glennb opened this issue on Apr 21, 2008 ยท 9 posts
glennb posted Mon, 21 April 2008 at 5:42 PM
I'm struggling with D|S and trying to make it do as I want, I have only used it for some week, but I used to do alot of 3D in Real3D (from Realsoft) many many years ago.
Well, now I want to create something simple, like a floor, I make a plane, and then go to surfaces, and select the plane, and click on the arrow on Difuse->color and choose an texture. Well, the plane looks like the texture, and I even can get it to bump and everything with an according bumpmap.
So what is the problem ? ..the problem is that my plane is 5x5m, and with a texture containing 25 floortiles each tile get around 1 meter each :) ..not very good.
In Real3D you could mark how large one instance of the texture should be, and then let it repeat seamless, no matter how I trying I cant get this to work. ..there MUST be an easy way to do it :)
..I even searched the D|S manual (when everything else fails, read the manual) but couldnt find anything.