Forum: Poser - OFFICIAL


Subject: Object group problem.

xantor opened this issue on Apr 01, 2008 · 10 posts


xantor posted Tue, 01 April 2008 at 5:41 AM

I converted a dress I made to work with the evelinne figure, but it has some strange grouping anomalies in the thigh parts.  The dress works ok and in the setup room and group editor, the thigh parts show as they should.

How do I make the lines of polygons that are not grouped to the thighs to be grouped to the thighs?


EnglishBob posted Tue, 01 April 2008 at 5:53 AM

Select them in UVMapper and assign to the correct groups - but you know this, I'm sure. Maybe I misunderstood your question.


xantor posted Tue, 01 April 2008 at 6:15 AM

In uvmapper the groups show up ok, it is only in poser that they show up as being wrong.

I think it is something wrong with the groups in the actual object, but I would like to know how to fix it, for future reference.


EnglishBob posted Tue, 01 April 2008 at 6:28 AM

Have you tried saving the (apparently) good geometry from UVMapper and using that? UVMapper often corrects badly formed OBJ files; all you need do is open and save again. If that doesn't fix it, are you willing to post the OBJ or send it?


xantor posted Tue, 01 April 2008 at 6:45 AM

Saving from uvmapper didn`t fix the problem.

You can download the object at the link:

http://www.savefile.com/files/1477398

I put it in a zip, so that it is a smaller file to download.


EnglishBob posted Tue, 01 April 2008 at 6:50 AM

That has only one group in it - did you misapply the options when saving?


xantor posted Tue, 01 April 2008 at 7:15 AM

Sorry I uploaded the wrong file. :blushing:

The correct file is at the link:

http://www.savefile.com/files/1477452


EnglishBob posted Tue, 01 April 2008 at 7:58 AM

The mesh seems to be doubled up on itself somehow in the thigh areas, but not in the hip (see screenshot from Anim8or). This is probably confusing Poser's preview, and I don't blame it, it's confusing me too... Whether it needs to be fixed is up to you, since you say it works ok; but I know it would bug the hell out of me. :) How does it render? The facet structure looks as if it might be prone to causing artifacts, but I haven't tried it.

EnglishBob posted Tue, 01 April 2008 at 8:00 AM

Just tried it in Poser 4, which is all I have available right now - renders fine in there.


xantor posted Tue, 01 April 2008 at 8:07 AM

I use p4 with propack mainly, I am not sure how it renders in the newer versions.

The object was made a few years ago, it originally was a free dress for the wapico doll pu.