bigbearaaa opened this issue on May 14, 2008 · 3 posts
bigbearaaa posted Wed, 14 May 2008 at 8:59 AM
I've at odd times run into a problem with coords within Poser 7. If I get working on a complex scene it sometimes seems to switch from using the fixed x, y, z axes on the grid to creating one oriented to the object being manipulated. It's a lot easier working with a set of axes who's orientation doesn't change as your manipulating an object. is there a way to make sure Poser uses the fixed floor grid?
jonthecelt posted Wed, 14 May 2008 at 10:23 AM
It depends on whether the object in question is parented to anything - igf it if, it uses the parent's axis as it's point of reference.
JonTheCelt
bigbearaaa posted Wed, 14 May 2008 at 11:06 AM
Thank you that will save a LOT of agravation. One of the objects in question was a shield that I wanted to move from the left arm to the back. Unfortunately with a round object two fo the axes just turn it in circles. ;) next time I'll know to unparent it first.