isaacnewton opened this issue on Aug 21, 2008 · 7 posts
isaacnewton posted Thu, 21 August 2008 at 2:51 PM
How do I get the anisotropic highlights to appear on the V4 eye_surface and tear when importing a V4 character into Vue from Poser?
The V4 character has the "Lana" elite texture (DAZ3d) applied.
When I render in Poser the expected highlighs appear on the eye, and so does the "moisture" or "tear" as shown in the attached picture.
But when I inport this character into Vue6Infinite (yes I have the proper import plugin) the anisotropic lighting effects associated with the Eye_Surface and Tear materials are not applied properly.
In Vue, I checked the transparancy, highlight and reflection settings for these materials and they seem "normal" to me:-
Global transparency is 100%
Global reflectivity is 0%
Highlight colour, shininess etc seem appropriate
Isotropic-anisotropic slider was all the way over to isotropic, but changing that seems to have no effect.
I tried increasing the Global reflectivity and that does produce an effect; it turns the eye milky (or to a whitish ball if I use 100% reflectivity)
If anyone has used the V4 elite textures on a Poser figure rendered in Vue and got it to work, I'd appreciate you telling me how you did it.
Thanks,
IsaacNewton