Forum: Blender


Subject: UV and Modeling problem. Can anyone help?

SEspider opened this issue on Jul 07, 2008 · 7 posts


SEspider posted Mon, 07 July 2008 at 7:45 PM

Okay, here's the deal. Over a year ago, I created and modeled a character/mascot for my little graphics company. I used the same method I use today which is arranging and connecting Verts to form Faces, and edges. All has been good since because I never knew how to texture it. Now I do So I opened the Original file and got to Edit Mode (2.46) to select the edges for un-wrapping. But now the model looks different in Edit mode and I can not select the edges and such for unwrapping. So I close the program and try it in 2.45 but got the same problem. Trying to stay calm, I go back to the 2.44 version in which I made the model. Same Problem!!

 And now I'm here asking for help. Does anyone know how to fix this? You can see the problem in the image below. I NEED this fixed. I have to make a Video intro for my company and using the core materials, it'll take at least a month to render!!

HELP! PLEASE!?

Mesh Error

As you can see, the mesh is hovering over the model. What you don't see is that it does not allow me to add Seams. I can still unwrap it, but it's a un-usable mess when I do. :(

Thanks in advance,
-Richard