lunchworks opened this issue on May 11, 2008 · 6 posts
lunchworks posted Sun, 11 May 2008 at 10:42 PM
I don't know why, but when I use the metaballs in Bryce 5 to do booleans, they don't work! I know one is positive and one is negative and they refuse to create a boolean when grouped. Does anyone else have this trouble? Is it a glitch in the program and needs an update patch? If so where can I get one? Thanks!
CrazyDawg posted Mon, 12 May 2008 at 12:09 AM
I believe you can not boolean metaballs, well not in bryce 5, 5.1 or 5.5
I have opinions of my own -- strong
opinions -- but I don't always agree with them.
Rayraz posted Mon, 12 May 2008 at 4:30 AM
its indeed impossible to boolean metaballs. You can make metaballs that have negative 'melting-force', i think you can get it by ctrl+shift+clicking the metaball icon or something like that... some combination with ctrl, shift and/or alt... i forgot the exact one :-/
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RodsArt posted Mon, 12 May 2008 at 4:33 AM
Steves Art Gallery........On this page you have to look for Negative Meta balls. I beleive you have to hold the shift key when selecting the metaball Icon, this will make it "negative".
Link to this site is also in the List I put together for the Backroom / Links.
Check the top thread here in the forum. (soon will be posted in the header)
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Ockham's razor- It's that simple
RodsArt posted Mon, 12 May 2008 at 4:44 AM
Not completely impossible, It will cut away, though it is a soft cut and if you make the negative MB with a different material, it will transfer that material like other metaballs, (gradient transition)
Be cautious, metaballs take a long time to render, and their properties make the scene very KB heavy, and likely to crash or lock on you. Save, save,save, your file as you work on it.
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Ockham's razor- It's that simple
RodsArt posted Mon, 12 May 2008 at 5:01 AM
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Ockham's razor- It's that simple