Forum: Poser - OFFICIAL


Subject: Looks like the Nu-Earth war has spilled over into my street.

Anthony Appleyard opened this issue on Oct 25, 2008 · 15 posts


Anthony Appleyard posted Sat, 25 October 2008 at 2:51 PM

Attached Link: http://www.kuroyumes-developmentzone.com/appleyard/3d/aa_chemsuit.zip

The special squad move in.

(To see the image full size, right click on it and follow instructions.)

(See http://en.wikipedia.org/wiki/Rogue_Trooper )


mrsparky posted Sat, 25 October 2008 at 4:24 PM

Nice Norts - any plans for any other Rogue Trooper stuff ?

 

Pinky - you left the lens cap of your mind on again.



silverblade33 posted Sun, 26 October 2008 at 6:24 AM

"BAGMAN! HELM! GUNNER!
DIE NORT SCUM!"

hehe cool! :) you know they brought out a PC game of Rogue Trooper reecently not bad, or great but the nostalgia...sigh! :)

Hm, I'd love to get poser Judge Dredd and a lawmaster...now that's how to have law and order :D

"I'd rather be a Fool who believes in Dragons, Than a King who believes in Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models, D&D items, stories.
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mrsparky posted Sun, 26 October 2008 at 9:51 AM

Attached Link: http://www.sparkyworld.co.uk/3d8own.htm

*hehe cool! :) you know they brought out a PC game of Rogue Trooper reecently not bad, or great * Yep seen it on the cheapie section though not tried it - the Dredd V Death game put me off :) *

but the nostalgia...sigh! :)

*Two people guy have done the bike - though not available publicy - one is at ... *
*http://www.iol.ie/~carrollm/3d-dredd.htm
and the other link I can't find right now - but I posted it at Daz a while back.

Good news is theres a 2000AD gun in Freestuff here - and theres a classic JD Helmet and construction kit at the link above...

Pinky - you left the lens cap of your mind on again.



bigjobbie posted Mon, 27 October 2008 at 12:36 AM

Of course! Should've spotted the air-pipe arrangement in your other thread with the download link.

I never got around to playing the game unfortunatelty. Every so often a film project gets mentioned, but it would be a lucky roll of the dice to get anything really faithful to the original comic series.

Cheers


Anthony Appleyard posted Mon, 27 October 2008 at 1:36 AM

Attached Link: http://en.wikipedia.org/wiki/Image:Aa_nort_troopers_02.jpg

See link for an image of Norts in a comic book.Ther mask/hood as drawn there looks wrong to me because: * There is no room for his nose. * The breathing tube stubs are a long way from his mouth and nose. As the hood is all soft, when he breathes in, he would suck airtight hood material against his mouth and nostrils and suffocate. Or should I get more like the comic? After 40 years associated with scuba diving I know something about what works and what does not work in breathing apparatus.

Likewise I feel uncomfortable about the comic's version of his breathing set; it is the far-too-common comic-book wrongly-drawn aqualung without regulator (see http://en.wikipedia.org/wiki/Diving_regulator#Twin-hose_without_visible_regulator_valve_.28fictional.29 ) which would not work in the real world, with influence from a US Army flamethrower (see http://en.wikipedia.org/wiki/Image:Usafl_rend.jpg ). A backpack box would protect the parts from damage, and avoid the artist having to design  the breathing set's working parts. To me, the type of breathing set with long duration and easily refillable in field conditions would be a cryogenic rebreather (see http://en.wikipedia.org/wiki/Rebreather#Cryogenic_rebreather ), which would need liquid oxygen and nothing bulky else; their support vehicle would carry a machine to extract and clean oxygen from atmosphere and liquify it. Or should I get more like the comic?


bigjobbie posted Mon, 27 October 2008 at 4:11 AM

Hmmm, that comic panel is by Dave Gibbons who wasn't one of 2000ad's better designers/futurists. I'll have to dig up some of the Cam Kennedy issues to see how he did them as I remember he was pretty good at vehicle design, so maybe he addressed those issues you mention.

You could argue that inside the "flat" looking mask there's some kind of molding around the soldier's face to allow speech and breathing and the regulation happens inside the tubes themselves or is hidden inside the cylinders etc, but that's stretching it - Gibbons wasn't really a "design" guy. I had a friend who would take offense at this position and refer to Gibbons' work on Ro-Busters, but he didn't realise all the key robot designs were by Kevin O'Niell who was art director at the time.

Sometimes the "feel" of a design can be more important than the practicality. A lot of old armor design was very much about intimidation rather than full practical mobility (see Judge Dredd!), so the look of a Nortie Soldier could be about conveying the impression of a sneaky reptilian ninja-esque type of creature.

