faba opened this issue on Jul 27, 2008 ยท 9 posts
faba posted Sun, 27 July 2008 at 12:36 PM
Hello there,
I am not sure if this topic has discussed before. I haven't found any post here and in other places.
So i thought I just gonna ask - the worst thing that can happen is to get no answer :)
Carrara enables us to animate shaders. I personally make heavy use of reference shaders here, since you cannot copy shader sub trees without loosing it's animation data.
Carrara can save shader presets, but it won't safe any animation data.
So far I haven't found a way to safe my animated textures in another way but in my scene.
So my first question:
**Is there a way to store the animation of a shader I haven't found yet?
**
In each animation group under general settings->animation group there is a check box that says "control shaders". I haven't found difference yet with check box activated or not activated. The user guide doesn't say anything about that check box.
So my second question is:
**What exactly does that check box "control shaders" do? And how do I use it properly?
**Thank you in advance!