Forum: Poser - OFFICIAL


Subject: Preview Texture Better Than Render

baggettbear opened this issue on Apr 21, 2008 · 6 posts


baggettbear posted Mon, 21 April 2008 at 9:38 AM

Hi, In the attached image, the top picture was grabbed in preview mode.  The bottom picture is fully rendered.  Oddly, the rope texture is superior in preview than it is after rendering.  I've tried this with another vendor's rope objects, and the results are similar. 

I have used these items previously, and don't recall the results being this poor.  Other textures in the image render just fine. 

Any idea why the rope textures are not rendering as well as expected? 

Thanks.

Mike


pjz99 posted Mon, 21 April 2008 at 10:42 AM

what is the resolution of the texture on the rope? what are your render settings?

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stormchaser posted Mon, 21 April 2008 at 2:27 PM

If you haven't already, turn off texture filtering & lower your min shading rate. Unless you have good settings, alot of the time the preview texture will look better.



baggettbear posted Mon, 21 April 2008 at 10:48 PM

Thanks Stormchaser.  Turning off texture filtering made a world of difference.  I never would have expected this, as I thought the "Quality" setting would ensure the very best texture rendering.  In fact, it seems the opposite is true in some instances (though I have no idea why).

The minimum shade rate seems to be set to .20 by default (for all objects), which I understand is relatively low.  I tried to reduce it .05 and .01, but there was no discernable change in quality.

Mike


Paloth posted Mon, 21 April 2008 at 11:20 PM

I never would have expected this, as I thought the "Quality" setting would ensure the very best texture rendering. Poser 7's texture default has been configured for the .01 percent of the users who do animations. Texture filtering your animations prevents anomalous patterns from appearing. In my opinion, the default texture filtering setting was poorly chosen. It would be tedious to turn it off for every texture, were it not for a Python script that does this automatically.

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bagginsbill posted Tue, 22 April 2008 at 12:07 AM

Attached Link: Matmatic rope

Mmmmm, rope shader in Poser. This is the EZ pose tube, with my procedural rope shader attached. You can get this at the link, as a matmatic script. If you're serious about "superior" rope, well, you should get into the math of shaders.


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