Forum: Poser - OFFICIAL


Subject: V4 Dark Sorceress halloween freebie

pjz99 opened this issue on Oct 16, 2008 · 79 posts


pjz99 posted Thu, 16 October 2008 at 3:11 PM

This one turned out to be a lot of fun, not only did the model turn out to be really light by Poser standards (under 7k polygons) the skirt rig came out pretty nicely.  I'm doing some morphs for this (had that in mind when I started the model actually).  I expect to be done with this in about two days.

the nudity is pretty light weight but checking it just to be safe.

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pjz99 posted Thu, 16 October 2008 at 3:11 PM

...

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pjz99 posted Thu, 16 October 2008 at 3:12 PM

...

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pjz99 posted Thu, 16 October 2008 at 3:12 PM

enjoy :) morph time

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FrankT posted Thu, 16 October 2008 at 3:14 PM

You don't hang around do you !!! :biggrin: looks lovely

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pjz99 posted Thu, 16 October 2008 at 3:16 PM

Can some kind Englishman tell me what "fanny" means in King's English?  Somebody told me something about that and I meant to ask but I forgot about it.

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IsaoShi posted Thu, 16 October 2008 at 3:20 PM

Fanny == pussy == vagina.

Need to be a bit careful with that sometimes... one way or the other.

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


FrankT posted Thu, 16 October 2008 at 3:21 PM

Err in the uk it refers to the female genitals.  In the US it's the butt (can cause some interesting moments)

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pjz99 posted Thu, 16 October 2008 at 3:24 PM

Well ... that explains a lot.  😊

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FrankT posted Thu, 16 October 2008 at 3:25 PM

Caused no end of Coke | Nose > Keyboard incidents when talking to some US friends online heh

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pjz99 posted Thu, 16 October 2008 at 3:28 PM

Keep in mind, I do not buy Poser content any more, so anything released since maybe 18 months ago for V4 I won't have - no fit for GND4 or NGM or the like, although it's a loose enough item it wouldn't be hard for a user to fit it.

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IsaoShi posted Thu, 16 October 2008 at 3:28 PM

Well yes, although it's a vulgar term (in the etymological sense) it really means the external genitals rather than the internals.

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


FrankT posted Thu, 16 October 2008 at 3:37 PM

Quote - Keep in mind, I do not buy Poser content any more, so anything released since maybe 18 months ago for V4 I won't have - no fit for GND4 or NGM or the like, although it's a loose enough item it wouldn't be hard for a user to fit it.

Considering it's free, that's a small price to pay.  If I want to, I can always tweak the fit in ZBrush or something

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bopperthijs posted Thu, 16 October 2008 at 3:47 PM

Nice Job, PJZ. Can it also be dynamic?

Bopper.

-How can you improve things when you don't make mistakes?


Latexluv posted Thu, 16 October 2008 at 3:49 PM Online Now!

It looks fantastic!!!!!

"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate

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pjz99 posted Thu, 16 October 2008 at 4:28 PM

Quote - Nice Job, PJZ. Can it also be dynamic?

Not the top, I gave it a good try but there is too much detail modeled into the top.  It seems you can get decent results running just the hip (the whole skirts is grouped as the hip) as a dynamic simulation, I have a render coming up of that.  The mesh gets wierd around the border of the hip and abdomen but it works.

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GKDantas posted Thu, 16 October 2008 at 4:36 PM

Very good work! Again...

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pjz99 posted Thu, 16 October 2008 at 4:57 PM

Skirts (hip group only) simulated as dynamic ... That looks fairly awesome actually.  The fun part is finding the appropriate camera angle after the sim is finished, you can't be too sure of what it's going to do ;)

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Marque posted Thu, 16 October 2008 at 5:15 PM

Nice work!


hborre posted Thu, 16 October 2008 at 6:18 PM

Simple beautiful.  Thanks.


pjz99 posted Thu, 16 October 2008 at 10:21 PM

I finally broke down and paid the $20 for Dimension3D's Morphing Clothes - it did a really excellent job with this particular model, I'm highly impressed.  It did not break my rig - it did not mangle the delicate little string and button details ("Solid" option) - and the morphs look extremely accurate, except it was a little too conservative where the hip becomes the skirt, but that's all right, that's a very easy morph to make.  I'm sure I'll be done with this sometime tomorrow, and MANY morphs will be included (all the practical DAZ ones).  Since the scut work of doing the fitting morphs is basically complete, I can take some time to do some "fun" morphs that I hadn't really planned to do. 

But EVEN I need sleep!  Good night, and dream of completely impractical skirts being blown awry by unexpected breezes!

