Forum: Poser - OFFICIAL


Subject: Help: modified joint centers don't allow for bending of toes in morphed SP3

NightmareHero opened this issue on Jun 20, 2008 ยท 10 posts


NightmareHero posted Fri, 20 June 2008 at 1:31 PM

Hello,

I'm making my own digitigrade feet for a custom gargoyle character, but I'm having a problem getting the toes to pose along with joints. I have modified the joint centers of the left and right toes but everytime I try to cause the morphed toes to bend, twist, or move side to side I don't get a response, as if the bones only recognize the original configuration of the mesh and won't allow for transformations with a morphed body part that has extended beyond the reach of the original position of the body part.
I'm attaching a picture so that you can see the problem:

Could you please help me? I have no clue what I'm doing wrong other than what I've mentioned above.