Dead_Reckoning opened this issue on Apr 29, 2008 · 98 posts
Dead_Reckoning posted Tue, 29 April 2008 at 6:17 AM
Poser Pro (64) bit Poser has been released
Just saw these this morning at Content Paradise
Poser Pro Full Version
http://www.contentparadise.com/us/user/poser_pro_full_version_product_41207
http://graphics.smithmicro.com/go/poserpro
Poser Pro Full Version for P6 & P7 Owners
http://www.contentparadise.com/us/user/poser_pro_full_version_for_p6_p7_owners_product_41209
Poser Pro BASE for P6 and P7 Owners
http://www.contentparadise.com/us/user/poser_pro_base_for_p6_and_p7_owners_product_41208
Poser Pro Full Version for BASE Owners
http://www.contentparadise.com/us/user/poser_pro_full_version_for_base_owners_product_41210
Poser Pro and Luxology modo Bundle
http://www.contentparadise.com/us/user/poser_pro_and_luxology_modo_bundle_product_41548
Very interested in hearing what people have to say about Poser Pro usage.
I have hardware that will handle it, but will have to buyinstall both WinXP 64 and Poser Pro.
"That government is
best which governs the least, because its people discipline
themselves."
Thomas Jefferson
infinity10 posted Tue, 29 April 2008 at 7:16 AM
"I have hardware that will handle it, but will have to buyinstall both WinXP 64 and Poser Pro."
I'm in the same situation. But not likely to upgrade my OS until push comes to shove.
Meanwhile, I note that my Shade Standard 8.5.2 has a Poserfusion which is broken.
Hoh.
Sigh - I am stuck as a Poser 7 user for now.
Eternal Hobbyist
aeilkema posted Tue, 29 April 2008 at 9:37 AM
I've got no interest in Poser Pro at all and I'm still wondering why I would pay $150-$200 for just some 64bit rendering and integration that has been around a long time in the form of body studio? The new features will not use, not on 64bit operating system yet (even though hardware supports it), don't use high end applications at all and don't create games anymore. I'm still suprised that Smith Micro believes that the so called pros will buy this application just because they've added the Pro to it.
All I want to know is will Poser 7 be on sale soon for a blow out price or is it time for me to finally switch to D/S?
The latest updates don't offer anything substantial at all to even justify the price tag on it. Poser Pro Base offers 7 new features and minimal new content and they dare to ask $150 for it..... $150 for 1 majorm new feature and some minor improvements, they're joking right???? I think they've finally gone mad...... sorry, but I've been a long time Poser supporter, but this is getting ridiculous. Unless Poser 7 will go on sale soon, Poser 6 will be my last version of Poser. I will no longer support an application that asks more and more money for upgrades, while offering less and less improvements and features (refering to P7 & Poser Pro Base).
Poser Pro Base isn't worth the money at all, but I can see some people who own Poser 6/7 and one of the more expensive applications that are supported. But I feel sorry for them if they do so, it's common knowledge that Body Studio (now called poser fusion) can be a huge pain to use. All I can do is wish Smith Micro and the new Poser Pro users a lot of luck, they're both going to need it!
Well, that's closing the final chapter for Poser as far as I'm concerned. Time to seriously consider alternatives or if I can live with Poser 6 for a long time, I guess I could.
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Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
thefixer posted Tue, 29 April 2008 at 9:42 AM
How come they've not done a mail shot to customers who bought Poser 7 about it or have they and I just haven't got mine yet!
Even so, I don't think I'll bother as I render in Vue6Inf now anyway so not much point setting a scene up in a new app that I can do in an old app!!
Injustice will be avenged.
Cofiwch Dryweryn.
Gareee posted Tue, 29 April 2008 at 9:45 AM
You can run poser pro fine in 32 bit OS systems, but you won't see the advantages of the 64 render speed increases.
I'm seeing almost twice the render speed here, though SM seems to downplay the speed improvements and "minor".. but it's far from minor on my system.
(realistically I'm seeing abiout a 70% increase in render speed on vista 64, poser pro's 64 bit background render, and 4 gig or ram.)
Way too many people take way too many things way too seriously.
Gareee posted Tue, 29 April 2008 at 9:47 AM
Quote - How come they've not done a mail shot to customers who bought Poser 7 about it or have they and I just haven't got mine yet!
Even so, I don't think I'll bother as I render in Vue6Inf now anyway so not much point setting a scene up in a new app that I can do in an old app!!
It was JUST released today, probably hours ago.. give em time to do a mailing.. LOL!
Way too many people take way too many things way too seriously.
Darboshanski posted Tue, 29 April 2008 at 9:53 AM
Quote - I have hardware that will handle it, but will have to buyinstall both WinXP 64 and Poser Pro.
I have the hardware but not the OS but I feel the same as infinity there are not enough 64 bit programs and drivers to go installing a new OS for a program I use as a hobby. I will have to be pushed into changing my OS to a 64-bit. However, since I am now using Vue 6 pro a lot more these days Vue 6I may just push me there but not PoserPro. But I am interested to see how many who will be using the program feel about it and the feedback there after.
