Forum: Poser - OFFICIAL


Subject: Have A Look at Michael 4

metabog opened this issue on Oct 03, 2008 · 114 posts


metabog posted Fri, 03 October 2008 at 4:01 PM

Looks like a nice new male figure.


Latexluv posted Fri, 03 October 2008 at 4:27 PM

So...........come on DAZ, where oh where is he?

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JOELGLAINE posted Fri, 03 October 2008 at 4:30 PM

So that's NOT Apollo Max? :lol:

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Kattey posted Fri, 03 October 2008 at 4:37 PM

You know that this is violation, to post images from sneak peeks of Members Only forum on public forums elsewhere?


Khai posted Fri, 03 October 2008 at 4:40 PM

Quote - So that's NOT Apollo Max? :lol:

if it wasn't for the title of the thread I would have sworn that was Apollo you know...


Darboshanski posted Fri, 03 October 2008 at 4:50 PM

I don't want to stir the poopie but M4 looks way too much like Apollo. Just my take that's all.

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Kattey posted Fri, 03 October 2008 at 5:02 PM

It is funny because from the very first sneak peek people compared him to James (I think)
I suppose the next person in a line after AM is P4NudeMan.


patorak posted Fri, 03 October 2008 at 5:43 PM

Looks like Apollo to me.  I think I'll save my money and wait for Anton's 2008 version.



pjz99 posted Fri, 03 October 2008 at 5:48 PM

People are gonna say what they want, but Apollo's mesh is COMPLETELY different, and frankly the M4 rig is still obviously inferior at the pecs and shoulders.  I don't see any resemblance at all.

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Kattey posted Fri, 03 October 2008 at 5:57 PM

And just like AM he also has one head, two hands and opposite thumbs. Also, from the single picture in still pose I can see all flaws of design, rig, morphing and texturework.
:P


Latexluv posted Fri, 03 October 2008 at 6:02 PM

Awwwww.......I wanted to play with him over the weekend!!!!!! V4 is awaiting her new boyfriend!

"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate

Weapons of choice:

Poser Pro 2012, SR2, Paintshop Pro 8

 

 


Khai posted Fri, 03 October 2008 at 6:12 PM

removed out of disgust for my fellow 'human beings'


JOELGLAINE posted Fri, 03 October 2008 at 6:39 PM

Just for the price, you have a hard time to beat Apollo being free. If they PAY me to take M4, I'll sing his virtues. :lol: I long since ceased to be able to afford CGI stuff, unless I build it myself. I just think the whole thing is funny, now. M4 will be out 'soon', DAZ time. I just found it amusing that one of the forms struck me like "It's an Apollo poser!' Well FOR Poser. :laugh: It's funny folks. Don't take this stuff so seriously.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


patorak posted Fri, 03 October 2008 at 7:08 PM

LOL!  Think M4 will be fully magnetized,  like V4?



pjz99 posted Fri, 03 October 2008 at 7:17 PM

Since the tech has been out for a couple of years now and obviously the market has embraced it, I'd say "of course".

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Acadia posted Fri, 03 October 2008 at 7:34 PM

Quote - > Quote - So that's NOT Apollo Max? :lol:

if it wasn't for the title of the thread I would have sworn that was Apollo you know...

OMG! I agree. That was the first name that came to mind when I saw the image.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



kathym posted Fri, 03 October 2008 at 8:50 PM

How original - not! It looks like just a mix of Apollo and V4 male morphs.

Just enjoying the Vue. :0)


SnowSultan posted Fri, 03 October 2008 at 8:58 PM

  1. This image should be removed, as Kattey said, it is against DAZ forum policy to post information or images from a restricted forum elsewhere.

  2. Just because the face is slightly puffy in that particular image does not mean he's an Apollo clone.

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estherau posted Fri, 03 October 2008 at 9:32 PM

 It may be against daz policy but I bet daz will not mind in this case - all advertising is good for them.  they probably hoped someone would do it.
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Khai posted Fri, 03 October 2008 at 9:37 PM

*2. Just because the face is slightly puffy in that particular image does not mean he's an Apollo clone.

make of that what you will but there is no game or secret message or ulterior motive in my statement - only the words you read. anything you read into my words are your own problem.

and yes. I'm in a foul mood. I advise a minimum safe distance.


SnowSultan posted Fri, 03 October 2008 at 9:52 PM

"make of that what you will but there is no game or secret message or ulterior motive in my statement - only the words you read. anything you read into my words are your own problem."

I didn't say it was you, but we all know what will occur when M4 is finally released and Anton resurfaces.

"and yes. I'm in a foul mood. I advise a minimum safe distance."

I can say the same, thanks to other DAZ-bashers like Sean Martin running around the forums there and criticizing a figure he hasn't even seen or used. Everyone needs to withhold judgment on M4 until he's released.

SnowS

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I do not speak as a representative of DAZ, I speak only as a long-time member here. Be nice (and quit lying about DAZ) and I'll be nice too.


pjz99 posted Fri, 03 October 2008 at 10:30 PM

> Quote - never said he was. just commenting that if I had seen him without being told it was M4, I would have thought it was a morph of apollo.

