jackhalsey opened this issue on May 21, 2008 · 4 posts
jackhalsey posted Wed, 21 May 2008 at 7:47 PM
Hello
I have a scene where one figure kicks another and the kicked figure goes flying. I am doing both figures from bvh files.
It seems to work very well except for one major problem. When the kicked figure lands he goes thru the ring instead of staying on top and parts of him are embedded in the ring. I tried turning on collision detection with the same result. He just goes into the ring and embeds.
Any ideas and thank you.