TIRROCCIA opened this issue on Apr 07, 2008 · 5 posts
TIRROCCIA posted Mon, 07 April 2008 at 8:10 PM
infinity10 posted Mon, 07 April 2008 at 10:08 PM Online Now!
Yes - drape a dynamic cloth over a skull prop and rotate 90 degree to vertical
updated - and, i am no expert
Eternal Hobbyist
markschum posted Tue, 08 April 2008 at 12:21 AM
Yup,cloth simulation , have the face horizontal looking up , and drop the hi-res prop square onto it in a cloth simulation , you only need maybe 15 frames . Use one of the earlier frames where the cloth is only partially draped.
Or select a row of points around the cloth edge to be allocated to coreogaphed group. And set keyframes at 0 with the cloth just over the face , not touching , and then at say frame 20 with it part way down the head. Set keyframe , and run the cloth simulation . Using choreographed will stop the cloth edge from dropping .
In either case you may need a light cloth to get the tight conforming thats in the picture.
Ian Porter posted Tue, 08 April 2008 at 3:36 PM
Hi,
As an alternative to cloth simulation you could try using a high resolution plane and a group of magnets. It might not be as detailed unless you use a fair few magnets, but the effect would be real-time.
Cheers
Ian
TIRROCCIA posted Wed, 16 April 2008 at 2:19 AM
THANK YOU EVERY ONE!!!!!!