Cheers

PS: Has anybody ever modelled Strontium Dog/Johnny Alpha's helmet? That's a really odd design - I could never get the hang of drawing it.


silverblade33 posted Mon, 27 October 2008 at 4:24 AM

Mrsparky,
WOOT! thank ya mate! :)

As for films, 1st 15 minute sof the Judge Dredd film were awesome, and then they TOTALLY ***** up the rest of it, gah! Bloody Stallone :/

 

Beautiful, perfect art work for it though, IMHO.

"I'd rather be a Fool who believes in Dragons, Than a King who believes in Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models, D&D items, stories.
Tutorials on Poser imports to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!


bigjobbie posted Mon, 27 October 2008 at 4:36 AM

Okay - am looking at some Cam Kennedy Norties here. The hoses are coming in much closer to the mouth area and he's given that area a bulge similar to a hospital oxygen mask "cup" so it looks like there's a single breathing unit there with no obstructions.

He also keeps the rear cylinder simple - it's just a single cylinder with the pipes connecting at the top with a small circular thingy that might be a valve of some kind. Ah, okay, there's a few guys with the Gibbons 3 Cylinder combo pack but they have slightly different patches on their shoulders, so they're like part of a different team within the Nortie forces or something - long patrol maybe so they need more air storage? While the single cylinder dudes are short-duration shock troops?

The vehicle design is still pretty basic here - I know it picks up later so I'll have to check later stories.

Cheers


Anthony Appleyard posted Mon, 27 October 2008 at 5:46 AM

"Okay - am looking at some Cam Kennedy Norties here": is there any chance of me seeing some scans or other images of those drawings?

That "small circular thingy" may, for once and in comics rarely, be a twin-hose aqualung regulator, but likely drawn too small: see http://en.wikipedia.org/wiki/Image:Aqualung_old_type.jpg .

But a rebreather would give MUCH longer duration for the same weight of breathing set. en.wikipedia.org/wiki/Rebreather

On the Nort logo, a few times I have seen a letter on the semicircular part. Is that a unit or rank symbol?

Is there any known insignia to distinguish a Nort kapten?

If a Rogue Trooper live-action film was made, the Nort actors would have to breathe. That is why UFO series alien helmets have the black lines on their sides: in the film prop they are slits to let air in for the actor to breathe.


bigjobbie posted Mon, 27 October 2008 at 11:19 AM

Hi AA

I'll see if I can do some scans a bit later tonight otherwise I'll put a small package together tomorrow with all the variants I can find. I did see one "Kommander" character and he just essentially had the word written on his forehead and a grille mouthpiece. The shoulder patches are the usual "Electric Mushroomcloud" symbol and one with a "T" in it that I saw at a glance. I'll keep an eye out for any sense of ranking etc.

One of the artists - Colin Wilson I think - is pretty good with the Souther outfits if anyone wants to try one of their helmets. Very nice clean lines and curves.

Re: a Rogue Trooper film. Heheh - do CGI extras need to breathe? I could imagine a cheaper swing at the story attempting a 300/Sin City style of thing, so you could expect a few key acting parts with the rest of the cast filled out with vast numbers of computer generated troops.

Cheers


Anthony Appleyard posted Mon, 27 October 2008 at 12:02 PM

"I've got all I can out of them. Safety-off, aim, fire! That's cleaned up THAT bunch. -- No, you don't."

The kapten disposed of one who came out from among rocks and tried to interfere. This image was recovered from a hidden camera that was found on him.

To see the image full size, right click on it and follow instructions.

bigjobbie posted Tue, 28 October 2008 at 10:39 AM

The pipe arrangement at the back matches the comic pretty closely there. I've sent you a site mail with a link to some scans I did of the comics which covers the basics plus a few different insignias.

You should carry on further do your own version also, with the functionality you describe above. That sort of Future War gear design is always interesting, especially when done by someone with experience of real-life solutions.

Cheers


Anthony Appleyard posted Tue, 28 October 2008 at 6:35 PM

With comics there is the eternal need to keep things simple because they must be re-hand-drawn for every frame. That is not as much a requirement with CGI matter such as Xcalibur
http://en.wikipedia.org/wiki/Xcalibur

It seems that in producton of Rogue Trooper there was no decision about standard kit.

And there will be those who say "follow the majority of comic images or it won't be realistic".

But see http://en.wikipedia.org/wiki/Diving_regulator#Demone_regulator


Anthony Appleyard posted Fri, 30 January 2009 at 5:56 AM

Attached Link: http://larashots.com/appleyard/3d/aa_chemsuit.zip

Now at this link.