cujoe_da_man opened this issue on Jul 16, 2008 · 6 posts
cujoe_da_man posted Wed, 16 July 2008 at 10:31 PM
Just curious if there is a script in Poser so that I can change all the hair figures into textured figures instead of meshes, it's kinda tedious to go to the file menu and my fingers cramp when using shortcut keys when some of my hair figures have almost 20 parts!
Any kinda of help would be appreciated :D
gtrdon posted Sat, 19 July 2008 at 8:18 PM
HUh?
I do not understand your question. Do you mean change Hair Figures to Hair Props? Or create dynamic hair to prop geometry meshes....
markschum posted Sat, 19 July 2008 at 9:10 PM
import poser
scn =poser.Scene()
fig = scn.CurrentFigure()
acts = fig.Actors()
for act in acts:
act.SetDisplayStyle(poser.kDisplayCodeTEXTURESHADED)
that should be close , select the hair figure before running the script
this was just a quickie and might need some additional code like a check that actor is a bodypart
If thats NOT what you are doing just ignore this entire post :)
Jules53757 posted Sun, 20 July 2008 at 2:05 AM
Why Python when this function is a 2 click solution inside of Poser? Select hair and now display -> element style -> texture shaded or, if the hair is a figure select hair and now display -> figure style -> texture shaded
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
cujoe_da_man posted Sun, 20 July 2008 at 12:52 PM
and thanks markschum, that works perfect, that'll save me a lot of time on figures like this one :D
bevans84 posted Sun, 20 July 2008 at 2:26 PM
The Texture Preview pose file in Koz's Short bob hair will do this with most prop hair.