*Apollo is a great figure, but really, don't you people ever look at a wireframe?  If anybody can get Apollo's thighs to show muscle definition like in that top pic I'd be impressed to see it.  The topology of the model simply does not support that.  The two models have practically nothing in common.

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pjz99 posted Fri, 03 October 2008 at 10:36 PM

Side comparison ... there is practically nothing in common between these two models, and if you're seeing a shape similarity between anything you've seen Apollo morphed to and what the mesh on the right can support, it only exists in your head.  And I'm not even a real fan of the V4 mesh any more, it has some serious anatomical flaws e.g. bad latissimus dorsi design and various major flaws in the rig and UVmap.

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pjz99 posted Fri, 03 October 2008 at 10:40 PM

For completeness... I mean, I guess both figures have two legs, two arms and a head, but the similarity basically ends there.

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estherau posted Fri, 03 October 2008 at 10:45 PM

 thanks pjz99.  Yep clearly very different figures.
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Khai posted Fri, 03 October 2008 at 10:58 PM

**pjz99


well lets see. not having a wireframe of M4 guess what I could not do that.****

NOW STOP TWISTING MY WORDS and go provoke someone else. I am NOT playing your games. I saw ONE picture and made a comment. YOU are the one now making that comment into more than it is.

STOP TROLLING NOW.

**


Khai posted Fri, 03 October 2008 at 11:13 PM

oh and just how are we supposed to compare a mesh thats not publically released yet? use logic!


kuroyume0161 posted Fri, 03 October 2008 at 11:30 PM

Considering that the A4/H4 meshes are just morphs of V4, it is also inconceivable to think that the M4 mesh is going to be based on V4.  Right. ;)

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

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Velshtein posted Fri, 03 October 2008 at 11:39 PM

And here I thought since Aiko4 was a morph for V4, that the V4.2 male morph was - ah never mind.


Velshtein posted Fri, 03 October 2008 at 11:43 PM

Oh yeah.

And my first impression was it looks like Apollo Max.


-BrandyE- posted Sat, 04 October 2008 at 12:31 AM

Quote - oh and just how are we supposed to compare a mesh thats not publically released yet?

good point...which also leads me to wonder why people would be already complaining about a mesh that they haven't had a chance to use and pointing out supposed flaws based upon sample renders in everyday, basic poses.

as someone who HAS gotten to use it...I am tickled pink with it :)

Brandy




kuroyume0161 posted Sat, 04 October 2008 at 12:33 AM

Quote - I am tickled pink with it :)

Hoping that is a euphemism. :tt2: :)

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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Kattey posted Sat, 04 October 2008 at 12:35 AM

Quote -  It may be against daz policy but I bet daz will not mind in this case - all advertising is good for them.  they probably hoped someone would do it.
Love esther

Acutally,  no, I don't think so. They removed the same images from their very own Commons forums.
Sneak peeks are part of paid membership. If people want to see images of M4 (or everyone else) earlier, they should subscribe to PC.
When somebody's else artwork is reposted somewhere without a permission people tend to be offended very much, regardless of how much "free advertisement" this repost gives to them in theory. Why now the situation should be different?


JOELGLAINE posted Sat, 04 October 2008 at 2:58 AM

I'm sorry I brought up the comparison now. With only one pic to compare, how can anyone who isn't a beta tester on M4 compare rigs or meshes? I don't have M4, and not a beta tester on it!

Lordy,his thread needs to be locked or removed.  Jeez, you folks are in a really foul mood! :blink: I guess a lot of people must have lost money in the stock market.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


kuroyume0161 posted Sat, 04 October 2008 at 3:24 AM

It looks like AM, but that is superficial analysis.

The actual meshes look completely different - but only using an exemplary model (V4) against AM at this premature time.  But, does anyone here think that M4 is going to have a completely different topology than V4?  ReallY?  I mean, REALLY?  Have you been following DAZ for any time lately?  Really?

(Is my point getting through at all?)

In other words, has DAZ every deviated 91000 degrees in its current version models so that one is completely different from the other?  They are self-admittedly aiming for UBIQUITY among these figures (most especially in topology) in each version.

My case rests on the overwhelming evidence...

Court adjourned.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


pjz99 posted Sat, 04 October 2008 at 4:30 AM

Quote - **well lets see. not having a wireframe of M4 guess what I could not do that.

NOW STOP TWISTING MY WORDS and go provoke someone else. I am NOT playing your games. I saw ONE picture and made a comment. YOU are the one now making that comment into more than it is.  STOP TROLLING NOW.**

Don't be such a drama queen, I didn't say anything direct and personal about you at all.  Do you even know what "trolling" means?  Tsk.  Is this your "foul mood"?  I suggest a strong laxative!

What in the world makes you think that M4 will have a different mesh from V4?  I mean I guess DAZ could, against all common sense, just invent a new model from scratch for M4, but they've been showing their philosophy with the Gen 3/Unimesh figures for quite some little while now, what makes you think they'd suddenly do everything differently this time around?

