Pinklet opened this issue on Sep 29, 2008 · 10 posts
Pinklet posted Mon, 29 September 2008 at 12:07 PM
Is their a way to create a procedural shader in Carrara that would make a realistic brush metal look? I am looking for the stainless steel look of a refrigerator, for example. I am working on a project that requires this kind of look.
The problem that I am having is that if I rely on a texture map, it's becoming pretty hard to UV with out it stretching and looking funky with out a lot of extra work.
I don't currently own any shader plugins, but I am willing to purchase some if necessary.