Gareee posted Tue, 29 April 2008 at 10:01 AM
Vue 6 I is SO much faster in a 64 bit os, that it was almost one of the best upgrade reasons for me.
I'm seeing system speed increases of about 30% and for JUST an os change, that's pretty amazing.
Startup time on xp pro was 4 minute total.. on vista 64, its under 2 minutes. Shutdown time on xp pro 32 was 2 minutes.. on visat, it's under 20 seconds.
My wife saw vita running on my system, and after a week, was bugging me to put it on HER system as well.
Way too many people take way too many things way too seriously.
Tashar59 posted Tue, 29 April 2008 at 11:08 AM
I turned my main computer into a dual boot, installing an extra 500gb drive for the 64 bit os, getting ready for all these apps going 64 bit.. I'm using XP32 and 64. Everything I have so far works fine on my 64 os. Including Painter9.5, PSP 8, Shade8, Poser 6/7, Vegus, Acid, Divx and other players, UVMapper and so on and so on and my Modo 302 just hauls A$$ on the 64 bit os even though it is still 32 bit, we are waiting for the 64 bit version that is in the making.
So far I have not come across an app that does not work in my XP64. The drivers were easy to find. And the manufactures of my computer gave me the needed liks for the drives I needed. The drivers are there if you want them, you just need to spend an hour to find them or ask your dealership.
infinity 10, Shades poser fusion works for me but I had to re-install P6 with my P7.
I'm off to get PP 2008 and test drive that puppy.
BrianR posted Tue, 29 April 2008 at 11:55 AM
So other than render speeds are there any major benefits for my $199 upgrade offer?
Specifically... improvements to rigging, morph creation or anything helping me on the content creation side of things. Anything else?
The details on the site do not make me want to jump to get this at the moment as I only use Poser 7 renderer to render promo shots, my actual creative stuff using Poser models is rendered in Modo.
Would be good to hear others reviews before I part with my cash.
MachineClaw posted Tue, 29 April 2008 at 11:57 AM
No news on Lightwave Poser Pro support. UGH!
I was going to switch to Modo from lightwave but can't afford the price tag yet.
I guess I'll keep learning Lightwave 9.5 and not worry about all this.
Glad it's finally out though.
Dead_Reckoning posted Tue, 29 April 2008 at 12:13 PM
Quote - > Quote - How come they've not done a mail shot to customers who bought Poser 7 about it or have they and I just haven't got mine yet!
Even so, I don't think I'll bother as I render in Vue6Inf now anyway so not much point setting a scene up in a new app that I can do in an old app!!
It was JUST released today, probably hours ago.. give em time to do a mailing.. LOL!
I just received my SMCP Newsletter this afternoon.
http://news.contentparadise.com/
"That government is
best which governs the least, because its people discipline
themselves."
Thomas Jefferson
cspear posted Tue, 29 April 2008 at 12:24 PM
Specifically on the 64-bit OS issue:
If anyone is considering upgrading to a 64-bit OS, I'd go for Vista64 rather than XP64, as drivers and so on are being developed specifically for the former.
I installed Vista64, dual-booted with XP Pro (i.e. 32-bit) about 8 months ago. At first Vista64 was practically unusable due to lack of drivers and all manner of annoying glitches. Needless to say, I spent most of my time in XP, quietly fuming that I couldn't use all the lovely RAM I'd bought.
Since then I've booted in Vista64 once a week or so to keep it up to date. In the last month, after installing Vista SP1 and following some of the recommendations made here: http://www.pcstats.com/articleview.cfm?articleID=2238
I can now spend 99.5% of my time in Vista64; maybe once a week I have to hop back into XP for something.
Now that it finally works properly it's fast, stable and uses all 8Gb of installed RAM.
I've no intention of getting PoserPro, but I'd guess that it's been developed using Vista64 rather than XP64.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
lkendall posted Tue, 29 April 2008 at 12:31 PM
4/29/08
Are computer vendors offering computers with XP 64, or Vista 64 pre-installed yet? If so, who?
LMK
Probably edited for spelling, grammer, punctuation, or typos.
Tiny posted Tue, 29 April 2008 at 12:37 PM
I'm on XP 32 bit and I see better performance with Poser pro than Poser 7.
For example - faster calculating of dynamics, faster rendering and an over all faster and more stable product.
I love it!
Conniekat8 posted Tue, 29 April 2008 at 12:52 PM
With doing 3D for work, I was a good candidate to have interest in Beefed up Poser, a Pro version of sorts. I'm always itching for tools that may give me new capabilities.
Features that they are advertising leave me uninterested. :(
Collada exports - I already have that for free via D|S and it works well.
Hosting scenes for Max - not interested, especially with existance of Collada.
Animations, HDRI, network rendering, 64 bit base - I have max and vray for all that.
Are there features that I'm missing?
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XENOPHONZ posted Tue, 29 April 2008 at 1:10 PM
$199.99 for upgrade is a lot less than the original $499 price tag. IMO -- why not? More render speed sounds fine to me -- and I'm already set up with XP 64 bit. Sure, I render stuff in Vue, and I have Modo -- but I'd be curious to try this and see what it'll do.
