Forum: Poser Technical


Subject: Quadruped - Naming back leg parts

nyguy opened this issue on Jun 09, 2008 · 7 posts


nyguy posted Mon, 09 June 2008 at 11:26 AM

I am working on an animal and I am stuck at naming certain body parts when grouping. This I am stuck on the hind legs how to name them. I don't want to call the front legs arms. I am going to check some other Quadrupeds to see how the groups are named tonight but wanted to get some input before hand. To see a WIP you can visit my Gallery here.
Teyon thanks for letting me do this to your wonderful model. I do have an idea for the eyes but want to test a few things first.

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markschum posted Mon, 09 June 2008 at 12:46 PM

Daz seem to name them the same as a human figure, back legs as hip, thigh, leg,shin, foot  and fron legs as collar, shoulder, forearm, hand etc .


nyguy posted Mon, 09 June 2008 at 5:59 PM

That si what I have ended up doing now I am just trying to figure out how to get the hierarchy right.

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EnglishBob posted Tue, 10 June 2008 at 4:08 AM Online Now!

One thing you should do is stick to the naming convention for left and right, so that symmetry functions will work. For one thing, this will cut your rigging time in half. ;) You can name the limbs whatever you want, but always prefix the left with an "l" and the right with an "r" as the Poser figures do (lThigh / rThigh, lShin / rShin etc.)


lesbentley posted Tue, 10 June 2008 at 2:53 PM

I have never used a walk cycle on a quadruped, but if you have any intention of doing so, I think you need to use the standard arm and leg names.


kuroyume0161 posted Tue, 10 June 2008 at 7:22 PM

Agreeing with the responses so far, for the forelimbs use standard Poser arm names and for the aftlimbs use standard Poser leg names for body parts - that is 'internal names' - the ones after Actor in the CR2 not after 'name' within the Actor section (which is mainly irrelevant except to let users know what the body part represents).

Luckily for us, almost all fish, amphibians, reptiles, dinosaurids, and mammals have the same general body parts (with some additions or omissions from evolutionary processes).  It's when you get into insects and arachnids that the fun really begins! ;)

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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nyguy posted Wed, 11 June 2008 at 9:41 AM

I have switched all groups to standard naming, except for the tail.

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