Can anybody point to SPECIFIC things about this pic that appear to be "just like Apollo", and maybe without the hissy fit?

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ajsavill posted Sat, 04 October 2008 at 5:13 AM

Quote - For completeness... I mean, I guess both figures have two legs, two arms and a head, but the similarity basically ends there.

Thanks for the comparison - is that the actual FINAL M4 mesh on the right in the images?


JenX posted Sat, 04 October 2008 at 6:24 AM

  1.  No posting pics from the Members Only forum at DAZ.  People pay for their membership there, and the previes of the figures are a privelege, not a free-for-all.

  2.  Please keep it civil, folks.   

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kalon posted Sat, 04 October 2008 at 6:29 AM

I think the comparisons are more along the lines of my cousin looks like Will Smith and not meant to be twisted into a mesh comparison. In that particular image he does resemble  Apollo. However, there were quite a few images posted in that preview thread and one might have elicited comments that he looks like Rikishi...

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Lucifer_The_Dark posted Sat, 04 October 2008 at 7:10 AM

From what I can see of M4 in this thread he's not that impressive but having nothing to look at doesn't really help me make up my mind whether to buy him or not.

Anyway V4 looks like Apollo too if you ask me.

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metabog posted Sat, 04 October 2008 at 7:11 AM

My apologies for posting that image. I sincerely meant no harm to anyone. I blame myself. I hate myself. Forgive me for instigating this hateful thing that I have done.


Lucifer_The_Dark posted Sat, 04 October 2008 at 7:18 AM

Never! You are hereby banished to the Art Zone where no-one will ever hear from you again. ;)

ps I'm kidding, don't worry about it :D

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estherau posted Sat, 04 October 2008 at 7:26 AM

 somehow I think DAZ will forgive you.
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pjz99 posted Sat, 04 October 2008 at 9:59 AM

Quote - Thanks for the comparison - is that the actual FINAL M4 mesh on the right in the images?

I don't have any special "inside" info, but it seems terribly unlikely the mesh will be any different from the current distribution of V4.  DAZ has had a decade of highly profitable and successful experience pushing the Unimesh family of figures, and I can't imagine they'll suddenly change their practice now.  Shown was the current V4 with the "Male" morph applied at 1.

Seriously, if somebody can morph Apollo's legs to show muscle like what's already been seen I'm quite interested to see it done.

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replicand posted Sat, 04 October 2008 at 10:56 AM

 As always, late to the party.

In another thread, M4 pics were posted and I agree that superficially he resembles Apollo. Looking at the wireframes though, holy crick, I didn't realize Apollo is so "poly-heavy". His topographic design is really impressive though, and I bet he deforms very well.

I'm still waiting for low-poly, subD-able figures.


kalon posted Sat, 04 October 2008 at 11:06 AM

Well, I don't know that apologies are warranted. I think we all saw exactly what DAZ wanted us to see. And, no, this is not a slam against DAZ. If nothing else, DAZ demonstrates consistently that they are aware of marketing concepts-- and that they're pretty damned good at them.

They're about to release their new flagship male figure... They look around at the competition, (competition being any male figure with any significant marketshare that was not made by DAZ) far ahead of the pack is Apollo, mid way are the G2 figures and then pulling up the rear are Rikishi, Clarke and Vincent Parker. Well, they can't compete with Vincent Parker, because his strength is low polygons, not an area DAZ has a strong interest in... The promo pictures released in the preview thread had the now detached Apolloish image, an image that had a Clarkish feel (young, soft male) and a large rotund figure -- clearly Rikishish. Earlier images I've heard described as looking like James.

The message is clear. If you like those looks, M4 can capture them. The more subtle message is that you can have your "Apollo (Clark, Rikishi, James) Look" with DAZ "support". With the preponderance of clothing converters on the market one of the greatest deterrents to the success of all the other male models has been the lack of good or great texture maps. Right out of the gate, preceding the figure's release, you know that you can use TC2 to convert all of your favorite M3/D3/H3 or Freak textures to M4. You know that the clothing converters will produce plugins for M4. You know that DAZ will produce clothing for him. Not as much as for V4, but certainly more than any of the competition, with the possible exception of the G2 men.

So, yeah, I agree with Esther. The image was removed, but it served DAZ's purpose. It increased chatter, which leads to interest, anticipation, speculation... All things that DAZ  wants to precede the release.

My guess as to the release date is October 9... Steal whatever thunder Content Paradise /Smith-Micro can muster for the long awaited release of Olivia.

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Gini posted Sat, 04 October 2008 at 11:48 AM

 @Kalon-
I cannot access the CP forums for some reason today and a product search comes up with "Olivia" as a Miki 2 morph.
What is the "Olivia" you refer to ?

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operaguy posted Sat, 04 October 2008 at 11:51 AM

pjz yes the arm/shoulder issue. naturally we only have a few renders to see, but it looks like a mixed result so far. the underarm cut is not as horrible as V4's, but it appears they are still hedging with a bulge in the upper arm. they think they can get away with that because most people buff out their male characters and the 'bulge' becomes part of exaggerated musculature.

