ladylindael opened this issue on Sep 12, 2008 · 10 posts
ladylindael posted Fri, 12 September 2008 at 11:49 AM
Exactly what are the setting I need to fix to make godrays? I have the godrays clicked, but i am not seeing any rays? Please help!!
vaaern posted Fri, 12 September 2008 at 11:58 AM
you gotta have clouds (of course) and you must change (if neccasary) the cloud material to cast shadows! for example, take the large cumulus thing out of spectral clouds, do the little change (cast shadows) and move your sun around, if you see something but not to much change the light settings, light coming from sun (it's the middle slide) (sorry for my english but i hope it works now!
ladylindael posted Fri, 12 September 2008 at 12:25 PM
i kinda understand! LOL :D I will give it a try
Trepz posted Fri, 12 September 2008 at 3:13 PM
BTIE MY LIP AND SHUT THE FUCK UP...BRUNO WHERE ARE YOU WITH YOUR PEARLS OF WISDOM...
"Many are willing to suffer for their art. Few are willing to learn to draw."
FrankT posted Fri, 12 September 2008 at 3:54 PM
ehh which version of Vue are we talking about ?
If I remember rightly, Godrays take a lot of fiddling around with the sun position and stuff to get them
MRX3010 posted Fri, 12 September 2008 at 5:15 PM
"If I remember rightly, Godrays take a lot of fiddling around with the sun position and stuff to get them "
You remember rightly, it takes experimentation IME.
Trepz posted Fri, 12 September 2008 at 5:49 PM
BUNCHA IGIDTS:D
"Many are willing to suffer for their art. Few are willing to learn to draw."
sangelico posted Fri, 12 September 2008 at 6:43 PM
There's a tut at geekatplay.com that covers creating atmospheres with godrays
jc posted Fri, 12 September 2008 at 7:59 PM
Godrays ARE hard to get.
Some methods that ought to help:
Godrays look better and show up more from a distance, with a wide angle camera lens (small focal length).
A dark scene helps (thick clouds, etc.)
You can get a bit more control by using one or more transparent primitive cylinders to punch holes clear through the clouds, where you want your Godrays to be (thanks to Mark of ImpWorks for that).
If you get "grain" (too few samples) in your rendered clouds, use the "Quality" slider in the Atmosphere editor "Sky, Fog and Haze" tab - which will increase render time, of course.
If I remember correctly, volumetric lighting helps.
There's been a lot of discussion on Godrays, so you might want to do a search here.
If you need to learn more about volumetric lighting, I have a tutorial...
_jc 'Art Head Start' e-book: Learn digital art skills $19.95
'Art Head Start.com Free chapter, Vue tutorials, models, Web Tutorials Directory.
bruno021 posted Sat, 13 September 2008 at 3:03 AM
Lol, Paul. my pearls of wisdom were with me, sleeping! And Jim said it all, except that volumetric sun doesn't do much to help you get godrays.
You just need a lot of very thick clouds, casting shadows, and a few holes in the sky where you can place your sun.