Forum: Poser - OFFICIAL


Subject: Saving buildings with opening doors and windows appropriatly?

chris1972 opened this issue on Jun 13, 2008 · 5 posts


chris1972 posted Fri, 13 June 2008 at 4:39 PM

I'm making a scene that will eventually contain several buildings. I have made the first building with opening doors and windows that are opened with morph targets. The windows and doors are seperate components. I was wanting the user to be able to load the building from the props library complete with windows and doors in place and morph targets intact without loading each seperately. I'm familiar with creating morph targets for distribution with v4 figures .
Do I need to rig the doors and windows with a "skeleton" for this to work and then save as a figure instead of a prop, or is there a better solution?
Chris