Prometheus273 opened this issue on Sep 04, 2008 · 9 posts
Prometheus273 posted Thu, 04 September 2008 at 2:30 AM
I had problems with the Egypt hair where the transparency maps kept getting replaced by the texture maps no matter what I'd do. A few people confirmed that it was a bug that hasn't been resolved yet. It renders fine but is solid in any preview mode I use OR mistakenly uses the texture map as the transparency map as I've said which looks very weird. I've just tried using the Millenium Beard for M3 and I'm having a similar problem. The transparency maps don't load. When I reload the textures they do, but they just don't work in any preview mode like the beard for M2 does.
The M3 beard will render ok, but I want to see the different MAT poses as I'm working, and the only choice I have is without any transparency maps. Has anybody else had this problem?