However, it would not be an exaggerated statement to say that Daz and their promo people do not necessarily know how to show off their model to its best advantage! So evaluation in detail on release is called for.

If you've gone past V4 for the reasons given, which I share, what human model(s) are you using? I know you are a modeler, but for the general posing public????

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operaguy posted Sat, 04 October 2008 at 11:53 AM

replicand what about the V4 lo res 17K?


kalon posted Sat, 04 October 2008 at 12:05 PM

@ Gini

Olivia was/is to be the counterpart female of KelvinG2-- an african-american female model.

Maybe this link will get you into the forums: http://www.contentparadise.com/forums/showthread.php?t=10002&highlight=Olivia

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Gini posted Sat, 04 October 2008 at 12:07 PM

 tnx kalon. The link did the trick.

" Try and be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations."
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LostinSpaceman posted Sat, 04 October 2008 at 12:08 PM

Quote -  @Kalon-
I cannot access the CP forums for some reason today and a product search comes up with "Olivia" as a Miki 2 morph.
What is the "Olivia" you refer to ?

Olivia is the long awaited, long ago promised, female counterpart for Kelvin, Smith Micro's African American Male. She finally has a release date of October 9th!


operaguy posted Sat, 04 October 2008 at 12:09 PM

Daz is sure to release a low res version of M4, also. These are actually the mesh as worked up in Modo. There is even a 1K, 2K and 4K version of V4. The release V4 is the sub-divided 17K. Several people have taken the 17K into Modo and just subdivided; you get the release V4.

:: og ::


PapaBlueMarlin posted Sat, 04 October 2008 at 12:29 PM

From some of the previews, M4 does look a lot like Apollo.  In another thread at DAZ, previews were shown a few weeks ago with face morphs that closely resembling the G2 figures.  It seems to be an attempt to show some comparison to figures people might already have.

The comparison between Apollo and V4 has been a heated topic for a long time.  I don't think anyone ever said that Apollo's mesh was used to make V4.  But certain aspects of his features such as the order of the morphs on the head, scaling, materials (look at the names), and eyebrow layer are very similar.

Based upon some of the previews I'm not yet convinced that the shoulders for M4 look any better than M3...



operaguy posted Sat, 04 October 2008 at 12:49 PM

sorry papa i disagree. the shoulders/arms of M4 are spectacularly better than M3.

no inward curving upper arm and the top of the shoulder looks normal.

::og::


PapaBlueMarlin posted Sat, 04 October 2008 at 1:04 PM

My opinion is just based upon the previews.  Maybe if I play with him myself I'll have a different opinion.



operaguy posted Sat, 04 October 2008 at 1:09 PM

mine too, i am not a beta tester. time will tell


PapaBlueMarlin posted Sat, 04 October 2008 at 1:13 PM

====soon====



Lucifer_The_Dark posted Sat, 04 October 2008 at 1:47 PM

You sure you don't work for Daz? Or are they now to be called the "Cult of Soon"? :D

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pjz99 posted Sat, 04 October 2008 at 2:00 PM

Quote - If you've gone past V4 for the reasons given, which I share, what human model(s) are you using? I know you are a modeler, but for the general posing public????

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2749051 still very WIP.  And since I will almost certainly never bother to rig my model for Poser, it's of little interest to the "general posing public".

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Velshtein posted Sat, 04 October 2008 at 4:22 PM

Quote - Lordy,his thread needs to be locked or removed.

I agree. This thread has gotten unbearably boring since the fighting stopped.


albertdelfosse posted Sat, 04 October 2008 at 9:13 PM

Quote - Well, I don't know that apologies are warranted. I think we all saw exactly what DAZ wanted us to see. And, no, this is not a slam against DAZ. If nothing else, DAZ demonstrates consistently that they are aware of marketing concepts-- and that they're pretty damned good at them.

They're about to release their new flagship male figure... They look around at the competition, (competition being any male figure with any significant marketshare that was not made by DAZ) far ahead of the pack is Apollo, mid way are the G2 figures and then pulling up the rear are Rikishi, Clarke and Vincent Parker. Well, they can't compete with Vincent Parker, because his strength is low polygons, not an area DAZ has a strong interest in... The promo pictures released in the preview thread had the now detached Apolloish image, an image that had a Clarkish feel (young, soft male) and a large rotund figure -- clearly Rikishish. Earlier images I've heard described as looking like James.

The message is clear. If you like those looks, M4 can capture them. The more subtle message is that you can have your "Apollo (Clark, Rikishi, James) Look" with DAZ "support". With the preponderance of clothing converters on the market one of the greatest deterrents to the success of all the other male models has been the lack of good or great texture maps. Right out of the gate, preceding the figure's release, you know that you can use TC2 to convert all of your favorite M3/D3/H3 or Freak textures to M4. You know that the clothing converters will produce plugins for M4. You know that DAZ will produce clothing for him. Not as much as for V4, but certainly more than any of the competition, with the possible exception of the G2 men.