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pjz99 posted Fri, 17 October 2008 at 9:54 AM

I think I have some buggy morph data in the DAZ Muscle morphs set.  Wouldn't be the first time.  Or the second or third really.  SOME of the Muscle morphs (oddly, not all!) came out incorrect, but otherwise the morphs came out extremely well, Ralf's utility is pretty unbeatable for this task.  I'm gonna see if DAZ has updated the Muscle morph set and re-download it, and I also PM'd Dimension3D.  At worst I will just release it without any morphs that don't work out.

edit: yeah, I don't think I updated the muscle morphs when DAZ updated to V4.2

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pjz99 posted Fri, 17 October 2008 at 10:11 AM

It turns out that many of the DAZ muscle set "FBMs" are actually dials that control other dials, so while those morphs don't appear to convert, they are not morphs in the first place!  What I'm going to do is spawn a single set of morphs that will go into the clothing on the same dial name as the DAZ dial, rather than try to reverse engineer it and make my figure work the same.

edit: Correction, ALL of the DAZ Muscle FBMs work this way.  FYI!

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JOELGLAINE posted Fri, 17 October 2008 at 2:02 PM

Yeah, I stumbled on to that by accident last month, working on a frankenstiened figure when I couldn't get some morphs to work after I transferred them with Morph Master. It was a real PITA to figure out.

BTW: Absolutely fantastic work.!  I've been playing with the Succubus Suit and now, this!  Wow.

As some would say: You have 1337 modding skillz!  I know, I am thoroughly impressed.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


pjz99 posted Fri, 17 October 2008 at 3:34 PM

I put up a gallery pic of how the DAZ morphs came out, for any who are curious:
http://www.renderosity.com/mod/gallery/index.php?image_id=1765077

ALL the DAZ morphs are in and look pretty good at full values, and I'm still going to add some other "fun" morphs.

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FrankT posted Fri, 17 October 2008 at 4:17 PM

Yum !! It's looking really good

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pjz99 posted Fri, 17 October 2008 at 6:44 PM

A couple of morphs to expand the versatility a bit.... Naughty vs Nice top morph ^

Point of note about this particular morph is that it is so drastic, it is not too likely to work well with some of the other drastic morphs.

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pjz99 posted Fri, 17 October 2008 at 6:44 PM

and naughty vs. nice skirt front ^

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pjz99 posted Fri, 17 October 2008 at 7:43 PM

Well, that actually works better than I expected...

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pjz99 posted Fri, 17 October 2008 at 8:07 PM

... and it works in reverse too, same morphs dialed negative 🤤

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pjz99 posted Sat, 18 October 2008 at 7:03 AM

I worked with Dimension3D on a couple of tricky bits with the Muscle morph set and he tells me that the next update to Morphing Clothes will accommodate the DAZ muscle morphs (and any other morphs that work that way) automatically, he expects it to be ready in a week or so.  FYI!

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cedarwolf posted Sat, 18 October 2008 at 3:50 PM

Fantastic outfit.  I'm very, very impressed.  Waiting to see how it all turns out.


pjz99 posted Sat, 18 October 2008 at 3:51 PM

I did something kind of novel with the rig for the top of the dress, it needs a little polish but the idea seems to have a lot of promise.  I kind of wish I'd done the dress with a heavier polygon count for this purpose, but oh well :)  Bones for the collar and bodice:

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pjz99 posted Sat, 18 October 2008 at 3:52 PM

and a render...

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pjz99 posted Sat, 18 October 2008 at 3:53 PM

Thanks Cedarwolf :) I am nearly done, I want to tweak the new bones I added to the top and also add one or two more morphs, but this is pretty near done.  Surely by tomorrow :)

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hborre posted Sat, 18 October 2008 at 7:44 PM

It is definitely looking awesome!


GrandmaPaula posted Sun, 19 October 2008 at 12:10 AM

In The USA, Fanny can mean a couple of things.

A woman's name

or a cute word for her butt.LOL.

Love this outfit. Looking forward to getting it.


jartz posted Sun, 19 October 2008 at 12:19 AM

Stylish outfit, you're a man of many talents I see.

Can't wait, and thanks for sharing your creations.

JB

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alizea posted Sun, 19 October 2008 at 9:21 AM

Please, please  , can you include some empty channels inside the cr2 - I can't wait to make the fits for GND4 and Alice an it would be much easier to inject directly these new morphs into the empty channels ! (Hope it's not too late !)

Alice's and GND4's Tailor !
Check my free clothing fits : www.alizea3d.com


pjz99 posted Sun, 19 October 2008 at 9:58 AM

Yeah it is loaded with the extra channels included with the V4 Dev rig, you won't have to do anything funny to it.  I thought about including my own morphs in INJ/REM format but since it's my own model there isn't any need, and it will be simpler for the user to work with anyway.

