xantor opened this issue on Apr 01, 2008 · 10 posts
xantor posted Tue, 01 April 2008 at 5:41 AM
How do I make the lines of polygons that are not grouped to the thighs to be grouped to the thighs?
EnglishBob posted Tue, 01 April 2008 at 5:53 AM
Select them in UVMapper and assign to the correct groups - but you know this, I'm sure. Maybe I misunderstood your question.
xantor posted Tue, 01 April 2008 at 6:15 AM
I think it is something wrong with the groups in the actual object, but I would like to know how to fix it, for future reference.
EnglishBob posted Tue, 01 April 2008 at 6:28 AM
Have you tried saving the (apparently) good geometry from UVMapper and using that? UVMapper often corrects badly formed OBJ files; all you need do is open and save again. If that doesn't fix it, are you willing to post the OBJ or send it?
xantor posted Tue, 01 April 2008 at 6:45 AM
Saving from uvmapper didn`t fix the problem.
You can download the object at the link:
http://www.savefile.com/files/1477398
I put it in a zip, so that it is a smaller file to download.
EnglishBob posted Tue, 01 April 2008 at 6:50 AM
That has only one group in it - did you misapply the options when saving?
xantor posted Tue, 01 April 2008 at 7:15 AM
Sorry I uploaded the wrong file. :blushing:
The correct file is at the link:
EnglishBob posted Tue, 01 April 2008 at 7:58 AM
EnglishBob posted Tue, 01 April 2008 at 8:00 AM
Just tried it in Poser 4, which is all I have available right now - renders fine in there.
xantor posted Tue, 01 April 2008 at 8:07 AM
I use p4 with propack mainly, I am not sure how it renders in the newer versions.
The object was made a few years ago, it originally was a free dress for the wapico doll pu.