery/browse.php?username=conniekat8

Please show me yours!!!!!
(In community forums I made a request for separate gallery for male portraits and pinups)

Cool idea. I can also help. I will post some pictures. It's a good idea with a gallery with male portraits and pinups like the one at D.Z. Well I have to make my profile better here at  Renderosity....and put some pictures in my...hum....empty gallery....


Diogenes posted Tue, 11 March 2008 at 6:37 PM

Quote - Phantom3D could you put a link to that thread in the Critique forum?

Latexluv: Here's that link to the thread in the critique forum.  http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2728435


A HOMELAND FOR POSER FINALLY


Lyne posted Wed, 12 March 2008 at 1:27 AM

I am WAY IMPRESSED with how you can bend and move this model!!!! I sure will stay with this thread....!!!

Lyne

Life Requires Assembly and we all know how THAT goes!


mapps posted Wed, 12 March 2008 at 7:44 AM

 He is very much so a impressive character :-)


Puntomaus posted Wed, 12 March 2008 at 8:32 AM

Quote - Here is the link to the photo shots of M4 http://artzone.daz3d.com/index.php?mode=photo_album&p_id=138 This link worked for me and I don't think you need to be an artzone member to see them.  Now keep in mind that this is not an "official" Daz release.  These shots are just some that someone had in their gallery.  You cannot see any bending, just the model in the "zeroed" pose.

Those are official DAZ pics since the person who owns that gallery is Cris Creek, executive vice president and co- founder of DAZ ;-)

Every organisation rests upon a mountain of secrets ~ Julian Assange


Diogenes posted Wed, 12 March 2008 at 4:19 PM

[Those are official DAZ pics since the person who owns that gallery is Cris Creek, executive vice president and co- founder of DAZ ;-)

Sorry, I had no idea the guy's gallery I was looking at was the owner or whatever of Daz. 


A HOMELAND FOR POSER FINALLY


metabog posted Thu, 13 March 2008 at 12:50 PM

Mike I was worried that your new figure might have the same problems the Daz and G2 figures have with the shoulder/upper arm area but looking at your renders they look very natural in all the bends you've demonstrated. That's a major accomplishment right there. Great work!


Diogenes posted Thu, 13 March 2008 at 6:34 PM

Thank you,  I worked on the joints alone for about 5 months to work out new and better ways to wring some improvements from the poser rig system.


A HOMELAND FOR POSER FINALLY


operaguy posted Thu, 13 March 2008 at 7:54 PM

I'm with metabog. Through two long threads and all your posts, there was no image that showed the arms simply down to the sides, which is the major one that matters! Why? Because of so many failed models with hideous shoulder pads and inward curving upper arms.

Then at the other thread I see finally a render the shows the arms at the sides. Not bad. Yet....the arms are not really hanging naturally. They may be able to get into position to do so, however, so I am not saying you have not achieved it. It's just that, until V4, no important model has been able to deal with Poser rigging in a way that allows natural shoulders, underarm crease and arms.

Best of luck phantom, hope it is a great male model.

::::: Opera :::::


operaguy posted Thu, 13 March 2008 at 8:03 PM

About the V4/A4/M4 family being a side grade, and not scaling properly. I've had this argument in other threads and will say neither arguments 'holds water.'

With V4 you finally have the solution for the arms/shoulders the made V3/M3 not really a valid human model. That is not a side grade. That is a revolution.

Secondly, I think V4 scales extrememly well. When challenged with this previously, I made V4 into Miki's size and proportion, as seen in this image.

::::: Opera :::::


PapaBlueMarlin posted Thu, 13 March 2008 at 9:15 PM

I wish they were making M4's face a little more masculine.



Diogenes posted Thu, 13 March 2008 at 9:23 PM

They use Morphs and magnets yes? I have not even started to use any morphs or magnets yet in my two models. None, no JCM's or magnets of any kind. Remove the numerous JCM's and the JSM's and the magnets and see how well they bend.  I will use JCM's and the rest but first I will make sure the models bend as well as they can without them.  I don't believe in adding more and more bandaids to the model to cover for poorly designed joints and geometry.  This will also save on resources. 


A HOMELAND FOR POSER FINALLY


Diogenes posted Fri, 14 March 2008 at 1:02 AM

> Quote - I'm with metabog. Through two long threads and all your posts, there was no image that showed the arms simply down to the sides, which is the major one that matters! Why? Because of so many failed models with hideous shoulder pads and inward curving upper arms. > > Then at the other thread I see finally a render the shows the arms at the sides. Not bad. Yet....the arms are not really hanging naturally. They may be able to get into position to do so, however, so I am not saying you have not achieved it. It's just that, until V4, no important model has been able to deal with Poser rigging in a way that allows natural shoulders, underarm crease and arms. > > Best of luck phantom, hope it is a great male model. > > ::::: Opera :::::

Here is a link to the pic of my model with his arms down.  http://www.renderosity.com/mod/forumpro/media/folder_9/file_401840.jpg

It is a long thread, so in case you have trouble finding it here is a pic this is the newest work on the model I have taken off alot of the muscle and bulk, as per advice from people in critique.


A HOMELAND FOR POSER FINALLY


lkendall posted Sat, 15 March 2008 at 6:38 PM

3/15/08

philebus:

I just got arround to saving out my moprh stuffed V/A4.2 and Morphia CR2's with external binary morph targets turned on. With the PMD files, the CR2 still looks big in Explorer, but does not overload the memory seen in Task Manager. I saved some PZ3 scenes the same way. I can render scenes now that I could not come close to rendering without this tip.

I have asked about ways to enhance performance in just about every forum I could find, including at CP's "official" Poser 7 thread, and no one has ever mentioned this, except you. My hat is off to you, it has made the biggest difference of anything I have tried.

THANKS!

LMK

Probably edited for spelling, grammer, punctuation, or typos.


lkendall posted Sat, 15 March 2008 at 6:47 PM

3/15/08

Conniekat8:

Did you ever get the Pin-Up Gallery of male renders established?  When you do, I think I may be able to get a V4.2 male morph render for you. I don't rmember the board of thread where I saw a challenge to render a convincing male, but your gallery would be as good a place as any to post a male V4 render.

LMK

Probably edited for spelling, grammer, punctuation, or typos.


philebus posted Sat, 15 March 2008 at 7:35 PM

Ikendall,
Glad it worked out for you. I don't think that many people make use of the PMD files - there was a bit of forum talk about them with the release of Poser 6 but since then, there's just not much mentioned. It could just be that DAZ is sticking to the inj pose or loaded cr2 format for compatibility with Studio and Carrara and as most people use DAZ figures, they haven't dabbled much with PMDs. I know that RDNA use the PMD format for injecting their custom morphs - I remember that Nerd3d had a tutorial about that on his website.


operaguy posted Sat, 15 March 2008 at 7:59 PM

One of the things that inhibited understanding of them is that when V4 first came out, there was a problem with the PMDs in Poser. Files were getting corrupted.

So everybody turned them off, and now it has become gospel to turn them off.

::::: Opera ::::