So, yeah, I agree with Esther. The image was removed, but it served DAZ's purpose. It increased chatter, which leads to interest, anticipation, speculation... All things that DAZ  wants to precede the release.

My guess as to the release date is October 9... Steal whatever thunder Content Paradise /Smith-Micro can muster for the long awaited release of Olivia.

I'm not sure about Apollo leading the pack, I have allways perfered David 3. This is cause you can buff him up a lot better than Apollo. For example David's abs. Apollo does have some advantages.... different rigging, foot and toes adj. I hope that Mike 4 combines the best of both
David 3, and Apollo, or the new Apollo 2008 combines the best of the old Apollo, and David 3.

What we need now most of all is a texture converter to convert textures back, and forth between
the different characters out there, and Apollo. It strikes me very discrimatory, that you can transfer textures between all the different characters out there, using the old universal texture converter, and soon (prob) with the new texture converter. But, NOT apollo.


operaguy posted Sat, 04 October 2008 at 9:21 PM

click for full resolution

i hope M4 is great, but if not, I am good to go with current model I am using, whose name does not begin with "M"......


deastham posted Sat, 04 October 2008 at 9:30 PM

You can't judge a rig from a single still, silly.


kalon posted Sat, 04 October 2008 at 9:33 PM

Quote -
I'm not sure about Apollo leading the pack, I have allways perfered David 3. This is cause you can buff him up a lot better than Apollo. For example David's abs. Apollo does have some advantages.... different rigging, foot and toes adj. I hope that Mike 4 combines the best of both
David 3, and Apollo, or the new Apollo 2008 combines the best of the old Apollo, and David 3.

What we need now most of all is a texture converter to convert textures back, and forth between
the different characters out there, and Apollo. It strikes me very discrimatory, that you can transfer textures between all the different characters out there, using the old universal texture converter, and soon (prob) with the new texture converter. But, NOT apollo.

As a DAZ product, David 3 is not in competition with Michael 4.

As for Apollo being supported by Texture Converter 2, 3D Universe has stated that he won't be supported due to "creator restrictions".

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estherau posted Sat, 04 October 2008 at 10:12 PM

 Yes, I seemt o remember reading something about apollo on anton's site that said you can use him for whatever as long as you don't convert any of his things to things for other figures.
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operaguy posted Sun, 05 October 2008 at 12:50 PM

Dan Farr posted over at DAZ this morning that M4 will be out in the 2-4 week window ahead; vendors are making clothes and characters, etc.,

::::: Opera :::::


SeanMartin posted Sun, 05 October 2008 at 8:16 PM

Okay, so tell me that makes sense -- to release products for a mesh that might not even be out till the beginning of November?

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FrankT posted Sun, 05 October 2008 at 8:23 PM

Quote - Okay, so tell me that makes sense -- to release products for a mesh that might not even be out till the beginning of November?

It means there should be stuff available for him ready when he comes out ?

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SeanMartin posted Sun, 05 October 2008 at 8:38 PM

Waaaaaaay in advance?

Seems marginally weird, IMHO. By the time they release M4, the items listed this week will be buried under all the stuff that's come out between now and then. And with the Farr announcement, folks are gonna be less inclined to buy these things now, which just undercuts their sales numbers.

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estherau posted Sun, 05 October 2008 at 8:50 PM

 SeanMartin - you don't think they will have a special menu that has all M44 and his things on one page?
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SeanMartin posted Sun, 05 October 2008 at 9:13 PM

They might, but if they flood the page, all of this early stuff will be lost by being so low on the list. Folks will be looking at the top of the page, not the bottom.

Just my guess.

But honestly, if this isnt coming out for a month, it seems more than a little silly to be releasing things like this this early. "Here, your car wont be ready for a month, but here's the headlights and the gear shift knob. Cool. huh?"

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estherau posted Sun, 05 October 2008 at 9:18 PM

 lets hope there will be several pages of content.  when i bought v3 she was naked!

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JenX posted Mon, 06 October 2008 at 8:18 AM

Quote -

But honestly, if this isnt coming out for a month, it seems more than a little silly to be releasing things like this this early. "Here, your car wont be ready for a month, but here's the headlights and the gear shift knob. Cool. huh?"

Yeah....IMHO, it seems a little premature to release content for a product that won't be released for quite a while...but, my workplace did the same thing for a long time....we've got a couple dozen titles on Blu-Ray, and have had them for months.....and we got our first Blu-Ray players in last week.   
:unsure:  
It really makes no sense, but....well, when you've got marketing B.S. whispered in your ear constantly, you start to believe it.  

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nyguy posted Mon, 06 October 2008 at 8:27 AM

I think they (Daz) is just trying to hype up the release, like they tried with V4 and A4. Personally I am waiting on another  male figure to be released.

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grichter posted Mon, 06 October 2008 at 8:55 AM

Quote - But honestly, if this isnt coming out for a month, it seems more than a little silly to be releasing things like this this early. "Here, your car wont be ready for a month, but here's the headlights and the gear shift knob. Cool. huh?"

Add on top of that that they are having a sale on the gear shift and headlights and to take advantage of the sale (some expire in the next several days) you buy before you see the car, read test drive reports, etc.