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pjz99 posted Sun, 19 October 2008 at 10:01 AM

By the way the bodice rig I built in has a fairly major downside - since these bones cannot deform anything but their own parent, and their parent is the Chest, they cannot affect the Abdomen polygons, which means the lower handles will be of somewhat limited use.  Nothing I can do about that.

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pjz99 posted Sun, 19 October 2008 at 10:13 AM

This was the last thing to do, really, add an adjustment morph to smooth the under part of the bodice when the character's breasts are dialed up (which I don't like much but whatever, people like it ^^)

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alizea posted Sun, 19 October 2008 at 1:10 PM

Can't wait to play with it !

Alice's and GND4's Tailor !
Check my free clothing fits : www.alizea3d.com


rowlando posted Sun, 19 October 2008 at 7:15 PM

HI Pjz99

This looks fantastic. I would love to know how to creat movement morphs in clothing, I am nubee and have now got C4D R11 any tutes that are easy to follow, just for making movement morphs in cloths

Thanks Rowlando

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pjz99 posted Sun, 19 October 2008 at 7:30 PM

All the skirt movement is actually not done with morphs, although it could have been - this is done with bone posing, you won't be limited to the shapes you see here.  Although, since the dress is lowish polygon (7k) you can't take it TOOOOOO far.  Serious tinkerers may want to subdivide the dress OBJ in a modeler and make their own high poly version - the morphs would have to be redone but Dimension3D's Morphing Clothes did 90% of the work here, it can do it for anybody else too.

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bnetta posted Sun, 19 October 2008 at 9:07 PM

bookmarking
looks great

www.oodlesdoodles.com


pjz99 posted Mon, 20 October 2008 at 9:33 PM

I spent the day working on materials and prettying up the whole package.  Here's a few demos of how the materials came out, starting with the Fire Mage combo:

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pjz99 posted Mon, 20 October 2008 at 9:34 PM

... and the Frost Mage:

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pjz99 posted Mon, 20 October 2008 at 9:34 PM

and finally, Air Mage:

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pjz99 posted Mon, 20 October 2008 at 9:35 PM

I am packaging everything up and will have it up for download in maybe an hour or two.  FYI, thanks.

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pjz99 posted Tue, 21 October 2008 at 12:37 AM

This has been uploaded to the Freebies section here, but if you don't want to wait you can download it now.  Happy seducing!

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Honey_ZA posted Tue, 21 October 2008 at 1:17 AM

 Oh my gosh.  Thank you so so much.  This is gorgeous.  

HoNeY
http://www.HoneyB.co.za


pjz99 posted Tue, 21 October 2008 at 9:50 AM

This has been approved for the Free Stuff section.  Thanks!

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Silke posted Tue, 21 October 2008 at 9:52 AM

Totally awesome PJZ!

Thank you so much :)

Silke


hborre posted Tue, 21 October 2008 at 9:53 AM

No, thank you for your generosity.


pjz99 posted Tue, 21 October 2008 at 9:57 AM

I would really like to hear some feedback about how people feel about this in a utility sense.  I included a number of hopefully helpful utility poses to zero the dress, hide the handles; as well as a couple of MAT poses to hide the gloves and the front part of the dress (e.g. if you just wanted to use the bodice and back skirt).  I'm also interested in hearing what people think of the rig after working with it.  Of course any technical problems I am happy to help with as well.

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Silke posted Tue, 21 October 2008 at 10:54 AM

I'm trying it out at the moment, pjz, and one thing that is starting to bug me is that the front and back skirt don't move independently on one side. I'm draping my girl over a log atm, and she's a bit on the dead side, so the back of the skirt should be hanging down to her side, while the front needs to cover... well, other bits.
It's tricky, I'm still working on things, but it's tricky. :)

Silke


pjz99 posted Tue, 21 October 2008 at 10:56 AM

Yeah if I was rigging it again I would have added two more bones on each side of the skirt, so that very problem could be avoided.  Any future skirts that are structured like this I'll rig them that way.

note that in the Skirt morphs, there are SkirtOutFront and SkirtOutBack morphs that may be helpful...

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Silke posted Tue, 21 October 2008 at 11:04 AM

It's still a dang nice item tho :) I really like it and it's very versatile.
If I find any more bits, I'll let ya know :)

Silke


Honey_ZA posted Tue, 21 October 2008 at 12:57 PM

I can't help much on the technical side of things but I can say that I could play around with it easy enough.  This is awesome!!!  Thank you so so much.

