whoopy2k opened this issue on Mar 13, 2008 · 7 posts
whoopy2k posted Thu, 13 March 2008 at 7:06 PM
momodot posted Thu, 13 March 2008 at 7:37 PM
You need to alter the "fall offs" I think. There is a tutorial at PhilC's site for making adjustments to fall-off zones in clothing that should explain the principal I believe.
http://youtube.com/watch?v=PfcPu83gZNs
http://youtube.com/watch?v=434MJDE4gEA
kirwyn posted Thu, 13 March 2008 at 8:39 PM
I came across this same problem in making a new figure. Adjustments in the "Joint Editor" had little or no effect on my figure. I came close to throwing the "Leg Length" morph out altogether when I found a solution. I can't say it will work for V3, but it might be worth a try. In the cr2, in both of the thigh's channel branches, I changed the "scaleY yScale" to "propagatingScaleY yScale". (Upper case and lower case letters just as they are shown here). If you do try this, make sure to back-up the original cr2.
whoopy2k posted Thu, 13 March 2008 at 9:50 PM
Yeah, I'm playing with the joint editor not as well with no great success. I'll probably give your idea a shot as well once I've banged my head against this long enough. DAZ really wants all women to be 7 feet tall huh?
whoopy2k posted Fri, 21 March 2008 at 1:51 AM
Just as an update, I never got the cr2 hack to work. But I am the world’s leading expert in cr2 ignorance. I’ll probably give it another shot at some point, but I ended up fixing it with the morph brush. Kind of a janky solution, but it got the job done. Of course, it is pretty much a one-time fix that must be repeated for just about every pose. Joy.
lkendall posted Fri, 21 March 2008 at 2:12 AM
3/21/08
Have you tried to alter the Y scale (try y scale = 90% to start), instead of the stretch leg scale set to a negative value? I had better results with the scaling dials myself (in V3).
LMK
Probably edited for spelling, grammer, punctuation, or typos.
whoopy2k posted Fri, 21 March 2008 at 9:34 AM
That is what i had done before, but I thought the stretch produced a better look. Next time I use a shorter model I'll probably go back to it.