Diogenes opened this issue on Oct 18, 2008 · 350 posts
Diogenes posted Sat, 18 October 2008 at 5:35 PM
**MY BIG RIGGING SECRET!!!! **
Really very simple, in fact so simple its laughable. AS you know I have been using what I have been calling in this thread and the critique forum "A second hip". I have been calling it that because it acts like a hip bone. What it is is a bone that you start with just like you would the hip bone only you name it something else and make it the parent of Hip, and then rig normally. This second hip (actually the first bone) actually doesn"t have any geometry on the model itself, it's like a body handle. (that's what I call it on my model "HipHandle") But it does affect the hip object and in most ways acts like "Hip". What this does is to allow your actual hip to bend. See the advantages?
Well I am probably going to turn Brad into some kind of comunal project because since I was laid off at work I have been working long hours at temp jobs and don't have much time to work on him any more.
Cheers,
phantom3D