Here is a little render of me playing around with it.  Might upload it to the galleries....

Thank you!!

HoNeY
http://www.HoneyB.co.za


pjz99 posted Tue, 21 October 2008 at 1:01 PM

Excellent, glad you like it :)

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cedarwolf posted Tue, 21 October 2008 at 3:08 PM

Thank you, thank you, thank you!


FrankT posted Tue, 21 October 2008 at 3:12 PM

Looks great so far.  All I have to do now is build the rest of the scene in Hex :)

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jartz posted Tue, 21 October 2008 at 3:43 PM

Thanks, pj, you're coming out with a lot of nice outfits -- Can't wait to try it out.

JB

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pjz99 posted Tue, 21 October 2008 at 5:07 PM

I am going ahead with a high poly version of the dress, in which I'll take the approach discussed earlier about the leg bones.  The UVmap will be the same, so any textures can be shared, MAT poses will be interchangeable and a lot of the rigging work is already done.  Shouldn't take all that long to finish the high rez version.

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rowlando posted Tue, 21 October 2008 at 6:33 PM

Great work Thanks so much.

Rowlando

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JOELGLAINE posted Tue, 21 October 2008 at 6:46 PM

Wow, pjz99, you are INCREDIBLE!  It looks great. AND free,too!

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


dorkmcgork posted Tue, 21 October 2008 at 6:51 PM

truly beautiful creation

go that way really fast.
if something gets in your way
turn


pjz99 posted Tue, 21 October 2008 at 7:01 PM

Thank you, thank you :)  You may kiss my pinky toe now.

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JOELGLAINE posted Tue, 21 October 2008 at 7:06 PM

Sorry...not into foot-fetishism. :lol:  Even IF you do good work!

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


Reisormocap posted Wed, 22 October 2008 at 10:39 AM

Some very nice work pjz99! Absolutely outstanding!

Posermocap - Motion Capture animations for Poser and Daz3D.


pjz99 posted Wed, 22 October 2008 at 10:44 AM

Actually the high-poly version with the different rig is coming out MUCH MUCH BETTER, but the bodice rig is still pretty difficult - I had great luck up until I got to those four bones, and now I'm getting the retarded tumbling falloff zones crap.  I think I'll have it in a few hours.  The material poses will all work interchangeably but there will need to be a few new utility poses that support the different bone layout.

I've discovered it's a lot easier to do these posing handles if you just add their geometry LAST, instead of taking them out every time you need to touch the rig and putting them back in each time.

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dyret posted Wed, 22 October 2008 at 12:29 PM

Fanny is also a swedish girls-name. LOL. The famous swedish director Ingmar Bergman got an Oscar in 1985 for his epic "Fanny och Alexander"


pjz99 posted Wed, 22 October 2008 at 4:08 PM

This is how the new rig looks. 2 BLUE GREEN handles for the collar (left and right) 4 RED handles for the bodice (right upper, right lower, left upper, left lower) 5 BLUE handles for the front skirt (main, rthigh, rshin, lthigh, lshin) 5 PURPLE handles for the back skirt (main, rthigh, rshin, lthigh, lshin)

ps: poly count has gone up to 25,378.  size of the CR2 is about 17mb with all the morphs loaded.

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pjz99 posted Wed, 22 October 2008 at 4:18 PM

front view...

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pjz99 posted Wed, 22 October 2008 at 4:31 PM

well, correction, CR2 is 22m (forgot the muscle FBMs, oops)

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pjz99 posted Thu, 23 October 2008 at 1:38 PM

Here's a couple of samples of how the new skirt rig looks when posed.  The higher poly count is worth it when rendering with Smooth Polygons turned on, it keeps the trims from blowing out.  I want to play around with one more and then I need to redo a couple of morphs, I'll be finished tonight or tomorrow.  The MAT poses had to be redone (exclude the posing handles in this version) and I'll also be expanding the utility poses a little bit (hide front/back skirt handles, hide bodice handles, hide collar handles). 

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pjz99 posted Thu, 23 October 2008 at 1:39 PM

One more of the Air Mage scheme (so cute!).  Ignore the gridlike pattern towards the bottom of the skirts, I had min shadow bias set too high on one of the lights.  It won't render with those with proper light settings.

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alizea posted Thu, 23 October 2008 at 4:23 PM

In the meantime , I've made the fit for GND4 - I've just submitted it in the freestuff area but  it's already available on my site ! Guess I'll have to make another fit for the hi-res version , but I couldn't resist , it's very nice even lo-res !

Alice's and GND4's Tailor !
Check my free clothing fits : www.alizea3d.com