Of course: the usual suspects hate everything & are predictably predicting the usual dark clouds on the horizon.......it reminds me of the old cartoon character who perpetually went around moaning that "we're doomed!" all of the time. For myself -- I look forward to giving this a try. I'll leave the moaning & the bellyaching up to others -- they do it so well that I couldn't possibly hope to match them at the task, anyway.
pjz99 posted Tue, 29 April 2008 at 2:15 PM
XENOPHONZ posted Tue, 29 April 2008 at 2:23 PM
That's true -- and the lemmings all follow one another into mutual DOOM, don't they?
sigh As in the game, it's a tough job keeping the lemmings from destroying themselves. But a few of us non-lemmings try.
macsavers posted Tue, 29 April 2008 at 2:39 PM
For those of us on Mac OS, we're not going to see the 64-bit change right away.
For the price, the upgrade just doesn't seem to be worth it. The feature changes aren't that great as most of us use another program for actual rendering. The Collada export might be nice, but with D|S already doing it for us, why spend the money.
Anyone else find features they can't live without for the price? I have Poser 7 and while it's not perfect, it's definitely still usable. Looks to me like Smith Micro is trying to get a premium price for giving us a 64-bit application, but that by itself really isn't enough to justify the price.
Am I wrong?
XENOPHONZ posted Tue, 29 April 2008 at 2:58 PM
Quote - Am I wrong?
No......you are correct by your own lights, and based upon what you believe to be the correct software choices for yourself. I never have a problem with people making decisions on that basis.
I do; however, have a problem with endless doom & gloom. But your post doesn't display any of that -- it's just well-reasoned decision making -- without any accompanying wailing.
Tyger_purr posted Tue, 29 April 2008 at 3:09 PM
Quote - That's true -- and the lemmings all follow one another into mutual DOOM, don't they?
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XENOPHONZ posted Tue, 29 April 2008 at 3:19 PM
Quote - > Quote - That's true -- and the lemmings all follow one another into mutual DOOM, don't they?
Yes, I've heard that about the literal animals. But, as is normal in these forums -- the reference was to a game. And in that game: it's tough to keep the lemmings from jumping off of a cliff, or falling into a hole, or whatever other forms of doom they choose to indulge themselves in.
I suspect that most of the lemmings don't have green hair, though.
SoCalRoberta posted Tue, 29 April 2008 at 3:20 PM
I got my email a few minutes ago and am in the process of downloading my newly purchased upgrade. I have a 64 bit OS and am dying to see the difference in the renders. One hour and 17 minutes left until playtime!
I didn't actually understand the difference between the $149 upgrade and the $199 one (too excited I guess), so I went with the $199 one. It's easier to ignore features than it is to scream when the one I really wanted wasn't part of the package :)
Now I need to figure out why I have activation codes for Queue Manager, Maya, Max, and Cinema 4D on my receipt???????
dauphine13 posted Tue, 29 April 2008 at 3:27 PM
The Queue Manager allows you to send renders from Poser Pro to the Queue Manager and continue working in Poser Pro. The others are for the Poser Fusion plug-ins that you can install and bring content over to those applications.
SoCalRoberta posted Tue, 29 April 2008 at 3:32 PM
Ah, the gingerbread then. I think I'll hold off on those parts then as I don't own any of the other programs.
aeilkema posted Tue, 29 April 2008 at 3:43 PM
I'm on XP 32 bit and I see better performance with Poser pro than Poser 7.
For example - faster calculating of dynamics, faster rendering and an over all faster and more stable product.
I love it!
How does it compare to Poser 6? Poser 7 performs much worse then Poser 6 does, so it's not hard to see improvements compared to P7, but how does it compare to P6, that interests me a lot.... love to know that.
Artwork and 3DToons items, create the perfect place for you toon and other figures!
http://www.renderosity.com/mod/bcs/index.php?vendor=23722
Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
sandrayi posted Tue, 29 April 2008 at 3:55 PM
**I was so upset when P7 came out, I bought the machine with vista just for P7 and once installed it wasn’t compatible. It will make turn off features on vista and the application was working poorly. I was very disappointed, even thou the renders...*when i was able to render...the renders where faster. I'm been suffering a lot with P7.
Now, does PP...works well with vista?, 32bit...not 64...just the regular 32. Please somebody tell me...because I’m tired of using my P7...with so many bugs and incompatibilities.
Please somebody let me know...as i want to be able to use poser again and ever since i bough p7...i have not been able to enjoy working with my models!!!!**
XENOPHONZ posted Tue, 29 April 2008 at 4:26 PM
Quote - How does it compare to Poser 6? Poser 7 performs much worse then Poser 6 does, so it's not hard to see improvements compared to P7, but how does it compare to P6, that interests me a lot.... love to know that.
I wouldn't bother -- you'd hate it.
BTW - thanks for letting me know that Poser 7 performs much worse than Poser 6 does. You could've fooled me for approx. the last two years, as I've always had the opposite experience.
pjz99 posted Tue, 29 April 2008 at 4:27 PM
I think it's pretty clearly a typo there.
edit: maybe not ^_^
Tiny posted Tue, 29 April 2008 at 4:31 PM
Quote -
How does it compare to Poser 6? Poser 7 performs much worse then Poser 6 does, so it's not hard to see improvements compared to P7, but how does it compare to P6, that interests me a lot.... love to know that.
