Forum: Blender


Subject: Japanese experimental plane

panzerfaust opened this issue on Mar 30, 2008 · 9 posts


panzerfaust posted Sun, 30 March 2008 at 3:47 AM

I have been learning the blender program - and here is a Kayaba, experimental plane from W.W.II - I made this with blender so I can have positional model for a painting I'm going to do with traditional techniques. Not perfect but a good project to learn the program on.


Reddog9 posted Sun, 30 March 2008 at 11:25 AM

That's looking really good so far. 

Reddog9
Tutorials, Samples and Models
www.blender3dclub.com


vespertilum posted Sun, 30 March 2008 at 4:32 PM

Good work, looking forward  :)


tom72255 posted Sun, 30 March 2008 at 5:00 PM

looking good


panzerfaust posted Sun, 30 March 2008 at 5:54 PM

whoops somehow posted two pics of the same.


DramaKing posted Mon, 31 March 2008 at 7:20 AM

Make sure that 'Set Smooth' is enabled. I can see some of the individual faces.

It is better to do one thing well, than to do many things and excel at nothing.


panzerfaust posted Mon, 31 March 2008 at 8:11 AM

Thanks, but when I do that it collasped upon itself more than I want- It is just going to be used as a rough placement device- so no need for to much polish. Get these weird black areas too when I smooth it. Also why can't I edit my posts? This interface is a bit wonky ...


ysvry posted Mon, 31 March 2008 at 5:16 PM

those black areas are planes with the normals inverted , just select them and do a flip normals, under the  w key menu.

for some free stuff i made
and for almost daily fotos


panzerfaust posted Fri, 04 April 2008 at 12:28 AM

Thanks-I'll try that.