Forum: Poser - OFFICIAL


Subject: My last vent about poser animation and smith micro incompetence.

Zanzo opened this issue on Sep 05, 2008 · 40 posts


Zanzo posted Fri, 05 September 2008 at 7:23 PM

If smithmicro was a professional company they would have training dvd's available that would teach the following.

1) Explanation of splines and 3-4 PROFESSIONAL working examples of each in a professional level environment.

  1. Best techniques on how to PROFESSIONALY modify animations that you import (BVH files).

3) In depth PROFESSIONAL explanation on animation layers and how to use them in a professional environment.

4) How to use the walk & talk designer in a complex scene involving walking, meeting with another figure, shaking hands, throwing a ball back and forth and finally two characters walking off the screen.

5) How to make an animation and if you don't like it, how to delete what you made without hurting other animations.  

6) How many keyframes to add and when?! Sometimes I think I'm adding too many keyframes for other body parts that aren't even moving and I don't understand why it's happening. Once again a lack of training material.

7) How to get smooth transition between two very different animations.  For example walking towards a chair, stopping, looking at the chair, saying something with the talk designer, then sitting down on the chair, then burping.  Smith Micro has robbed it's customers of this knowledge & technique.

8) How to render on a limited budget without access to a render farm.  What firefly settings to use? How big should the scene be?

Any dumb ass can make an animation of figure's knee bending.  Or just a basic 1-2 motion of someone flapping their arms up & down like an idiot.  Or someone jumping up & down trying to fly.

I made an animation of a girl giving a blowjob to a male figure and it looks damn good. BUt the problem is it's such a basic sequence and I don't quite understand each of the splines yet since there is a HEAVY lack of examples/videos of someone explaining them.  

Now I want to make the scene even more complex and learning on my own is such a waste of time compared to me paying for some professional level training to bring me up to speed faster.

I need to understand the mechanics and then the art can shine through.

Some people pride themselves on "Just figure it out yourself"... F that, I want to pay someone to hold my hand because time is valuable. 

I have $250.00 allocated to this but there is absolutely no professional level training dvd's.  I remember having to learn how to unwrap UV's in 3d studio max.  $200.00, 4 dvd's and 2 days later I've got near perfect checkerboxes :P  Had I tried to learn that crap on my own i would of been doomed.

Poser cough PRO cough, has recently been released, but is there any documentation explaining how to make a complex animation? NO.... WTF.. People learn better by making a visual connection. Animation is visual, the best way to learn it is to visually see someone doing it.

It's easy to get good at a very basic concept.  But to bring 30 basic concepts together into a complex scene takes experience.  That is why someone experienced should make a DVD and sell it.  Don't teach people something stupid like bending knees.  Teach them something epic & professional.  Teach how to bring every element of poser animation together into a glorious animation sequence.

Ok thanks for listening to me vent.  LOL