I can't give any good info on that cause I haven't used P6 hardly at all since P7 came out. Sorry. For my work P7 was so much better. But for my hobby, furred animals, P7 was a disaster. Hopefully someone else can give some info on comparing P6 and PP.
softcris posted Tue, 29 April 2008 at 4:43 PM
Quote - 4/29/08
Are computer vendors offering computers with XP 64, or Vista 64 pre-installed yet? If so, who?
LMK
so far yes, at least you can buy from www.zepto.com here in Denmark chossing from XP 64 bits or Vista 64 bits. NoTE: they sell only laptops. BTW graet ones, MUUUUCH better than DEL and MUUUUCH less expensive also they deliver to US.
"'you shut up! or I'll
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XENOPHONZ posted Tue, 29 April 2008 at 4:52 PM
I was in Best Buy this last weekend, looking around just to see what they had. There were Vista 64 bit laptops all over the place -- mainly HP's. They all had 4G's of RAM + price tags just slightly over $1000.
MatrixWorkz posted Tue, 29 April 2008 at 4:53 PM
Darboshanski posted Tue, 29 April 2008 at 5:34 PM
I think my biggest problem is wondering what 64-bit OS I should go to Vista or XP64. I hear more and more about driver issues with XP64 as manufacturers of hardware are putting more into the development of drivers for Vista. I know I want to go to a 64-bit OS as there is no sense in having a dual core 64-bit processor and still running 32 bit apps. As far as I can gather runner the the Vista adviser from MS the only app that will suffer from me going to Vista is Nero.
I also don't really understand the dual boot thing either if I get and install Vista will I need to set up some kind of dual boot system or will the 32-bit programs still work?
pjz99 posted Tue, 29 April 2008 at 5:56 PM
I've had perfect luck with drivers under XP64, and very good luck with applications under XP64. I think a couple of games have refused to work, and of course Reiss Bodystudio did not work at all (important to note for those considering this Poser Pro release).
XENOPHONZ posted Tue, 29 April 2008 at 6:10 PM
I have three items which I cannot get to work under XP64 - a Palm device, a Zune mp3 player, and an HP printer that's about 3 years old. The Palm and the Zune both have to be synced on the 32-bit side of my dual-boot setup -- and the printer will only print on the 32 bit side.
However, the Zune .mp3 player is supposed to be compatible with Vista 64. I'm not sure about the Palm. There are no 64 bit drivers available for the HP printer -- neither XP nor Vista.
Software-wise, I haven't had any problems at all under XP 64. In fact, everything runs better than it does under 32 bit XP.
I haven't liked Vista since it first came out. But now they seem to be showing some movement towards improving it. Plus -- as others have hinted -- hardware & software manufacturers are gradually catching up. Vista is beginning to show signs of life, I think. It's taken awhile to get there.
Gareee posted Tue, 29 April 2008 at 6:12 PM
Yep, I wasn't feeling any vista love at all until they made sp1 available this year.. now I love it just as much as I loved xp when i first moved to it.
Way too many people take way too many things way too seriously.
markschum posted Tue, 29 April 2008 at 6:30 PM
Poser 7 on some systems is a bit of a cow .
I went from 5 to 7 and cant say I see much difference at all.
anyway. The $199 version is the one with the plugins for max etc .
XENOPHONZ posted Tue, 29 April 2008 at 6:37 PM
Quote - Yep, I wasn't feeling any vista love at all until they made sp1 available this year.. now I love it just as much as I loved xp when i first moved to it.
Yes -- XP was a hit with me right out of the box, too.
Vista's taken a little over a year to finally get out of beta. I.....might buy a Vista laptop now. 64 bit, of course. It'll give me a chance to start in on Vista in a serious way. But it'll likely be awhile before I consider upgrading my desktop machine to Vista, though. 64 bit Vista upgrades require a reinstall of all software -- not a task that I'm looking forward to. Plus I'd like to maintain my XP 32 bit capacity for just a little bit longer -- until I'm certain that it's no longer needed for anything. In the meantime, XP 64 is humming along quite nicely.
Silke posted Tue, 29 April 2008 at 7:18 PM
Heh. I'd like to see a distinction made between P6 and P7 owners, price wise. After all, us stoopid P7 owners bought the upgrade to P7.
I'm getting fed up with being lumped in with non-upgraded versions that were available for like $50 or something a little while ago.
Sorry if I sound bitter, but frankly, it pisses me off that I effectively pay twice as much because I upgraded religiously.
So this time... I most likely won't.
Unless they changed the way the shadows work in Poser Pro, I'm not interested all that much. The lighting is the limiting factor of Poser, it's why most people move to other packages - yet it doesn't look like there is much of an improvement there.
Silke
Kaji posted Tue, 29 April 2008 at 7:32 PM
Quote - I have three items which I cannot get to work under XP64 - a Palm device, a Zune mp3 player, and an HP printer that's about 3 years old. The Palm and the Zune both have to be synced on the 32-bit side of my dual-boot setup -- and the printer will only print on the 32 bit side.
