stevelee opened this issue on Sep 07, 2008 · 19 posts
stevelee posted Sun, 07 September 2008 at 12:24 AM
I have come to Carrara after a great deal of time with Poser, and love what the program can do (but would love cloth sim).
My problem is that I cannot get a fractal noise displacement to work with a vertex object. Maybe I am missing something, but the program just locks up and won't even preview it.
I am modelling a simple lathed goblet (Carrara Pro 6.2 btw) as a vertex object. I make it with a brass texture and the add fractal noise to displacement channel in material room. No preview any more, and attmpts to render lead to a little box saying "error". yet if I make the same goblet as a spline the exact same sequence renders very well. But I cannot make a spline goblet that looks as decent as a vertex one, so this is very annoying,
Am I doing something silly here, or is it a bug?