Really strange approach, unless they put them on sale again.

You mention headlights. hmm, must mean there is a M4Female morph set (dives under table to keep from being slapped)

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


pjz99 posted Mon, 06 October 2008 at 9:01 AM

Quote - Okay, so tell me that makes sense -- to release products for a mesh that might not even be out till the beginning of November?

It is likely that the folks designing the DAZ-brokered content for M4 have an advance copy to work with.  You remember they did this in the case of V4.  It's partly just marketing hype, to get people excited to buy M4 when he's released, but also it's just smart business - DAZ make their money off of brokered content more than the character figures themselves, so it's very much to their advantage to work with their preferred content creators and provide them advanced copies in cases like this.

Now, would it be a good idea to BUY something like this so far in advance of the release of the figure? Hell no, but I bet any early releases like this sell like gangbusters just the same.

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Lucifer_The_Dark posted Mon, 06 October 2008 at 9:25 AM

Well the hype is certainly working in as much as it's got people talking about M4 ;)

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SeanMartin posted Mon, 06 October 2008 at 10:21 AM

People have been talking about M4 for over a year. Nice to see these same people actually doing something about it for a change.

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nyguy posted Mon, 06 October 2008 at 10:25 AM

Quote - People have been talking about M4 for over a year. Nice to see these same people actually doing something about it for a change.

The only interest to me in M4 is as a clothing maker. So far all I have done is minor clothing for V3 and V4 but would like to start with the males soon.

Poserverse The New Home for NYGUY's Freebies


Dead_Reckoning posted Mon, 06 October 2008 at 10:25 AM

Quote - > Quote -

You mention headlights. hmm, must mean there is a M4Female morph set (dives under table to keep from being slapped)

Pretty sure DF just said the All Mil4 Figures can use the same morphs.
So, maybe not so far fetched.

"That government is best which governs the least, because its people discipline themselves."
Thomas Jefferson


pjz99 posted Mon, 06 October 2008 at 11:16 AM

Although I'm sure the vertex order will be the same (same mesh after all) and the morphs will "work" from a purely technical standpoint - From some experience trying to mix the existing V4 Male morphs with various other morphs, I don't think that will work well in reverse either.  Some really unpleasant things happen to the mesh particularly around the breast/pec area and at the hips.  I guess we'll see though.

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brynna posted Mon, 06 October 2008 at 5:04 PM

Quote -  lets hope there will be several pages of content.  when i bought v3 she was naked!

Then they gave us a bikini, second skins, catsuit and not much else for a quite a long time. :blink:

Brynna

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You're already falling
It's calling you on to face the music.

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Silke posted Mon, 06 October 2008 at 6:27 PM

I'm waiting for Phantom3D's male figure.
I might get M4, but I doubt once I get my hands on the one I really want he'll see much use.

Silke


rockets posted Tue, 07 October 2008 at 8:46 AM

I find it amusing that so many people care about M4.  I look at the galleries all the time and see very, very few images using any male figure.  The same thing has happened with all the other male figures and then the excitement dies down and it's back to Vicki and friends as usual. 

My idea of rebooting is kicking somebody in the butt twice!


LostinSpaceman posted Tue, 07 October 2008 at 3:24 PM

Quote - I find it amusing that so many people care about M4.  I look at the galleries all the time and see very, very few images using any male figure.  The same thing has happened with all the other male figures and then the excitement dies down and it's back to Vicki and friends as usual. 

Just because the users of the Male figures don't post to the galleries HERE, doesn't mean that the figures are not used in many MANY projects. You can't do any serious animations without both male and female figures. There's also the Erotic galleries of other sites where you'll see plenty of manflesh!


radstorm posted Fri, 10 October 2008 at 2:22 PM

M4 looks a bit femme to me. Besides M3 of the past now did not really get that much support like Victoria did..so I am still debating this


stepson posted Fri, 10 October 2008 at 2:45 PM

Quote - M4 looks a bit femme to me. Besides M3 of the past now did not really get that much support like Victoria did..so I am still debating this

Take a look at this guy.  I wish he would get finnished.

http://www.renderosity.com/mod/forumpro/media/folder_9/file_407679.jpg

Life is hard, but what a ride.


radstorm posted Fri, 10 October 2008 at 3:08 PM

Not done yet? What character is that? Oh well, there are a lot of very very talented morphing artists at Rosity. Heck they even made Posette look good :)


stepson posted Fri, 10 October 2008 at 3:36 PM

Quote - Not done yet? What character is that? Oh well, there are a lot of very very talented morphing artists at Rosity. Heck they even made Posette look good :)

That is Brad 1 an original figure that phantom 3D is working on.  There is a long thread in the critique forum about it. He is also working on a female but I don't see the thread anymore.  From following the thread Brad bends and moves incredibly well.  Anyway I hope it gets done soon so I can try it.

Life is hard, but what a ride.


radstorm posted Fri, 10 October 2008 at 4:13 PM

I see. well I will keep an eye on that as well :)


stepson posted Fri, 10 October 2008 at 4:46 PM

Me too.