However, the Zune .mp3 player is supposed to be compatible with Vista 64. I'm not sure about the Palm. There are no 64 bit drivers available for the HP printer -- neither XP nor Vista.
Software-wise, I haven't had any problems at all under XP 64. In fact, everything runs better than it does under 32 bit XP.
I haven't liked Vista since it first came out. But now they seem to be showing some movement towards improving it. Plus -- as others have hinted -- hardware & software manufacturers are gradually catching up. Vista is beginning to show signs of life, I think. It's taken awhile to get there.
Palm does not support 64 bit... People have been complaining about this for a long time now.
I find it hard to believe that the render engine is 64 bit in OSX when nothing else is...
pjz99 posted Tue, 29 April 2008 at 7:35 PM
Well to be fair, the render engine is really the place that needs 64-bit - I don't think I've ever had Poser 6 or 7 crash due to running out of memory just in preview, only at render time. I guess 64-bit in preview could be nice if you wanted really excessively high resolution textures in preview, but otherwise I don't think it's a really big benefit even for complex scenes.
pjz99 posted Tue, 29 April 2008 at 7:37 PM
Silke, what exactly do you see in Poser Pro that will benefit you at all? As far as we've heard, the render engine is basically unchanged, except being recompiled for 64-bit (which is nice, but eh is it worth a few hundred dollars?)
himemiko posted Tue, 29 April 2008 at 7:43 PM
Hi>All
What happened to PoserPro?
Where did "QUIDAM for Poser" go?
Silke posted Tue, 29 April 2008 at 7:46 PM
That's just it. I don't really see anything that justifies a $199 pricetag for an upgrade. Lets face it, if I render my Poser posed and textured and set up stuff in 3D Max or Maya... then there's just something wrong with that picture. (IMHO)
Basically, all the Collada stuff... err... why not just yank the obj into whatever package you use? (I don't, so I don't know how/why people would need the cross-usablity.)
P7 doesn't crash for me either (on Vista Home Premium) btw but my ATI card has a problem with it's openGL so I use SReed.
But yeah, pjz, that's just it. I don't see anything that will benefit me, as such. Hence I'm not buying. As I said, if they had actually worked on the Lighting model and those f**$&£g idiotic shadow cams, then I would have grabbed it without batting an eyelash. As it is? No thanks. Same old, same old. With the emphasis on OLD...
Silke
pjz99 posted Tue, 29 April 2008 at 9:03 PM
Quote - That's just it. I don't really see anything that justifies a $199 pricetag for an upgrade.
Me neither. Let's both save our money ;)
panko posted Tue, 29 April 2008 at 9:28 PM
I am tired... Sooooo tired.......
"That's another fine mess you got me in to!" -- Oliver Hardy
stormchaser posted Tue, 29 April 2008 at 9:36 PM
Let's all save our money from not buying PoserPro & have one big booze up!
Mason posted Tue, 29 April 2008 at 9:44 PM
I use poser 7 on a dedicated xp64 bit machine (only has 7 on it and used for nothing else). Works even better than a 32 bit OS. I can render stuff I can never render on my 32 bit machines. And having a 64 bit poser that can use a lot more ram will be beneficial especially to all those vicky 4 people. V4 eats up a lot of ram and is one of the reasons I don't use her. The manager option also sounds cool. I currently batch render with a custom python script I wrote but being able to fire off the render then go back to pose the next panel without waiting will be awesome. The $199 is a bit pricey but I think its worth it for people who make money off poser and have a 64 bit system. I have 3 dedicated machines for rendering plus a work machine for regular mail and net. Now if Pro had a distributed render farm option I'd be a happy camper.
Cage posted Tue, 29 April 2008 at 9:47 PM
Erm... what's the full feature list for this? I had expected much more than what they have listed, based on some of the threads around here. Is the four or five point list on the pages linked in the OP everything? Nothing there would help me a bit. Feh. :(
===========================sigline======================================================
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kuroyume0161 posted Tue, 29 April 2008 at 10:19 PM
Quote - Let's all save our money from not buying PoserPro & have one big booze up!
Already ahead of ya - hiccup... ;P
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
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Stroustrup
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SoCalRoberta posted Tue, 29 April 2008 at 10:30 PM
Well I did buy Poser Pro and I like it. I can see a huge difference in the render quality.
operaguy posted Tue, 29 April 2008 at 11:17 PM
Here's my plus list for the $199.
I am vaguely interested in the hosting, but having had a bad experience with Body Studio, I am quite dubious, until shown. Missing: support for hosting in Modo.
Checking out the Modo bundle for $999 that would be pretty good if it were $300 less for current Poser 7 owners, and if there were a plugin for rendering PoserPro scenes in Modo. I wonder if we can get that bundle for $699?
::::: Opera :::::
operaguy posted Tue, 29 April 2008 at 11:21 PM
On Collada, yes you can upload assets into Max or Cinema etc. by .obj but do you get morphs, textures in place and possibly rigging (optional)?
