Forum: Poser - OFFICIAL


Subject: Inverse Kinematics and the ground.

WarKirby opened this issue on Jun 28, 2008 · 4 posts


WarKirby posted Sat, 28 June 2008 at 8:17 AM

Hello all. I have a little question about using IK with the legs.  I know more or less how to use it, but one problem I have is that it basically locks the foot in place. Which is fine for some uses.

But at the moment, I'm looking for a way to simply prevent the foot from passing through the floor.  Is there any way to have poser make automatic joint adjustments to prevent the foot from going through the floor, at least to some degree. Obviously, if I put the knee far too close to the floor, it's not possible to prevent the lower leg from going through, but then IK doesn't completely lock the foot in place either, some movements will cause it to pull away from the target point.

Basically, is there any way to keep the leg free to move, but have poser attempt to prevent it from passing through the ground ?


geep posted Sat, 28 June 2008 at 8:58 AM

Use collision?

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



shuy posted Sat, 28 June 2008 at 9:01 AM

I never try with combination foot against ground, but "make colision" should work.

Check collision "on" on main posing screen, foot option and ground option. If ground has not this option (do not remeber and cannot check atm) use transparent "phantom" ;)


geep posted Sat, 28 June 2008 at 9:21 AM

The Ground (Prop) does have the collision option but does not appear to work properly.

Suggestion:
Use the Grouping Tool to duplicate the Ground, i.e., make a new prop, and then use the collision option for the new prop and the foot.  This combo appears to work properly.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019