Fox-Mulder opened this issue on Apr 16, 2001 ยท 4 posts
Fox-Mulder posted Mon, 16 April 2001 at 4:01 AM
Attached Link: http://home.earthlink.net/~sam2067/
Here's some really nice models for classic American farm scenes. Really nice tractor, barn, gazebo and horse saddle and bridle set... I'm sure most of you have seen Wayne's site of classic Americana models. If you haven't- I'll post that link too...MikeJ posted Mon, 16 April 2001 at 12:57 PM
Thanks again, F-M. I went and downloaded them all. I particularly like the John Deer tractor. I wish I knew how they got the lettering on it without a texture map, though. I'm inclined to believe those models were made with some other program and converted to 3DS via 3D Exploration, because Vue gives the "obsolete" message when they're loaded. But of course, they all load just fine, anyway. Vue funny sometime.
Varian posted Mon, 16 April 2001 at 2:58 PM
Nice find, Fox, thanks! "Wayne" as in Wayne Grindberg? Prolific display of talent for that dude! These models weren't necessarily converted. They could genuinely have been made in an older version of 3D Studio. MJM: I wish I knew how they got the lettering on it without a texture map, though. -- Without looking at the tractor, I'd make the guess that each of the letters is a model in itself. That would be a quick way of doing it, although it would likely add a bunch of "weight" (polygons and bytes) to the model's file. Another way would be to select particular polygons and assign a different material to them; I don't know if 3D Studio permits that kind of thing, but being more higher-end, I'd assume it would have some kind of facility for doing that.
Fox-Mulder posted Mon, 16 April 2001 at 3:31 PM
Attached Link: http://funkybob.virtualave.net/Poser_Propsx.html
You are right about the characters Varian, the older 3D Studio handles them as separate vector objects... I have learned that a number of the "old timer" modelers prefer using 3D Studio MS-DOS version. This is also, of course where the original 3DS format we use came from. Younger wannabees use all the glitzy MAX effects, but these modeler types prefer the speed of DOS. I used to use TOPAS, then a "high-end" 3D DOS program, and its speed was enormous when placed on Pentium machines... Here's Wayne's ("Cal's") website. His two CD's for $35 is an incredible deal, considering all the high quality models on them. But you find some at this website, and some over at 3DModelworld also...