silverblade33 opened this issue on Oct 27, 2008 · 14 posts
silverblade33 posted Mon, 27 October 2008 at 5:41 PM
Idea hit me thunk! :p, when I was playing with Directional Ventilators in V6I and then thinking about Wabe's ingenious "Firebug" pack:
Couldn't you use a directional ventilator, placed at angles, to affect a "special effect" vegetation item?
for example, have a low, shallow angled directional ventilator affect a plant who's material is meant to simulate water spray
thus, you could simulate water spraying from wheels, boat wakes etc?
Hm? :)
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garyandcatherine posted Mon, 27 October 2008 at 9:10 PM
Wehen it comes to animation you might as well be speaking in Ugarit.
silverblade33 posted Mon, 27 October 2008 at 10:55 PM
Huh?
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Trepz posted Tue, 28 October 2008 at 5:44 AM
Ugarit is a city in Serbia, but I agree, animation is silliness only for the ancients to uinderstand:D
"Many are willing to suffer for their art. Few are willing to learn to draw."
Trepz posted Tue, 28 October 2008 at 7:35 AM
Yeah, Syria...not Serbia :D
"Many are willing to suffer for their art. Few are willing to learn to draw."
silverblade33 posted Tue, 28 October 2008 at 8:19 AM
Ventilators take effect in STILL shots as well, for your information, people.... :)
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Trepz posted Tue, 28 October 2008 at 8:42 AM
Do they effect eco systems as well ? How about for stills ?
"Many are willing to suffer for their art. Few are willing to learn to draw."
dlk30341 posted Tue, 28 October 2008 at 1:15 PM
Excuse the crudeness of the render - just a quick play - sample.
silverblade33 posted Tue, 28 October 2008 at 2:36 PM
here I was just mucking around with some new stuff I'd bought on C3D, when I came up with this idea...
inset pic shows effect of ventilator on #2 image.
So, since it blows vegetation, you could use that to "blow" special effect vegetation, as dlk30341has shown.**
**Another trick discovered by moi, yum yum! ;)
I'd try stuff out with Wabe's firebug veg, but am working on complex scene at moment.
"I'd rather be a
Fool who believes in Dragons, Than a King who believes in
Nothing!" www.silverblades-suitcase.com
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dlk30341 posted Tue, 28 October 2008 at 2:48 PM
Now if the wind/ventilators could affect buildings(objects in general) & water :blink:
wabe posted Thu, 30 October 2008 at 10:11 AM
Nice discussion. I propose that using ventilators on my splashes are even a god idea too :D
But to be able to use these effects I always had in mind when I tried to base my "effects" (fire, rain, snow, splashes, fog) on SolidGrowth plants.
One day your ship comes in - but you're at the airport.
silverblade33 posted Thu, 30 October 2008 at 11:36 AM
Wabe,
"Great minds think alike!" ...
I will avoid the rest of that quote though, ahem :lol:
raises a glass to Wabe's super veg :)
"I'd rather be a
Fool who believes in Dragons, Than a King who believes in
Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models,
D&D items, stories.
Tutorials on Poser imports
to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!
Peggy_Walters posted Thu, 30 October 2008 at 12:37 PM
Don't forget that you can use negative numbers in the ventitilator power settings... Then they suck instead of blow. :biggrin:
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dlk30341 posted Thu, 30 October 2008 at 12:41 PM
LOL - When I tried the ventilators the rain didn't do a thing really(well to my eyes anyway) When I switched it to omni directional it blew the rain right off my monitor - I just couldn't find the "perfect" power/falloff setting to keep it visible on screen. So, based on my level patience I reverted to the wind :lol: