Forum: Poser - OFFICIAL


Subject: Ripping clothes

giorgio_2004 opened this issue on Apr 28, 2008 · 18 posts


giorgio_2004 posted Mon, 28 April 2008 at 5:30 AM

I have a skin-tight costume  (basically a texture for the V4 catsuit) and I'd like to create a scene where the character wearing it has suffered an injury from a sharpened weapon (or a claw).

What is in your opinion the best method to create a realistic tear in the fabric?
For the actual hole I can simply apply a transmap to the material, but is there a way to simulate what happens on the edges? Loose fabric threads, ragged and lifted contours, and so on?

Giorgio

giorgio_2004 here, ksabers on XBox Live, PSN  and everywhere else.