Mannixman opened this issue on Nov 01, 2008 ยท 3 posts
Mannixman posted Sat, 01 November 2008 at 11:27 AM
Dear community,
I am trying to import a V4 character into Blender and stumble.
The basic obj imports fine from DAZ Studio but the textures don't quite.
I let Studio's export write a obj,mtl and collect maps and everything is put into a folder. I open the obj in Blender and while I mostly can see the textures in Object mode viewport, when rendering they come out slightly wrong and extremely pale. I also get a sawtooth like pattern over the shaded mesh, which seems to appear like material groups - and can't find a way to select the eyes or finger nails?
Can someone please give an amateur a solid run down on how to import a textured obj with everything needed to render well?
My aim is to import characters to try my hand at learning to make clothing. But I also would like to try Blender SSS and several other renderers on customised fully textured characters.