I plan to get M4, just because I have them all and would like to see if anything in M4 is new,  but my all time favorite of the male models is still M2, David second. Maybe M4 will change that but I doubt it. I do hope he will not be so crammed full of magnets and they dont hide all the dials ect. I was disappointed in V4 although she does bend a little better than V3. And then there's the cost, but I don't think the developers are over paid for their work, Poser hobbying is just a spendy pass time. I get alot of enjoyment out of it so it evens out.

Life is hard, but what a ride.


albertdelfosse posted Wed, 15 October 2008 at 2:52 PM

As for Apollo being supported by Texture Converter 2, 3D Universe has stated that he won't be supported due to "creator restrictions".

Ah, ok. That sucks.


stepson posted Wed, 15 October 2008 at 4:15 PM

Quote - As for Apollo being supported by Texture Converter 2, 3D Universe has stated that he won't be supported due to "creator restrictions".

Ah, ok. That sucks.

That's the reason I don't even have apollo. Technically you cannot even make a texture for it since you would be looking at the geometry. Clothing, forget it you are not only looking at the geometry but also the rigging. Makes it a worthless peice of garbage to me. If you look at it you are reverse engineering, go figure.

Life is hard, but what a ride.


MachineClaw posted Wed, 15 October 2008 at 4:34 PM

Quote - > Quote - As for Apollo being supported by Texture Converter 2, 3D Universe has stated that he won't be supported due to "creator restrictions".

Ah, ok. That sucks.

That's the reason I don't even have apollo. Technically you cannot even make a texture for it since you would be looking at the geometry. Clothing, forget it you are not only looking at the geometry but also the rigging. Makes it a worthless peice of garbage to me. If you look at it you are reverse engineering, go figure.

That's just plain SILLY!  Of course you can make clothing and textures, many poser developers have and there is no problem doing that.

The EULA talks about reverse engineering for other figures.  Anton didn't want people stealing his ideas to make THEIR figures better.  Anton has been in full support of anyone that wants to create things for ApolloMax, always has and still does.


stepson posted Wed, 15 October 2008 at 4:46 PM

I had 2005 version and I didn't see anything in it that was new everything in had been done befor, so he stole someone elses ideas.

Life is hard, but what a ride.


Khai posted Wed, 15 October 2008 at 4:53 PM

DUCK AND COVER PPL!!!!!

quick get stepson into the shelters!!!!


stepson posted Wed, 15 October 2008 at 4:58 PM

OOPs, that sounds worse than I meant,  I mean there's not much new under the sun in poser.  (is that better?)

Life is hard, but what a ride.


Dead_Reckoning posted Wed, 15 October 2008 at 5:26 PM

Quote - OOPs, that sounds worse than I meant,  I mean there's not much new under the sun in poser.  (is that better?)

You need to use Apollo for awhile and understand, just what is different, before you fly off with such statements.

"That government is best which governs the least, because its people discipline themselves."
Thomas Jefferson


Dead_Reckoning posted Wed, 15 October 2008 at 5:30 PM

Quote - > Quote - > Quote - As for Apollo being supported by Texture Converter 2, 3D Universe has stated that he won't be supported due to "creator restrictions".

Ah, ok. That sucks.

That's the reason I don't even have apollo. Technically you cannot even make a texture for it since you would be looking at the geometry. Clothing, forget it you are not only looking at the geometry but also the rigging. Makes it a worthless peice of garbage to me. If you look at it you are reverse engineering, go figure.

That's just plain SILLY!  Of course you can make clothing and textures, many poser developers have and there is no problem doing that.

The EULA talks about reverse engineering for other figures.  Anton didn't want people stealing his ideas to make THEIR figures better.  Anton has been in full support of anyone that wants to create things for ApolloMax, always has and still does.

I agree with you 100% here .
I really love it when people expound on and on about things, they probably have used very little, if at all.

UTC2 is sold exclusively somewhere that Apollo is not supported at all.
So I am not at all surprised to hear this.

"That government is best which governs the least, because its people discipline themselves."
Thomas Jefferson


kalon posted Wed, 15 October 2008 at 6:33 PM

Quote -
UTC2 is sold exclusively somewhere that Apollo is not supported at all.
So I am not at all surprised to hear this.

UTC2 has the Poser 7 figures in the list for development. I think Sydney is something like number 4 on the list. Maybe he'll be marketing those plugins elsewhere, on the otherhand,  the bastion may be weakening... I believe I saw something sold there for Miki, I'm pretty sure I saw Miki used in a promotional image. Whether it weakens enough for Apollo... that's another question.

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stepson posted Wed, 15 October 2008 at 9:57 PM

Quote - > Quote - OOPs, that sounds worse than I meant,  I mean there's not much new under the sun in poser.  (is that better?)

You need to use Apollo for awhile and understand, just what is different, before you fly off with such statements.

I've used it all I ever will.  When some paranoind freak and his cronies go around making unfounded accusations I don't have a use for their models. Or for any vendor who makes anything for their models. Shahara had not done a damn thing wrong nor had Daz. So apollo....NEVER! 

