Forum: 3D Modeling


Subject: Character Rigging

nyguy opened this issue on May 27, 2008 ยท 7 posts


nyguy posted Tue, 27 May 2008 at 7:27 AM

I am working on a figure in 3d Max 7 and wanting to export it to a few different apps for use. It is a four legged animal with a long tail. The issue I am having is with the tail, I would like to make it as flexible as possible but with out having to create too many bones. How would I go about this and also make it possible to export for use in Poser?

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