::::: Opera :::::
operaguy posted Tue, 29 April 2008 at 11:31 PM
hmm...since Modo is $895 and the PP upgrade $199.....call that $1100, and the bundle is $1000, it's a hundred bucks savings.
pjz99 posted Tue, 29 April 2008 at 11:31 PM
interPoser Pro + Cinema, yeah you basically get everything and it tends to work very very well. There are a couple of things it has trouble with, notably bodypart smooth scaling, but overall it is tremendous.
XENOPHONZ posted Wed, 30 April 2008 at 12:01 AM
I'm headed over to CP to pick up my copy. If I think that it's great -- I'll express that opinion. If it's so-so -- then I'll express that opinion. And if it's a dud -- I'm not above saying that, either.
But IMO it's best to have used it first before deciding which of those three categories it falls into.
pjz99 posted Wed, 30 April 2008 at 12:04 AM
Why not let you throw your $200+ down and beta test it for me :)
XENOPHONZ posted Wed, 30 April 2008 at 12:22 AM
Quote - Why not let you throw your $200+ down and beta test it for me :)
Heh -- actually, in my case it's a business expense: so I can write it off anyway. :biggrin: I sort of have-to-have Poser Pro.
I'll make you a deal, though -- IM me your CC # and I'll take out half of the price as a small fee for beta testing..........cheap at the price!!!!
pjz99 posted Wed, 30 April 2008 at 12:31 AM
No thanks, but if you want to buy me a full copy and write that off to I guess I could give it a try.
XENOPHONZ posted Wed, 30 April 2008 at 12:36 AM
Quote - No thanks, but if you want to buy me a full copy and write that off to I guess I could give it a try.
:lol:
Let me consult with my financial advisers, and I'll get back to you about it.
Paloth posted Wed, 30 April 2008 at 1:23 AM
I like Poser. It’s the only way to get content into Vue. I want Poser to survive and prosper, but I don’t have any reason to justify buying Poser Pro. I don’t want to render in Poser and so it doesn't matter to me that the renders are speedy now. I own Lightwave, and Poser Pro doesn't go there. The new figures look lame as can be. No Quidam either…
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Darboshanski posted Wed, 30 April 2008 at 5:51 AM
I'd much rather save my money on an upgrade to Vue 6 Inf. But of course there are always those that have to keep up with the Joneses lol!
infinity10 posted Wed, 30 April 2008 at 7:28 AM
I am finding that VUE has very nice lighting in the renders. And fast rendering too.
Eternal Hobbyist
LostinSpaceman posted Wed, 30 April 2008 at 9:53 AM
I'm just done buying upgrades that don't offer me anything I want or need just to keep up with the Cyber Joneses.
flibbits posted Wed, 30 April 2008 at 10:00 AM
I loved the post "I didn't know what the difference was between the $149 and $199 upgrades, so I bought the $199 upgrade."
Marketers love it.
Darboshanski posted Wed, 30 April 2008 at 10:15 AM
Quote - I am finding that VUE has very nice lighting in the renders. And fast rendering too.
At first I didn't know if I'd like Vue or not so I started out with Vue 6 Espirt and really got into it then when Vue had their sale about a week or so ago I bought the side grade modules and upgraded to Vue 6 Pro Studio and it rocks! I have found that doing all the work in P7 and then saving the scene and then bringing it into Vue to render is a snap and I love the results.
So I am holding on to my money to buy the upgrade from Vue6 pro studio to Vue6 Inf which is $299USD. I really don't need to have the collada, fusion and some of the other rubbish. It's also my understanding that when EF sold to SM it also damaged the relationship with e-on the makers of Vue. So I would imagine that new versions of Vue will not be supporting PoserPro but like with anything else that remains to be seen.
Keith posted Wed, 30 April 2008 at 4:22 PM
Quote - So I would imagine that new versions of Vue will not be supporting PoserPro but like with anything else that remains to be seen.
How could they "not support it"? It uses, so far as I can tell, the same files and internal structure as Poser 7 (at least). If the data stays the same, they can't help but support it.
Darboshanski posted Wed, 30 April 2008 at 5:32 PM
Quote - > Quote - So I would imagine that new versions of Vue will not be supporting PoserPro but like with anything else that remains to be seen.
How could they "not support it"? It uses, so far as I can tell, the same files and internal structure as Poser 7 (at least). If the data stays the same, they can't help but support it.
At one time EF and E-on were very tight and worked closely together HOWEVER, since EF has been sold to SM that long working relationship has been damaged and the chance of future versions of Vue may not supporting PoserPro unless Vue can read the PoserPro.exe. But as I stated that remains to be seen if this will happen it may not who knows as it seems many of these companies that have been poser friendly seem to be getting kicked out of SM's corner of the universe. LOL!
Gareee posted Wed, 30 April 2008 at 5:55 PM
Quote - At one time EF and E-on were very tight and worked closely together HOWEVER, since EF has been sold to SM that long working relationship has been damaged and the chance of future versions of Vue may not supporting PoserPro unless Vue can read the PoserPro.exe.
Since you are stating this as FACT, where did you get your information?
Way too many people take way too many things way too seriously.
Tashar59 posted Wed, 30 April 2008 at 6:25 PM
I would like to know where all these facts are coming from. I would also like to know how all the vultures know how good or not PP is when they don't have it and have no intention of getting it. Just want to rain on others parade? Why, what do you get out of this, a free copy of DS? LOL.