Daz products however are always worth the money.

Life is hard, but what a ride.


Khai posted Wed, 15 October 2008 at 10:57 PM

will that be the cremation or burial then Stepson?
measures for coffin


Paloth posted Thu, 16 October 2008 at 1:12 AM

So, are we now allowed to call people 'paranoid freaks' in this forum? That should make debates more colorful.

If only select members may be described as 'paranoid freaks' within the rules, could the moderators please provide a list of those for whom it is open season?

Thanks. 

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Lucifer_The_Dark posted Thu, 16 October 2008 at 3:06 AM

I also object to being called a cronie, I'm a fan of the Apollo figure nothing more. The worst cronies hang out at Daz & gush over every little thing that they produce, heck you might even be one yourself. Not nice is it?

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JenX posted Thu, 16 October 2008 at 5:17 AM

I say the convo needs to go BACK in the direction it was...all about M4.  Let's leave personal attacks about creators out of it, no matter what our personal opinions.  I'm not Anton's best friend, but I will not allow him to be attacked in this forum, end of story.   If it continues, warnings will be issued.

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SeanMartin posted Thu, 16 October 2008 at 5:53 AM

FWIW, Apollo's rigging is superior to anything from DAZ. It aint perfect, no, but at least it minimizes those god-awful, near-trademark, bowling-ball shoulders we've had to endure for three iterations of the Michael mesh.

And now I see that M4 has been shoved back another two weeks. Hey, they've only had two freaking years to work all this out, I guess two more weeks isnt going to matter than much more, right?

Someone kindly wake me when/if M4 ever gets outa the gate. Yeah, yeah, "theyve already released product for him!" -- right, yet another DAZ screw up, because those poor merchants are gonna find their released-for-the-sake-of-hype products lost in the shuffle. Sorry about that, guys. Hope DAZ is making it up to you somehow.

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MachineClaw posted Thu, 16 October 2008 at 10:21 AM

I will never buy another Daz Figure.

INJ files, underarm problems, bowling ball shoulders.  bugs, fixes, more bugs, more service packs, missing files, BLAH!.

Only Daz figure I even use at all though I have almost all of them is Aiko 3, and Daz attempted to kill the figure with V4 morph Akio 4 pack.

Don't care about Mike 4, I won't be buying, even if given the base for free I'm not gunna download it.  It's not touchin my runtime.

I care when Mike 4 comes out because then after a while ApolloMax 2008 (or 2009) will come out.  Only reason for me to care when Mike 4 comes out.


operaguy posted Thu, 16 October 2008 at 8:06 PM

At the risk of getting mauled by the authors of the last two -- how shall I put it -- antipithetic posts, and for anyone still not friightened to Like Mike after reading them.....

There's a new M4 product up at the DAZ store, a Tuxedo.

http://www.daz3d.com/i/3d-models/new-releases/m4-tuxedo?item=7992&cat=421&_m=d

Why is it interesting to me?

  1. I need a guy with a tux for a film project and I'm getting M4.
  2. It appears to be a high-quality item; I can tell by the textures and mesh
  3. Price is: $1.47
  4. Whoa this is the big one: The clothing is modeled to conform to M4, right? Well the clothing has normal shoulders and upper arms. That means that there is a probability that M4 does not possess the disqualifying disfigurment disease of M3 and many other models.

::::: Opera :::::


JoePublic posted Thu, 16 October 2008 at 11:49 PM

"....disfigurment ? What disfigurement ?"

JoePublic posted Fri, 17 October 2008 at 12:02 AM

Sorry operaguy, M4 won't give you proper joints.
He's based on V4, so he'll be plagued by EXACTLY the same problems that she is. (And maybe a few more)

One look at his microscopic kneecaps was enough for me to decide he'll be 100% useless rubbish.
(And no, with JSM-rigging you CAN'T have proper kneecaps like all the third generation meshes have)

I might convert a stripped out and re-rigged 17k version of him over to Poser for background use, and might even use some of his expression morphs for M3 like I already did with V4, but that's as much time that I'm going to invest in him.

But otherwise, I'll stick to my family of highly modified 3rd generation figures. (See above)

Because my art deserves only the most realistic figures, and not what some marketing guys over at DAZ think is best suited to enhance their bottom lines.


operaguy posted Fri, 17 October 2008 at 12:47 AM

Luckily i have little use for knecaps!

My response to your post is.....
a) good for you on your path that guy looks cool.
b) i think M4 will be usefull to me, but only a true tryout will tell.

Frankly, I am enjoying the V4Mal-ized and may not need M4.

::::: Opera :::::


coldrake posted Fri, 17 October 2008 at 3:48 AM

Joe Public wrote:
" One look at his microscopic kneecaps was enough for me to decide he'll be 100% useless rubbish."

Microscopic kneecaps? You obviously don't have a clue about real human anatomy.

Coldrake


estherau posted Fri, 17 October 2008 at 5:07 AM

 I just checked out the images on daz at tme members forum. I am medically trained and t feel his patellae look okay (knee caps)
Love esther

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