Krewz opened this issue on Mar 10, 2008 · 3 posts
Krewz posted Mon, 10 March 2008 at 3:04 PM
I've been using V4.2 and noticed that the EyesOpen-Close, EyeOpen-CloseR and EyeOpen-CloseL morphs don't appear to work on the figure. When I spin the dials in either direction to their min/maxes (.5 to -1) I can see the eyelids move only a bit, its so slight that I wouldn't notice unless I was watching the screen. I randomly checked a number of other morphs and they seem to work fine (I don't have time to check every single one, obviously). Is this a problem for anyone else? I'm using P7, latest service release.
Thanks for any info.
pjz99 posted Mon, 10 March 2008 at 4:37 PM
I got this myself, and the way I fixed it was to forcibly remove all previous files related to V4 in the !DAZ directory (be very careful doing this if you choose to) and re-install. Apparently the DAZ installer is sloppy and fails to keep the new 4.2 files properly separated from previous versions.
procchi posted Mon, 10 March 2008 at 4:39 PM
Sigh.
Known Problem
You didn't uninstall V4.1 before installing 4.2.
You will need to uninstall all V4 and morph++ files from your runtime, reinstall V4.2 and the V4.2 versions of the morph++ files. If you have the creature creator or Muscle morphs, they too will need to be deleted and replaced with 4.2 versions