SimonWM opened this issue on Sep 01, 2008 · 10 posts
SimonWM posted Mon, 01 September 2008 at 8:31 AM
I tried to use Mat Pose Edit to get rid of some morph channels that are putting a keyframe whenever injected in my saved animation PZ2 file but it gets rid of all my animation since it only works with static PZ2 files. Does anybody knows a good editor application that will work with animated PZ2 files?
lesbentley posted Mon, 01 September 2008 at 10:55 AM
Attached Link: CR2Builder
You could try the free CR2Builder.wolf359 posted Mon, 01 September 2008 at 1:11 PM
Honestly you may as well apply the PZ2 to a figure and look for
the visual anomolies in the Graph EDITOR it will likely be quicker and more accurate.
IMHO
-wolf-
SimonWM posted Mon, 01 September 2008 at 1:27 PM
Quote - You could try the free CR2Builder.
Thanks a lot, I forgot about that one. I'll give it a try. I used it some years ago but wish there was an english tutorial or manual. Still it might be better/faster than using Edit pad lite. I've been deleting a bunch of value parms with key values that I don't want in my PZ2 animation and its taking forever.
SimonWM posted Mon, 01 September 2008 at 1:30 PM
Quote - Honestly you may as well apply the PZ2 to a figure and look for
the visual anomolies in the Graph EDITOR it will likely be quicker and more accurate.
IMHO-wolf-
That would work if I didn't need to distribute the animations. I need some morph channels in the PZ2 file to carry animations and other not.
wolf359 posted Mon, 01 September 2008 at 1:34 PM
I see
My next commercial product will likely be "aniblocks" for Daz studio
ive already worked out a decent workflow of converting/combining existing motions and saving them as aniblocks& PZ2's
Very exciting.
SimonWM posted Mon, 01 September 2008 at 1:43 PM
Yes, it is exciting times for us Poser animators. Looks like we won't be on the two digits numbers anymore. ; )
Reisormocap posted Mon, 01 September 2008 at 3:11 PM
Quote - Yes, it is exciting times for us Poser animators. Looks like we won't be on the two digits numbers anymore. ; )
There are a lot more Poser animators out there than that. With computer power where it is today, and with the release of a render queue manager via Poser Pro, it's now become possible for anyone to become a Poser animator. I'm looking forward to seeing a lot more animation from the Poser community in the coming months.
wolf359 posted Mon, 01 September 2008 at 3:31 PM
you have not been around long enough to know about
the original "12 animators" of which I was the founding member
......long story...inside joke :-)
Reisormocap posted Mon, 01 September 2008 at 4:41 PM
Wolf, is that anything like the "Nine Old Men?" If so, then it's some prestigious company ;)