TheOwl opened this issue on Aug 11, 2008 · 9 posts
TheOwl posted Mon, 11 August 2008 at 9:19 PM
Passion is anger and love combined. So if it looks
angry, give it some love!
Acadia posted Mon, 11 August 2008 at 9:31 PM
There is, under "Windows" and "Python Script"
There is only one or two spaces to add scripts, but if you use one of those places for a sub menu button, you can add a whole lot more.
Dimension3D explained to me how to do that in this thread:
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2503750
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
geep posted Mon, 11 August 2008 at 9:34 PM
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
ockham posted Mon, 11 August 2008 at 9:56 PM
runtime:python:poserScripts:ScriptsMenu
will show up in this menu. You can set up any number of folders and layers
within that directory, and the menu will handle them as shown here.
TheOwl posted Mon, 11 August 2008 at 10:35 PM
wow thanks guys finally no more time consuming File>Run Python and shift through files and folders!
Passion is anger and love combined. So if it looks
angry, give it some love!
bagginsbill posted Tue, 12 August 2008 at 8:40 AM
The P7 menu is ok, but not as convenient as the library palette, IMO.
The cool thing about the palette is you can navigate to some folder and it stays there. With the Python scripts menu, you have to fly-out/fly-out over and over again.
I have been experimenting with another abuse of the Pose library. You know how we have MAT-Pose files that change materials? How about a PY-Pose file? As I understand it, it is possible to make a pose file that invokes a python script. However, when I tried it, I was unable to make it work to my satisfaction.
In the past, I was able to do to this. One of the things that my Apollo Maximus shader kit does is run a script after you load my materials.
I was recently using Poser Pro and there may be something different there. In certain situations, it doesn't run the script. It may (probably does) have something to do with how the path is specified (colons? slashes? absolute path? relative path? in random folders versus Runtime:Python script folders?). I'd like to be able to install scripts anywhere and run them from library palette icons.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
TheOwl posted Tue, 12 August 2008 at 9:39 AM
Quote -
In the past, I was able to do to this. One of the things that my Apollo Maximus shader kit does is run a script after you load my materials.
That's good news. I am using P7 maybe I could give it a try. What's the process?
Passion is anger and love combined. So if it looks
angry, give it some love!
bagginsbill posted Tue, 12 August 2008 at 1:48 PM
The command is runPythonScript
I'm not totally clear on the ins and outs. There is wierdness. I have read about the command a number of times. Here are some interesting threads:
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2710656
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2732974
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2649650
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2690025
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
SirensTragicMuse posted Wed, 13 August 2008 at 1:01 PM
I miss my poser 4