I have not had a crash yet. I have thrown together a scene poser choked on but has no problems rendering in PP with higher setting and more reflections and trans maps. Not mention better lighting. That's as far as I have had a chance to test.
I'm happy with what I have so far.
Miss Nancy posted Wed, 30 April 2008 at 6:56 PM
dauphine, just a note of thanks for your input in regard to the new version of poser.
I daresay the users will appreciate any help you can provide in conveying their issues
to SM. although testimony of users who haven't posted any renders here recently may be
less valuable than the experience of those who have posted renders in the gallery here
with keywords "poser pro", all users' experience may be useful as SM finishes the next SR (patch).
SoCalRoberta posted Wed, 30 April 2008 at 8:41 PM
Well, I'm glad I did buy it. For me, it was a great purchase.
I like the quality of the renders and I really like that I can now use some 3DS sets I own that Poser 7 couldn't handle. Poser Pro hand no problem importing a 37 MB set in less than a minute.
Silke posted Thu, 01 May 2008 at 2:41 PM
goes blue from holding breath
Xeno! Post opinions already!
Okay - to the ones who have it - is the render quality really as different to P7 as it's made out to be?
I'd like to see side by side comparisons of a scene set up in P7 and rendered, then opened in PPro and rendered with the same settings.
Could someone do that so we see the difference?
I wish they had a 30day returns thingy... :)
Silke
XENOPHONZ posted Thu, 01 May 2008 at 3:01 PM
Quote - goes blue from holding breath
Xeno! Post opinions already!
:lol:
I will, as soon as I can figure out where the power switch is on my PC...........
Here's one opinion: Vue 6 Infinite is top-notch. Among the best. You can't go wrong with Vue 6I or Vue X-Stream.
Silke posted Thu, 01 May 2008 at 5:12 PM
dauphine13 posted Thu, 01 May 2008 at 5:51 PM
MIss Nancy, I'll see what i can do about getting some renders up in the gallery this weekend.
Dauphine13
SoCalRoberta posted Thu, 01 May 2008 at 7:18 PM
Kaji posted Thu, 01 May 2008 at 7:21 PM
Why does it look blurrier?
grichter posted Thu, 01 May 2008 at 7:29 PM
Probably because the default gamma correction is set at 2.2. Doing a series of tests myself and finding my tastes lean towards the 1.1 to 1.4 gamma correction range with V4's supplied standard res texture maps. But not enough time yet to fully explore Gamma Correction yet using other texture maps.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
lkendall posted Thu, 01 May 2008 at 7:42 PM
5/1/08
I read somewhere that legacy scenes (Poser 7 and before) opened into Poser Pro will have Gamma-correction turned off by default.
LMK
Probably edited for spelling, grammer, punctuation, or typos.
Silke posted Thu, 01 May 2008 at 8:34 PM
I have to say... I don't like the pro render. It looks even more washed out than the regular P7 render.
Silke
Gareee posted Thu, 01 May 2008 at 9:23 PM
Way too many people take way too many things way too seriously.
Gareee posted Thu, 01 May 2008 at 9:24 PM
Silke posted Thu, 01 May 2008 at 9:48 PM
Garee, I can get P7 to look like that. What I meant was the side by side above your post. The PPro render in that post looks more faded and washed out than the P7 one.
Can you put a non-tweaked P7 render next to a non-tweaked (and that includes photoshop) render of them next to each other?
You cannot tell the difference if it's just one pic, know what I mean? Saying the render quality is better is all very well - but is it? Or is it only better because of the gamma correction - which, quite frankly - I can do in Photoshop. That doesn't justify a $200 upgrade pricetag for me, but if it is significantly better than P7 (I don't see how it can be - same engine as far as I know) without the gamma correction then it might be worth it.
So far nothing I've seen tempts me. I run on 32 bit windows, so the 64bit does squat for me, I don't network render, so that's a "shrug" as well. I don't run Maya / 3D Max / C4D, so the Collada stuff leaves me somewhere sub-arctic. (Besides, if I did use Maya, I would probably not bother with Poser at all, lets face facts lol), I don't have the foggiest idea what they mean with a "Normal Map" so I would likely not use it, and the "Professional Content" is pretty laughable from what I've seen of those figures.
What pisses me off is how VAGUE they are in their details about PPro. You'd think if it is so PRO, they'd be shouting the differences to P7 from the rooftops.
Ergo -- what exactly is there for a P7 owner who doesn't have Maya/3DMax/C4D to entice them?
I guess the answer is "Nothing" since the base of P7 doesn't appear to have changed, they just added plugins, effectively.
And if they updated the render engine... Then P7 should be updated to it since that indicates that there is a problem in P7 then.
Silke
dauphine13 posted Fri, 02 May 2008 at 12:06 PM
Silke,
"nothing" materializes in the form of a render queue....
