FrankT opened this issue on Apr 15, 2008 · 3 posts
FrankT posted Tue, 15 April 2008 at 6:56 PM
Is it possible to extract a UV map from a VOB ?
Supposing I have an object in .vob format and I want to set up a mixed material or something where one of the materials should only appear in certain places. I'd have thought the easiest way to do it would be to extract the UV map for the object and paint black and white bits where I want the second material then use that image to drive the mixing but I can't figure out how to get the UV map out (or even if it's possible to do)
Any ideas ?
Regards
Frank
gillbrooks posted Tue, 15 April 2008 at 7:12 PM
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2736542
You should be able to do it if it has a texture map assignedTake a look here - Peggy discovered how :-)
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2736542
Gill
FrankT posted Tue, 15 April 2008 at 7:20 PM
Ahh Ha!!!
Thanks very much Gill and Peggy - that may very well be exactly what I'm after