Insert_Name_Here opened this issue on Sep 04, 2008 · 27 posts
Insert_Name_Here posted Thu, 04 September 2008 at 4:31 AM
Seeing a recent user name got me thinking, are there any Easter Eggs in Poser?
Call me weird but I find these very ammusing. Things that the programmers slip in and hope quality control do not spot :)
jfbeute posted Thu, 04 September 2008 at 5:20 AM
Poser was never big enough to have a separate quality control department. The programmers do everything (at some time it was even rumored they were packing the boxes [very slowly] and taking them by wheelbarrow all the way to the customers).
There have been "easter eggs" in Poser, most we call bugs, some are features and very rarely some users have found things that were left in but never made it to full feature items (although some things have been abused and do work quite well). If you dig deep enough you can find a few hints about settings that don't actually have any use or settings that behave different from how you expect they should work.
In short: Poser is actually one big easter egg, somehow it actually works quite well, even it is ancient, faulty and unreliable code. A full rewrite with the latest technology could be a master piece of a useful application (I have to stop dreaming and return to the real world).
Insert_Name_Here posted Thu, 04 September 2008 at 5:38 AM
Thanks for your input jfbeute. I appreciate you taking the time out of your busy schedule to write a reply.
There will now be a short musical interlude whist I attempt to steer the thread away from having a dig at Poser and back to see if anyone can answer my original question.
Back in 3 ---- 2 ---- 1,
And we're back.
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mrsparky posted Thu, 04 September 2008 at 7:49 AM
dunno if this counts or not.....
but in pro pack the theres a girl with the pointy head on the background image.
If you click and hold down the mouse you can move her around.
Jules53757 posted Thu, 04 September 2008 at 8:23 AM
In P6 there is a wireframe figure behind the pose window. IIRC when you keep alt or ctrl pressed an klick on it it changes.
Ulli
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nghayward posted Thu, 04 September 2008 at 8:45 AM
The figures are still there in Poser 7 they change with an alt click. There is also an area in the centre of the lower half, where if you Alt click it displays "Poser 6"
dbowers22 posted Thu, 04 September 2008 at 12:21 PM
Quote - In P6 there is a wireframe figure behind the pose window. IIRC when you keep alt or ctrl pressed an klick on it it changes.
The wireframe figure is in Poser Pro too. I can get it to change if I hold down Alt and left click,
but Ctrl doesn't seem to have any effect on it.
Also in Poser Pro if I hold down Alt and left click near the center bottom, it toggles
the words POSER 6 on and off. But again holding down Ctrl has no effect.
TheOwl posted Thu, 04 September 2008 at 3:20 PM
This demands an explanation!!!! >:E
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Ghostofmacbeth posted Thu, 04 September 2008 at 4:23 PM
There used to be an easter egg in Poser 4 (or maybe Poser Pro (the original) that, when you typed hair someplace, you grew hair on things. It was very rough but it was an early hair room. You could also change the render animation on the count down.
stewer posted Thu, 04 September 2008 at 4:32 PM
Quote - Poser was never big enough to have a separate quality control department.
You may want to read the "About Poser" screen more closely.
Easter eggs in Poser 4 that I'm aware of were typing h a i r for an early hair growing tool and p o 2 for the old Poser 2 UI. Both of them are gone in Poser 5+, the first one because there's now a real hair room, the second because despite all unfounded rumors otherwise, code sometimes does get overhauled, rewritten or as it was the case with the Poser 2 UI, thrown out.
Marque posted Thu, 04 September 2008 at 5:07 PM
lol I remember the hair egg.
wyrwulf posted Thu, 04 September 2008 at 5:53 PM
You said "hair egg" hehe
Tashar59 posted Thu, 04 September 2008 at 6:34 PM
Hair, I thought it was TREE you typed in. LOL It was such a long time ago when we had a thread here doing all that. I thought there were more than just a couple.
mrsparky posted Thu, 04 September 2008 at 7:15 PM
mrsparky posted Thu, 04 September 2008 at 7:17 PM
BTW - to get it back to normal you type in p o 3
RedPhantom posted Thu, 04 September 2008 at 8:08 PM Site Admin
Wow, I've never seen poser s 1-4. interesting screen shot mrsparky.
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mrsparky posted Thu, 04 September 2008 at 8:38 PM
thank stewer - he posted the shortcuts.
The P4/PP interface is slighlty differerent.
Tashar59 posted Thu, 04 September 2008 at 8:53 PM
*"stewer is indeed correct as the screenshot shows."
No one said he wasn't.
oddbob posted Thu, 04 September 2008 at 9:47 PM
There is a hidden quick exit shortcut for when the boss is coming. Closes the app and any open scenes without those time consuming 'save' dialogue boxes. Just select OpenGL preview.
LostinSpaceman posted Fri, 05 September 2008 at 12:34 AM
Quote - There used to be an easter egg in Poser 4 (or maybe Poser Pro (the original) that, when you typed hair someplace, you grew hair on things. It was very rough but it was an early hair room. You could also change the render animation on the count down.
I remember that Easter Egg! I used it once in Poser 4 even! Boy those were the days huh?
SeanMartin posted Fri, 05 September 2008 at 4:42 AM
There also used to be something you could do in P4 that would revert the layout to that used in P3 and P2. I dont know if that constitutes an Easter Egg, but it was fairly cool.
I also remember the early hair room. You had little control over it, but damn we thought it was neat.
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Tashar59 posted Fri, 05 September 2008 at 6:36 AM
There is a file called FurFur that uses the old hair for things. I saw it was still a download when I was surfing some of the japan sites yesterday.
ockham posted Fri, 05 September 2008 at 10:23 AM
Two things I'd love to know about the Ancient Code Runes of Poser:
1. Was there an intention to handle more than one Scene (PZ3) at a time,
in the same way that a word processor can handle more than one document?
The structure of Poser Python hints at this.
2. Did someone originally intend to use Excel spreadsheets as the
main controlling and scripting method?
SeanMartin posted Fri, 05 September 2008 at 11:09 AM
>> Was there an intention to handle more than one Scene (PZ3) at a time
Not that I know of. And dont forget, Python wasnt around until late in P4.
>> Did someone originally intend to use Excel spreadsheets as the
main controlling and scripting method?
I actually sorta/kinda remember that as being the case.
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ockham posted Fri, 05 September 2008 at 12:00 PM
Thanks for those answers. I'm always fascinated by "vestigial organs"
in a design ... it's fun to speculate what they were originally meant to do.
mrsparky posted Fri, 05 September 2008 at 7:32 PM
I heard that Poser stands for .....
Porn
Orinenated
Software -
English
Release
Just kidding ::) LOL
Tashar59 posted Fri, 05 September 2008 at 11:46 PM
You mean it's doesn't? Guess I need to find a new app then.