deadman67 opened this issue on Oct 07, 2008 · 14 posts
deadman67 posted Tue, 07 October 2008 at 8:41 AM
SndCastie posted Tue, 07 October 2008 at 9:01 AM
Under the editor of the terrain is a slider on the right side of the window that allows you to crop that part off. I can't show you as am on my husbands computer mine is in the shop. If you click on the E it will bring up the editor and the left window if it isn't showing the slider at the top there is a arrow that you click on to bring it up. Just slide the bottom of the slider up till you crop what you want off. then click on the check mark to go back and see if you have done enough. Hope this helps
Sandy
An imagination can create wonderful things
SndCastie's Little
Haven
Rosemaryr posted Tue, 07 October 2008 at 9:11 AM
Be sure to scale the resulting planetary sphere and it's terrains so they are in proportion, though. As you show, the mountain might be suitable for an asteroid (or maybe Mons Olympus, but not an Earth-like planet.
silverblade33 posted Tue, 07 October 2008 at 9:53 AM
You can also clip the edges off completley, but LONG time since I usd Bryce, can't recall how I'm afraid :)
it's like vue, a clipping slider came up on right side of the picture??
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deadman67 posted Tue, 07 October 2008 at 10:06 AM
thank you all i did not know how to do this but now i do thanks for the help as soon as i can i'll have a new wip to show my progress thanks again to all of you.
SndCastie posted Tue, 07 October 2008 at 10:12 AM
glad we could help :biggrin:
Sandy
An imagination can create wonderful things
SndCastie's Little
Haven
wildman2 posted Tue, 07 October 2008 at 12:22 PM
Make your terrain then click on blobmaker tool .Remove edges with clipping tool resize as needed.
"Reinstall Windows" is NOT a troubleshooting step.
bikermouse posted Wed, 08 October 2008 at 8:54 PM
This thread has brought up some things I hadn't though of before and bear thinking about but if you can settle for a bump map there is another way.
The controversial series of planets maps that included I believe it was called 'blue mars' was good as a study for this.
simply take a terrain and do a distance render on it at 2:1 horizontal/vertical ratio. then apply the bump map to a sphere using the texture editor. the devil is in the details - it's been so long since I did this I'd need to refresh my memory just to give you a step by step, but play around with it - you'll get it. (As I recall and i could be wrong the 'B' channel was intended for use as bump maps.)
deadman67 posted Fri, 10 October 2008 at 12:41 AM
blobmaker tool ?
wildman2 posted Fri, 10 October 2008 at 1:05 AM
"Reinstall Windows" is NOT a troubleshooting step.
wildman2 posted Fri, 10 October 2008 at 1:33 AM
"Reinstall Windows" is NOT a troubleshooting step.
electroglyph posted Sat, 11 October 2008 at 9:26 AM
wildman2 posted Sat, 11 October 2008 at 11:48 AM
slightly off topic but if you grab the top of that bar and bring it dn it will flatten the top.
"Reinstall Windows" is NOT a troubleshooting step.
deadman67 posted Sat, 11 October 2008 at 4:14 PM
Thanks again