santicor opened this issue on Jul 22, 2008 · 15 posts
santicor posted Tue, 22 July 2008 at 7:51 AM
Hi I made a prop, it is an interior door which i need to animate so it swings open and a figure walks through the doorway.
I have seen doors where the artist has made the opening functionality a morph ( crank the morph dial, door opens to whatever degree)
Anyone got a tip for hoiw this is done? I was going to try something simple like:
open the scene with the door in it ( closed position)
use twist, translate to get the door in the open position ( still lined up on its hinges properly),
and then save the door in this open position as a morph target.......
however I do not know if translate and twist settings are parameters that are recognized in a morph target. In other words,i do not think this morph will change the position of the door, becaue morphs only consider changes in the mesh. I am not on my home PC so I cannot try this myself right now.
does anyone know how i can make the door open with a dial?
Thanks
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