cole4965 opened this issue on Jun 12, 2008 ยท 6 posts
cole4965 posted Thu, 12 June 2008 at 9:03 PM
Hi there,
Are there any good tutorials on-line for making hair (not hair room dynamic hair stuff but actual hair)? Any help would be appreciated.
Thanks!
pakled posted Thu, 12 June 2008 at 9:42 PM
where to begin? (cue Acadia...and...action!)
There's a lot of different ways to do it. If you're making an actual mesh, any good modeler will let you start with the basics. I know there's one for Wings 3d, which is free.
It depends on what you're going for. A 'Moe Howard special" would be fairly easy to do with a half-sphere, some shaping, etc. The tricky part is texturing. UVMaps for hair (sort of like primer for paint) tell the textures where to go, and how to fit.
It's a fairly complicated subject, but if you do it step by step, you can make something of your own. And those other links should be by any time now...;)
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
oro_snake posted Sun, 15 June 2008 at 3:02 AM
Check this thread for tutorials on modeling hair:
http://forum.daz3d.com/viewtopic.php?t=80262
And this thread on how to go about UVMapping:
http://forum.daz3d.com/viewtopic.php?t=85563
This led me to create this hair freebie:
http://forum.daz3d.com/viewtopic.php?t=86660
infinity10 posted Sun, 15 June 2008 at 3:24 AM
oro_snake -
Noted your links
many thanks
Eternal Hobbyist
cole4965 posted Sun, 15 June 2008 at 10:40 AM
Hi oro_snake**
**Thanks very much for the links and the input. It is greatly appreciated!!!
Regards,
cole4965 (Rob)
cole4965 posted Sun, 15 June 2008 at 10:50 AM
I don't know if I will explain this well. One thing I don't understand is why on most hair base meshes they don't appear as just white polygon outlines with no material. Any time I make a primative and import to Poser it always appears "skinned" not clear... dumb question I know but I don't understand.
Thanks!