I'd like to point out that the Queue Manager will run locally as well as over a network. I use both options, but the great thing for me is that you can work on a file in Poser and send to render queue, which launches the Queue Manager to render the scene there. Thus freeing up poser to continue working. I know I mentioned this in another thread. I just can't keep my mouth shut because for me this is a such a useful feature that is not really being talked about. Its one of those features that appeals to the regular Poser user and the Pro user. There is background render also which renders in the background while you are working. This keeps the image in the Poser render cache as Poser 7 renders are. Again you can work while it renders. if you only render once in awhile then this feature won't matter either, but for anyone actually using the app and rendering a lot, it is indispensable. I seriously couldn't live without it now.
The Pro Figures, I have seen them mentioned as bad figures with no clothing here and there, but the reality is they are not to be thought of as normal poser figures. They are for bringing to say Zbrush, do some morph work and then bring the Normal map and/or model back into poser or whichever app you want. They are a Base, not an end all solution like the G2 or like figures. I know many of the current P7 user base doesn't get a lot of the features of Poser Pro and some things like Normal maps and such, but this is why it is "Pro" because there are a lot of people out there that do understand and use features such as these on a daily basis. I am not dis-ing the crowd here, as I fit more in here, then at some of the Pro sites. Just trying to make a point that there are markets more advanced in 3D then what we are typically dealing with.
p.s. Great figure Gareee!
Gareee posted Fri, 02 May 2008 at 12:52 PM
Thanks, Dauphine13! Warcow was VERY popular during Daz's Dragonworld theme, and has been one of my most popular creations to date. I'm still texturing his tack set, and Tiny is also working on a poser dynamic fur product for him as well.
Here's the latest wip of the tack and it's textures, and to make it topical, this is another P7 render.
If I had to wait for poser 7 for the test renders, it'd take me ages, since I had to consider the warcow's displacement map as well with the conforming rug part on his back.
Way too many people take way too many things way too seriously.
Gareee posted Fri, 02 May 2008 at 12:54 PM
Oh.. and the only postwork on all these images is tossing the png from poser pro into photoshop, creating a background layer, and tossing a gradiant on it.. no retouching of the actual render including color correction or gamma correction was done at all.
As far as lighting, these had on ao aree light, one color tinted (slightly) spotlight, and one 'edge light".
(This is also the exact same light set I used in poser 7, BTW.)
Way too many people take way too many things way too seriously.
Silke posted Fri, 02 May 2008 at 3:07 PM
Okay the render queue sounds good, that is definitely something I'd want. I hadn't heard about it at all, thanks for pointing that out Dauphine.
I didn't say the Pro figures were bad, I said they didn't justify it for me spending $200 to upgrade. :)
And - hah - I take it PPro isn't capable of using SubD which Daz is getting so fond of, either? So for that stuff I would still have to switch from this "Pro" version into another package altogether to use any SubD? (Just wondering)
Thanks Garee. I still maintain I can get the same thing out of P7, but if PPro renders faster and good quality, I might reconsider it.
Like I said, I wish they had a 30 Day guarantee so we could trial buy it. :) But I get why they don't. :)
I also wish they'd actually made a distinction between P6 and P7 owners when it comes to pricing.
I feel put out considering I spent money on every upgrade - and then they allow people to skip an upgrade for the same price. That REALLY irks me. I'd like to see at least a $50 difference in prices between versions there.
But alas, loyalty isn't rewarded these days. Getting new customers is more important than holding on to your old ones.
Silke
Gareee posted Fri, 02 May 2008 at 3:20 PM
I did a test render one the tack today... just the main part of it. with render quality set up two notches over raytracing, a render about 1000x1000 took slightly less then 30 seconds.
Same exact same scene and lighting in P7 sr3 took almost a full minute.
Way too many people take way too many things way too seriously.
pjz99 posted Fri, 02 May 2008 at 3:33 PM
Quote - As far as lighting, these had on ao aree light, one color tinted (slightly) spotlight, and one 'edge light".
Can you clarify that? Did you mean "area light"? I'm not picking on your spelling, I'm pretty interested to know if that's what you meant, because that's one of the big weaknesses of older versions of Poser, no area lighting or area shadows. I've learned how to fake it in P7 (multiple spotloghts in an array) but I'd like to know if this was improved in Poser Pro, no mention of this was made in any promo info I saw.
Silke posted Fri, 02 May 2008 at 4:12 PM
pjz99 posted Fri, 02 May 2008 at 4:20 PM
Well, I'd like to know, that would be a good point in PPro's favor if so.
Gareee posted Fri, 02 May 2008 at 4:33 PM
Yeah infinite light.. I consider infinite lights area lights mentally. Im infinite light has its ao settings.. i kno wper material is best, but when I'm developeing content, I have to develope for other possible apps.
Way too many people take way too many things way too seriously.
pjz99 posted Fri, 02 May 2008 at 4:41 PM
All right, that's too bad. Area lights actually behave pretty differently from infinite lights, which was why I perked up. Thanks for clarifying.
Gareee posted Fri, 02 May 2008 at 5:01 PM
Well, ya can always use point lights... ;)
Way too many people take way too many things way too seriously.
pjz99 posted Fri, 02 May 2008 at 5:03 PM
Points and spots with blurred raytraced shadows work pretty well in P7, I get pretty nice results with em - just you have to use a group of them close together if you want to simulate area lights and shadows. It's not a big deal, I'm actually fairly happy with what P7 does, was just curious.